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    BBC Micro / Acorn Electron Emu

    Scheduled Pinned Locked Moved Ideas and Development
    bbcacornmodel belectronbbc micro
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    • F
      Folly @Lister of Smeg
      last edited by Folly

      @lister-of-smeg

      You figured it out !
      Nice.

      Lister of SmegL 1 Reply Last reply Reply Quote 1
      • Lister of SmegL
        Lister of Smeg @Folly
        last edited by

        @folly
        Thank you for your efforts today
        now pi 3 owners can enjoy the beeb
        i've had the wireframe animation from the master version of elite running for about two hours now with no temperature warnings or crashes (3b+ in a megapi case with no cooling fans) - I think it's ready for people to try

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        • F
          Folly @Lister of Smeg
          last edited by Folly

          @lister-of-smeg

          Perfect !

          I think you don't know yet, since you are new here.
          This is how you can up-vote important or good posts :
          how_to_upvote.png

          Are you a person who want's to know how a module-script can be written ?
          If you are, you should read these posts :
          post 1
          post 2
          And I can explain on how I did it with b-em-allegro4.

          Lister of SmegL 1 Reply Last reply Reply Quote 1
          • Lister of SmegL
            Lister of Smeg @Folly
            last edited by

            @folly
            Hi,
            before I signed up I had a look at your electron script thinking I could adapt it for b-em
            then realised it's still a bit beyond my current level (I'm self-taught and have gaps in my knowledge)
            maybe i'll get there in a year or 2

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            • F
              Folly @Lister of Smeg
              last edited by

              @lister-of-smeg

              Aha, Let me know when you are ready.
              You could make great stuff, I think ;-)

              Lister of SmegL 1 Reply Last reply Reply Quote 0
              • Lister of SmegL
                Lister of Smeg @Folly
                last edited by

                @folly
                thanks, my stuff is still rough around the edges - like the pixel theme I hacked together for electron
                console.png logo.png

                <theme>
                    <formatVersion>3</formatVersion>
                    <include>./../pixel.xml</include>
                	
                	<variables>
                		<themeColor>00a0e8</themeColor>
                		<selectColor>09c2ff</selectColor>
                	</variables>
                
                	<view name="system">
                
                		<image name="background" extra="true">
                			<color>${themeColor}</color>
                		</image>
                		
                		<image name="console_overlay" extra="true">
                			<path>./console.png</path>
                		</image>
                		
                		<image name="logo">
                			<path>./logo.png</path>
                        </image>
                	
                	</view>
                
                	<view name="basic">
                
                		<image name="logo">
                			<path>./logo.png</path>
                		</image>
                		
                		<image name="background" extra="true">
                			<color>${themeColor}</color>
                		</image>
                
                		<image name="Border Overlay" extra="true">
                			<path>./../art/border_simple.png</path>
                		</image>		
                	
                		<textlist name="gamelist">
                			<selectedColor>${selectColor}</selectedColor>
                		</textlist>
                		
                	</view>
                
                	<view name="detailed, video">
                	
                		<image name="logo">
                			<path>./logo.png</path>
                		</image>
                		
                		<image name="background" extra="true">
                			<color>${themeColor}</color>
                		</image>
                
                		<textlist name="gamelist">
                			<selectedColor>${selectColor}</selectedColor>
                		</textlist>
                
                
                
                
                	</view>
                	
                </theme>
                
                F 1 Reply Last reply Reply Quote 0
                • F
                  Folly @Lister of Smeg
                  last edited by Folly

                  @lister-of-smeg

                  Nice job !

                  If you want to, you can also use some of my svg's.
                  Electron is in there too. (but it's from the carbon theme)

                  https://github.com/FollyMaddy/es-theme-mamedev-carbon

                  Lister of SmegL 1 Reply Last reply Reply Quote 1
                  • Lister of SmegL
                    Lister of Smeg @Folly
                    last edited by

                    @folly
                    Thanks for the offer - themes are getting tricky with so many new systems being added
                    which brings me nicely to - the acorn atom. Hoglet released a version of atomulator called Optima for the pi.
                    I couldn't get it to compile but there was a release binary V4 that just works (it does include some software on an emulated eMMC so i'm not sure about posting a link? - but it is from the usual acorn forum)
                    I'll try to spend some time playing over the next couple of days to see if it's worth bothering with

                    optima_1210705_201612.png optima_1210705_203105.png

                    F 1 Reply Last reply Reply Quote 1
                    • F
                      Folly @Lister of Smeg
                      last edited by Folly

                      @lister-of-smeg

                      Well perhaps I can compile.
                      Will have a look this week.

