Updating issues with RetroPie on RPi 4 issues?
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I recently installed the latest weekly build from the 26th of January then updated it. When it reboots it fails to start. It gets stuck at the 4 raspberries screen. I made the RetroPie image into a noobs type so I could dual boot it if that could be the cause. I can manually update the main, core, optional parts and it's fine. I think it has something to do with when it updates the kernel part.
Thanks and keep up the great work!!!
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Did you overclock your system ? Remove the overclock.
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@mitu I did overclock. Never had issues with overclocking. I've got one of those Argon One cases and it keeps it really cool.
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@mitu Just removed the overclock and it works. Why would that make a difference now than before?
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@djchewmacca it has nothing to do with your case or overclock stability. A recent firmware update has added a system that reduces power usage and heat. However a side effect is that it's now impossible to overclock the GPU. Remove any GPU related overclocks if you want your system to boot.
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@quicksilver Thanks. I'll do that. Much appreciated.
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Is there a way to bypass this? Delete a file or something?
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Does losing the overclock on the GPU have a significant effect on performance?
Also is there a guide to installing the nightly update anywhere ?
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Yes to both questions. For your first question, only on newer consoles like N64 and PS1. For your second-
There are nightly pre-made builds here -
Uh, wait, that wasn't the right URL...
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@George-Spiggott Probably won't be that much of a significant difference. I was only able to overclock my GPU to 600MHz anyway. If I tried to push it further it would clock at 500MHz anyway. As long as I can still overclock the CPU i am not that bothered. I have the CPU in mine clocked at 2147MHz. Runs perfectly fine with the active cooling i have got going. :)
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@George-Spiggott I have tested many N64 and Dreamcast games using (GPU) 500 vs 600 MHz and while monitoring the fps I could not find any significant difference. I'm not so sure that the pi 4 GPU is a bottleneck like previous pi models. Or at the very least 100 MHz doesn't make an appreciable difference.
@IceChes1 said in Updating issues with RetroPie on RPi 4 issues?:
Yes to both questions. For your first question, only on newer consoles like N64 and PS1. For your second-
There are nightly pre-made builds hereMakes no difference for pcsxrearmed, it's pretty much completely CPU driven (iirc). This is why it's worked so well since the pi 2. I'm also not convinced that it's that big of a help for N64 either.
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Thanks guys
I'm running a 3rd party Retropie image at the moment and I'd like to come back to something that is official ASAP The weekly builds will be just fine in that regard.
How about PSP? PSP is certainly the most graphically advanced of the higher end systems that Retropie supports? Although if Dolphin/Gamecube is any indicator of how the Pi4 handles higher end graphics it is probably worth noting that increasing the resolution on Gamecube games has little effect on the emulation speed (very slow doesn't get much slower).
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Wait, you put dolphin on a Pi 4 with RetroPie?
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@George-Spiggott I have tested a few PSP games and many run well on my pi4. A few others I had to turn on a little frame skipping to keep the games from slowing down. Hopefully once the new Mesa drivers are incorporated into retropie we can start getting some more optimized builds of PPSSPP, mupen64plus etc. No clue if it will make much of a difference but here's hoping.
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PSP games run very well.
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@IceChes1 said in Updating issues with RetroPie on RPi 4 issues?:
Wait, you put dolphin on a Pi 4 with RetroPie?
Sadly not. I have a Gentoo 64 build with Dolphin on it. Playing Dolphin/Gamecube on a Pi4 is like playing the slowest N64 game on a Pi3.
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@George-Spiggott said in Updating issues with RetroPie on RPi 4 issues?:
@IceChes1 said in Updating issues with RetroPie on RPi 4 issues?:
Wait, you put dolphin on a Pi 4 with RetroPie?
Sadly not. I have a Gentoo 64 build with Dolphin on it. Playing Dolphin/Gamecube on a Pi4 is like playing the slowest N64 game on a Pi3.
Thanks for being a guinea pig. Means I don't have to bother with trying it. ;)
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I'm planning on getting it anyway. And when I do I am going to overclock.
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