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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    FBA can't move up,down,left,right

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    • M
      megatron99
      last edited by

      Hello everybody,

      I'm trying to get Marvel vs. Capcom to work on PiFBA . I got everything working except up,down,left,right. I went to /opt/retropie/emulators/pifba/fba2x.cfg to set up my buttons but can't figure out how to set my joystick. I've read that you can press select and x to configure buttons but I'm getting nothing. I'm using an ipac2.

      meleuM 1 Reply Last reply Reply Quote 0
      • meleuM
        meleu @megatron99
        last edited by

        @megatron99 are you using pifba because of something special? Maybe lr-fba is a better choice.

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        • M
          megatron99
          last edited by

          cant get MvsC to work on Ir-fba but I'll try

          meleuM 1 Reply Last reply Reply Quote 0
          • BuZzB
            BuZz administrators
            last edited by

            if you are using a rpi2 or rpi3 you should use lr-fba-next

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

            1 Reply Last reply Reply Quote 0
            • M
              megatron99
              last edited by

              can't find a rom that works with Ir-fba-next. According to this https://docs.google.com/spreadsheets/d/1GaqIIoiWbzKHwZ52S2xCSDQXILo81Ls1mHK6czKGAtM/edit#gid=1671511927 a rom should work but doesn't

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              • meleuM
                meleu @megatron99
                last edited by

                @megatron99 said in FBA can't move up,down,left,right:

                cant get MvsC to work on Ir-fba but I'll try

                Indeed. You're right. I'm getting this problem too! I use pifba for Marvel vs Capcom...

                Can you paste your /opt/retropie/emulators/pifba/fba2x.cfg here?

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                • M
                  megatron99
                  last edited by Floob

                  [Joystick]
                  get codes from "jsterst /dev/input/js0
                   from packaget "joystick"
                   Defaults to XBOX 360 controller
                  A_1=4
                  B_1=5
                  X_1=7
                  Y_1=9
                  L_1=8
                  R_1=6
                  Start_1=12
                  select_1=10
                  Joystick axis
                  JA_LR=1
                  JA_UD=0
                  player 2 button configuration
                  
                  1 Reply Last reply Reply Quote 0
                  • M
                    megatron99
                    last edited by

                    this is the area I changed. All my punch and kick buttons work but I can't go forward or back and up or down. Not sure what to do with JA_LR=1 and JA_UD=0. This game has been a real challenge to get working. I have a rom for the psx but I'm having troubles getting it to run. I even put a bio folder. It runs but not correctly.

                    meleuM 1 Reply Last reply Reply Quote 0
                    • meleuM
                      meleu @megatron99
                      last edited by

                      @megatron99
                      Use markdown to format your posts - see http://commonmark.org/help/

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                      • meleuM
                        meleu
                        last edited by meleu

                        put three backquotes before the fba2x.cfg content and other three backquotes after. The content you put here seems to have some missing characters and lines...

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                        • meleuM
                          meleu
                          last edited by meleu

                          Let me paste my own fba2x.cfg for capcom games (keep in mind that I'm using a PlayStation-like USB controller).

                          My Joystick Axis configs is different from yours (JA_LR=0 and JA_UD=1).

                          ### meleu: PiFBA for CAPCOM games ###
                          #####################################
                          [Keyboard]
                          # Get codes from /usr/include/SDL/SDL_keysym.h
                          A_1=306
                          B_1=32
                          X_1=308
                          Y_1=304
                          L_1=122
                          R_1=120
                          START_1=13
                          SELECT_1=9
                          LEFT_1=276
                          RIGHT_1=275
                          UP_1=273
                          DOWN_1=274
                          QUIT=27
                          #player 2 keyboard controls, disabled by default
                          A_2=999
                          B_2=999
                          X_2=999
                          Y_2=999
                          L_2=999
                          R_2=999
                          START_2=999
                          SELECT_2=999
                          LEFT_2=999
                          RIGHT_2=999
                          UP_2=999
                          DOWN_2=999
                          