                      Edit :

                      It's possible to compile !
                      Download the source from and extract :
                      https://github.com/hoglet67

                      Go into the src directory of the Atomulator source.
                      Do :

                      make -f Makefile.linux
                      

                      The binary will be placed next to the windows exe binary.
                      ( 1 directory up )

                      Lister of SmegL 1 Reply Last reply Reply Quote 1
                      • Lister of SmegL
                        Lister of Smeg @Folly
                        last edited by Lister of Smeg

                        @folly
                        got it compiled! - - ?why don't they put a Makefile.linux in the linux versions?
                        this is not an easy machine to use :( - it's not bad with the emmc just some of the keymappings seem off

                        at best I could see this as a 'curiosity' maybe in retropie's ports section - i'm guessing the user would have to find the eMMC files for themselves

                        certainly a 'niche' machine
                        here is the precompiled version I found in the forum - i've removed the software from the mmc folder but recommend you find Atom Software Archive V11 and add it back in - this gives a more 'out of the box' experience
                        then again, as a system, maybe it's just not meant for retropie?
                        https://www37.zippyshare.com/v/bKj7nOKo/file.html

                        F 1 Reply Last reply Reply Quote 0
                        • F
                          Folly @Lister of Smeg
                          last edited by Folly

                          @lister-of-smeg said in BBC Micro / Acorn Electron Emu:

                          @folly
                          got it compiled! - - ?why don't they put a Makefile.linux in the linux versions?

                          Compiled ! That's nice !
                          Don't know.

                          this is not an easy machine to use :( - it's not bad with the emmc just some of the keymappings seem off

                          Indeed, never grew up with Acorn machines.
                          New for me too.
                          This one seems quite odd when having the first look at it.

                          at best I could see this as a 'curiosity' maybe in retropie's ports section - i'm guessing the user would have to find the eMMC files for themselves

                          I don't think it belongs in a port section.
                          It's just a regular emulator.

                          certainly a 'niche' machine
                          here is the precompiled version I found in the forum - i've removed the software from the mmc folder but recommend you find Atom Software Archive V11 and add it back in - this gives a more 'out of the box' experience
                          then again, as a system, maybe it's just not meant for retropie?
                          https://www37.zippyshare.com/v/bKj7nOKo/file.html

                          I think the binary is now obsolete.
                          Is there any difference with the compiled file ?
                          You can compare with sums, for example :
                          sha1sum <file>
                          If the sums for both files are the same then there is no difference.

                          Will try to find the software.
                          Hope I can load some but I am not so sure yet ;-)

                          Lister of SmegL 1 Reply Last reply Reply Quote 0
                          • Lister of SmegL
                            Lister of Smeg @Folly
                            last edited by

                            @folly
                            the file sizes are different
                            'Atom Software Archive V11' should get you all you need
                            shift + f12 to load the menu
                            < & > to navigate

                            the binary is not without issues - launching from terminal gives
                            'pi@retropie:~$ /home/pi/Programs/atomulator/Atomulator
                            Atomulator: /home/pi/allegro-5.1.8/addons/font/text.c:298: al_get_font_line_height: Assertion `f' failed.
                            Aborted'
                            yet double clicking on the binary launches straight into full screen

                            a private message function would be useful for the forum

                            F 1 Reply Last reply Reply Quote 1
                            • F
                              Folly @Lister of Smeg
                              last edited by Folly

                              @lister-of-smeg

                              Ok, thanks.

                              Found it :
                              First game on the Atom :
                              SCREEN.png

                              Lister of SmegL 1 Reply Last reply Reply Quote 0
                              • Lister of SmegL
                                Lister of Smeg @Folly
                                last edited by

                                @folly
                                :D
                                surreal to think that the basic for the atom was written by Sophie Wilson who went on to design the first arm processor
                                It's a bit like the pi is having it's great grandparents round to visit

                                F 1 Reply Last reply Reply Quote 1
                                • F
                                  Folly @Lister of Smeg
                                  last edited by Folly

                                  @lister-of-smeg

                                  https://en.wikipedia.org/wiki/Sophie_Wilson
                                  https://hackaday.com/2018/05/08/sophie-wilson-arm-and-how-making-things-simpler-made-them-faster-more-efficient/

                                  I did know some stuff but learned some history too !

