Video Smoothing and little black border around screen using Glide64
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Hardware: pi3
Built from: 4.0 beta 2 from binary
USB devices: wireless RF keyboard, Playstation 3 controller
Emulator: Mupen64 GlideHey guys, 2 questions
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Haven't played N64 in awhile and heard about the newest change to Glide 64 that fixed a lot issues and with SDL, so I decided to update it from binary. When using Glide with some games (super mario, Smash bros, Goldeneye), I get the right aspect ratio and most of the screen is filled but I still get a small black border around the image. However this doesn't happen on some other games like NFL Blitz 2001? I made sure to check the glide config file, like the Wiki said, and set value to 1 for SDL_VIDEO_RPI_SCALE_MODE. Also, I don't have the emulator set to any specific video mode or render resolution in the runcommand menu. Any suggestions?
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How do you enable smooth/anti alias on Glide and Rice? Tried looking around, couldn't find anything?
Thanks!
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- If emulationstation has no black border (overscan settings) you cannot do anything now.
- Open /opt/retropie/configs/n64/mupen64plus.cfg. Find rice and GLideN64 sections. There should be antialiasing (MultiSampling) options which can be set to 0,2,4.
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