Widescreen mod for gemrb on arm?
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@Stuffu you should be able to modify the script module to compile the newer version.
Should be located at /home/pi/RetroPie-Setup/scriptmodule/ports/gemrb.sh
Then look for this line
gitPullOrClone "$md_build" https://github.com/gemrb/gemrb.git v0.8.4
and change the version number there. Then rebuild gemrb from source.
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@quicksilver thanks, updated to latest but with same result unfortunately. Also watched the tutorial video in the retropie gemrb section, done exactly as that. Still can’t figure out why the display isn’t centered. Every gemrb games behaves the same, other emulators run as expected. Any ideas?
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@Stuffu try running it in an x session.
First install dependencies:
sudo apt install xorg xinit
Then modify gemrb's emulators.cfg and add
XINIT:
to the beginning of the launch command.You should then be able to play with the in game resolution options and the runcommand video modes to get a fullscreen image.
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@quicksilver Fails to load, runcommand.log outputs this:
Parameters: Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty /usr/lib/xorg/Xorg.wrap: Only console users are allowed to run the X server xinit: giving up xinit: unable to connect to X server: Connection refused xinit: server error
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@Stuffu can you post the exact contents of your emulators.cfg for gemrb?
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@quicksilver said in Widescreen mod for gemrb on arm?:
@Stuffu can you post the exact contents of your emulators.cfg for gemrb?
gemrb = "XINIT:/opt/retropie/ports/gemrb/bin/gemrb -C /opt/retropie/configs/ports/icewind1/GemRB.cfg" default = "gemrb"
Still curious how people get it to work "out of the box", but then again gemrb maybe isn't that widely used?
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@Stuffu Im sure we can get xinit to work, im just not an expert on it yet. I will probably need to install gemrb myself to play around with the settings first hand.
The issue with the window not scaling properly is a quirk of the pi 4 and the fkms driver. I have run into this same issue with dosbox and other emulators. -
@quicksilver Ah, I see. Somehow it feels a bit better if it’s not just me having issues with that :)
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@quicksilver said in Widescreen mod for gemrb on arm?:
The issue with the window not scaling properly is a quirk of the pi 4 and the fkms driver. I have run into this same issue with dosbox and other emulators.
No, it's not and I would appreciate if you would stop saying that.
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@mitu said in Widescreen mod for gemrb on arm?:
@quicksilver said in Widescreen mod for gemrb on arm?:
The issue with the window not scaling properly is a quirk of the pi 4 and the fkms driver. I have run into this same issue with dosbox and other emulators.
No, it's not and I would appreciate if you would stop saying that.
Yikes. My apologies, obviously I am mistaken.
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