BeetlePSX_HW 1.8.5 Windows 10 configuration help
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Hi there! I'm running retroarch (retroarch and cores updated) in Windows 10 64 bit on a pretty old but still capable laptop.
Its specs:
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Intel Core i7 2860qm 2,5 - 3.4 GHz (all cores)
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8 GB DDR3 dual channel ram
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128 GB sata3 SSD
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Nvidia GT540M 1 GB (latest official drivers availble, no mods)
I can play gamecube, dolphin, N64, some Wii U, Redream at 720p at 60 pretty much stable FPS. I can also run some less demanding PS2 games and I was even able to run Worms on RPCS3. I have correctly set my Nvidia drivers to use the Nvidia GPU and not the intel integrated graphic (checked with the Nvidia built-in tool).
What I cannot do is to make my PS1 games with Beetle PSX HW run at 720p at 60 FPS.
It would be awesome if I could run them at 1080p but I don't think that my "GPU" is powerful enough, to handle both shaders and a full HD resolution. I don't even think its capale of pushing it at a 720p good looking maxed settings.
Would you be so kind to guide me through the most suitable settings?
This is what I have and it's pretty close to what I remember I was getting on my original Playsation when I was a kid:
Renderer: Hardware
Framebuffer sofware: on
Internal res: 2x
Color depth: 32bpp
Dithering: off
Texture filtering: nearest
PGXP mode: memory only
Vertex cache PGXP: on
Perspective texturing PGXP: on
Line to quad hack: default
CPU Dynarec: disabled
Dynarec code: full
Dynarec cycles DMS/GPU: 128
CPU overclock: native
Overclock GTE: off
Overclock GPU: 1x
Pal video timing overide: onAll the options that I did not mentioned were left untouched.
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