                          [Joystick]
                          # Get codes from "jstest /dev/input/js0"
                          # from package "joystick"
                          ### meleu: I'm used to use a PlayStation-like control
                          # A = weak punch = square
                          A_1=3
                          # B = strong punch = triangle
                          B_1=0
                          # X = medium punch = R1
                          X_1=7
                          
                          # Y = weak kick = cross
                          Y_1=2
                          # L = medium kick = R2
                          L_1=5
                          # R = strong kick = circle
                          R_1=1
                          
                          START_1=9
                          SELECT_1=8
                          #Joystick axis
                          JA_LR=0
                          JA_UD=1
                          #player 2 button configuration
                          A_2=3
                          B_2=0
                          X_2=7
                          Y_2=2
                          L_2=5
                          R_2=1
                          START_2=9
                          SELECT_2=8
                          #Joystick axis
                          JA_LR_2=0
                          JA_UD_2=1
                          
                          [Graphics]
                          DisplaySmoothStretch=1
                          # Display Effect: 0 none, 1 scanlines
                          DisplayEffect=0
                          DisplayBorder=0
                          MaintainAspectRatio=1
                          
                          [Sound]
                          ### End of File ###
                          
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                          • edmaul69E
                            edmaul69
                            last edited by edmaul69

                            I play marvel vs capcom on lr-fba or lr-fba-next. Im not sure which one im using. I will let you know which one when i get home. I have every single capcom game on lr-fba or lr-fba-next that it supports and i tested all of them. Had to download some new ones to replace ones that didnt work on it. I will let you know which one in about an hour. I also have my capcom games split into two rom folders. All 6 button games except street fighter 1 in one and all the rest in another. The reason why is the six button games have a different controller config then all the rest of them.

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                            • M
                              megatron99
                              last edited by

                              I'm confused on the joystick axis. JA LR=0
                              I think that is where my problem is.

                              1 Reply Last reply Reply Quote 0
                              • edmaul69E
                                edmaul69
                                last edited by edmaul69

                                Means joystick axis for left and right is -/+ 0. If your joystick buttons are numbers or hats you need to change it from axis to a button

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                                • M
                                  megatron99
                                  last edited by

                                  @edmaul69 ok I'll try that. I'm going to replace #joystick axis to #joystick button

                                  edmaul69E meleuM 2 Replies Last reply Reply Quote 0
                                  • edmaul69E
                                    edmaul69 @megatron99
                                    last edited by

                                    @megatron99 said in FBA can't move up,down,left,right:

                                    @edmaul69 ok I'll try that. I'm going to replace #joystick axis to #joystick button

                                    So for compatibility i use lr-fba-next for all 6 button games and everything else uses lr-fba. I just tested and marvel vs capcom (euro 980123) works on lr-fba-next

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                                    • meleuM
                                      meleu @megatron99
                                      last edited by

                                      @megatron99 said in FBA can't move up,down,left,right:

                                      @edmaul69 ok I'll try that. I'm going to replace #joystick axis to #joystick button

                                      It seems that you aren't familiar with the "linux way of life"... :-) The # character means that everything after it is a comment. It's only usefull for humans, the PiFBA ignores it.

                                      Although I believe that finding a proper ROM to make it run on lr-fba is a good solution, I would like to be able to help you to make it run on PiFBA.

                                      Can you try to use my fba2x.cfg to see what happens? Maybe the buttons aren't what you want, but let's see if the directional buttons will work.

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                                      • M
                                        megatron99 @meleu
                                        last edited by

                                        @meleu thank you. Looks like I can't find a rom to work. I would love you hear if you have any suggestions on getting the rom to work.

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                                        • M
                                          megatron99
                                          last edited by

                                          trying to get Marvel vs Capcom to work on lr-fba or lr-fba-next. Does anybody have any suggestions on how to get the rom working. Went to https://github.com/RetroPie/RetroPie-Setup/wiki/Managing-ROMs with no luck.

                                          1 Reply Last reply Reply Quote 0
                                          • A
                                            Akil313
                                            last edited by

                                            I have this problem but I'm stuck using PiFba when i want to change to lr-fba-next. The issue is when i start the game i see no menu to change the emulator I'm using.

                                            meleuM 1 Reply Last reply Reply Quote 0
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