save/savestate organizing over network
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So ive got 2 pi4s mine and my sons. i have both set up to load over network. now the issue is trying to get saves/savestates to be stored seperately on the network as so we dont override one anothers
savefile_directory = "~/RetroPie/Saves/Vod/%system%/saves" savestate_directory = "~/RetroPie/Saves/Vod/%system%/savestates" ---------------------------------------------------------------------------------- savefile_directory = "~/RetroPie/Saves/Son/%system%/saves" savestate_directory = "~/RetroPie/Saves/Son/%system%/savestates"
Defaults to "Content Directory" in retroarchs directory menu. Is there a way to tell retroarch to globally to save to a different path or is the manual way the only way?
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They're probably getting overridden by the settings below in some other file. Try adding these lines to your retroarch.cfgs:
savestates_in_content_dir = "false" savefiles_in_content_dir = "false"
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both are present already. maybe i just dont understand how it actually work.
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You should add the settings in the global
retroarch.cfg
, located in/opt/retropie/configs/all
(or\\retropie\configs\all
). -
@mitu i did that and still no go. Still shows Content Directory under Directories and saves in rom folders. maybe its not understanding
%system%
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@vodkanakas Did you toggle 'Save Configuration on Exit' in RetroArch ? This would make each system to use its own configuration file and the global
retroarch.cfg
would not apply. -
@mitu that is switched off
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Try using the full path, without
~
or%system%
(%VAR% is a Windows shell expression anyway, it wouldn't be expanded anyway). -
If its just
savefile_directory = "~/RetroPie/Saves/Vod/nes/saves"
it works but every emulatorsretroarch.cfg
would need to be edited for this. Was hoping to fasttrack it by only editing/opt/retropie/configs/all/retroarch.cfg
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RetroArch doesn't have the concept of a
system
, this is a front-end configuration convention (EmulationStation/runcommand). So you'll either have to modify each system's config or use a global save folder and hope you don't run into a situation with identical ROM/game names for multiple consoles/platforms.
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