new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!)
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@valerino Interesting here:
After the restart, I tried both scripts. They both work. Like I mentioned earlier, running lr-mess-bbcmicro never crashed. The game just didn't load when pressing Shift-F12. But now (after restart) everything is fine and I can run both scripts.
Of course, the older script (that uses runcommand) breaks the ROM Extensions in es_settings.cfg, but after I manually add .ssd .zip .SSD .ZIP it works fine, and outputs to /dev/shm/runcommand.log appropriately.
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Having a blast with your scripts.
Emerson Arcadia 2001:
Acorn BBC Micro:
VTech CreatiVision:
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updated first post, added a bunch of others (apfm1000, adventurevision)
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How are your fire buttons mapped? I'm unable to use my fire buttons.
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@mth75 well, you have to mess with mess (ahahahah) options, SHIFT+SCRLK, TAB, etc....
unfortunately all systems are different, so you have to customize them separately.anyway, due to my 'way', all lr-mess systems are indipendent 'retroarch-wise', so if you customize options for one and save they will be kept.
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added amigacd32 to lr-puae.sh
@roslof One thing about BBCMicro, the script is not adding ROM Extensions to es_systems. Looks like it's just a single space. I manually added .ssd .zip .SSD .ZIP.
this is fixed now in my repo, its due to a bug in retropie helpers.sh not handling adding exts to es_systems.cfg correctly.
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added Bally Astrocade.
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Dude you're unstoppable. I've had a Bally Astrocade rom set rotting on my PC for ages. Thanks for the work. Hopefully as you said this will get added to the Retropie distribution!
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@Zering hahah thanks. due to the lockdown here in italy i've much free time heheh :)
anyway, i really don't know why this has never done before .... it's just a shell script, all emulators are already there :) -
@valerino Did you think about CD-I?
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@mth75 i'm doing it in (more or less) alphabetical order, based on the ones in hursty themes (i.e. https://github.com/RetroHursty69/es-theme-uniflyered). so, sure ... cdi will come :)
EDIT: there you go, just committed lr-mess-cdi.sh :) you need .CHD games, i tested a bunch (defender of the crown, inca). read the help in my script to convert .cue/.bin to .chd, windows only unfortunately. when i have some time, i may do the same for unixes.
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How well does the CD-i games run with the script you've committed?
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@valerino I just submitted a new file for the Texas Instruments TI-99/4A
Note: I also updated all of your scripts. They were breaking extensions and removing the name for each system in es-systems.cfg. Feel free to review them and take what you'd like. I added a couple more too. Eg. Vectrex, Oric Atmos.
As for the TI-99/4A:
It supports three (3) emulator variants (US, Europe and EV-PC) EDIT: and now, SPEECH!
It also correctly appends the MESS-required ".rpk" extension. which I explicitly added to the script, and let helper function addSystem() handle the rest.Excellent results, and Joystick controls fully working out of the box. :)
TI99/4A Boot Screen:
Parsec (of course!):
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Hello all
I am trying to get my vic 20 game to work however when I launch a game it defaults to c64 in lr-vice. I have tried to read and understand what is being written here but being honest it is a little over my head.
can anybody give me any help regarding this...?
Kind Regards
CCF
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@CCFox Below are instructions for VICE. For LR-VICE @valerino should be able to support you.
Info on how to setup Vic20 as default for Vice (multiple options) : here.
You can even setup Vic20 as a separate System. -
@Zering well, it depends on lr-mess how well they work, my script is just a launcher. anyway, they works mostly fine, maybe sound a bit laggy.
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@roslof thanks for the addition, great!!! can you make me a pull request with all the emulators you added ?
Note: I also updated all of your scripts. They were breaking extensions and removing the name for each system in es-systems.cfg. Feel free to review them and take what you'd like. I added a couple more too. Eg. Vectrex, Oric Atmos.
btw, about the extension.... few commits ago i committed a fix to scriptmodules/helpers.sh. that was the culprit of adding one space more between the extension.
also the name removing bug should be fixed in all (yesterday) versions of the scripts.EDIT: yep, i can confirm.
https://github.com/roslof/RetroPie-Setup/commit/ae10af7f118df140c76a3434708469ed67ad8831 (your changes)
https://github.com/valerino/RetroPie-Setup/blob/master/scriptmodules/libretrocores/lr-mess-dragon32.sh (one of my script)you have somewhat outdated files, you probably took single files from my repo.
never do that if you want to help developing: clone my repo and always git pull then commit your stuff, then do me a pull request :)
this is because i also added stuff to retropie files helpers.sh and packages.sh, to avoid i.e. writing system name in multiple places (so that can be used in all scripts, not just lr-mess).
awaiting your proper pull request so, great work! -
@CCFox you can use my RetroPie-Setup repo which have lr-vice-vic20 script.
alternatively, just copy https://github.com/valerino/RetroPie-Setup/blob/master/scriptmodules/libretrocores/lr-vice-xvic.sh to your RetroPie-Setup/scriptmodules folder and relaunch the setup.
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@UDb23 looked into that post. unfortunately not.
it can be surely done in the same way i did for lr-mess (so doing a 'trampoline' script like run-mess.sh), as far as i see there's no way to add custom retroarch core options (as needed in lr-mess for every system, or as for these lr-vice options) directly from the installer using the default runcommand.sh.this is the function which should be, imho, changed in retropie core scripts to support this in the proper way (so, without the need of something like my run_mess.sh):
https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/helpers.sh#L1276as a side note, this probably may be done also via custom scripts as described in https://github.com/retropie/retropie-setup/wiki/runcommand. but, this is something the user must do later, messing with scripts and stuff. i'd really prefer an as-much-as-possible 'readymade' solution directly from the setup script.
i think some core devs should jump in this thread, i can do these changes for sure .... but messing with the core script is more invasive than what i'm doing now, so i'd prefer to hear their opinion :)
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