                                  Lister of SmegL 1 Reply Last reply Reply Quote 1
                                  • Lister of SmegL
                                    Lister of Smeg @Folly
                                    last edited by Lister of Smeg

                                    @folly
                                    don't know if you've seen this, but it outlines acorn's history and rivalry with Sinclair in an entertaining docu-drama

                                    btw
                                    i'm currently trying to get arculator (acorn archimedes) to compile
                                    https://github.com/sarah-walker-pcem/arculator
                                    I think it should work but I keep getting errors (currently reinstalling wxWidgets to see if that fixes it)
                                    nope - building still fails

                                    wx-hd_new.cc:82:17: error: 'uint8_t' was not declared in this scope
                                                     uint8_t sector_buf[512];
                                                     ^
                                    wx-hd_new.cc:82:25: error: expected ';' before 'sector_buf'
                                                     uint8_t sector_buf[512];
                                                             ^
                                    wx-hd_new.cc:84:24: error: 'sector_buf' was not declared in this scope
                                                     memset(sector_buf, 0, 512);
                                                            ^
                                    Makefile:1395: recipe for target 'arculator-wx-hd_new.o' failed
                                    make[1]: *** [arculator-wx-hd_new.o] Error 1
                                    make[1]: Leaving directory '/home/pi/Desktop/arculator-master/src'
                                    Makefile:398: recipe for target 'all-recursive' failed
                                    make: *** [all-recursive] Error 1
                                    
                                    

                                    i'll try again later with a 'fresh head'

                                    F 1 Reply Last reply Reply Quote 1
                                    • F
                                      Folly @Lister of Smeg
                                      last edited by Folly

                                      @lister-of-smeg

                                      I installed wxWidgets with :

                                      sudo apt install libwxgtk3.0-dev
                                      

                                      It doesn't complain about wx but it does complain about undefined reference to.
                                      So I can't compile right now.

                                      Edit :
                                      In the stardot thread "Arculator v2.0 released!" they refer to an other fork, as sarah didn't update some things :
                                      https://github.com/pdjstone/arculator

                                      I compiled succesfully !

                                      RiscOS311.png

                                      Lister of SmegL 1 Reply Last reply Reply Quote 1
                                      • Lister of SmegL
                                        Lister of Smeg @Folly
                                        last edited by Lister of Smeg

                                        @folly
                                        same here :D - I tried again with the buster image I was testing b-em with and used the source at https://github.com/pdjstone/arculator
                                        ./configure --enable-release-build
                                        make

                                        then ./arculator to run.

                                        added the 3.1.1 roms and It lives! . . . but only at 60% speed on pi3b+

                                        not sure how to run floppies yet - but progress is progress (the windows version has a gui for this)
                                        i'm tired
                                        ** 'The menu is a pop-up menu in the Linux port. Right-click on the main window when mouse is not
                                        captured.' 'readme-linux was a big hint
                                        OK - very nice emulator - just slow on a pi3b+
                                        from the forum it appears there is currently no way to launch a config and game via commands, but if you are happy to run from desktop and have a pi4 - could be good
                                        2021-07-08-204149_1824x984_scrot_cr.png

                                        *not related in any way but RPCEmu compiles easily and runs riscos 3.7 well enough (not compatible with archimedes software)
                                        source, extras and instructions on this site http://www.marutan.net/rpcemu/index.php#downloads

                                        1 Reply Last reply Reply Quote 1
                                        • R
                                          retrofan
                                          last edited by retrofan

                                          Nice progress guys, well done!
                                          I just installed this b-em allegro4 version with Folly's script and it works fine through ES, but I have no sound.
                                          I tried to uninstall / reinstall but still no sound.
                                          Pi 3+, latest fresh retropie installation, log file doesnt show anything wrong.
                                          Btw, is there a way to start this emulator directly from the command line, without using ES, since it has its own internal menu and file browser?
                                          In the meantime i try to compile this b-em v2.2 under standard latest Raspbian Buster distro and everything works fine, including sound.
                                          Or maybe theres possibilities to run under faster GL driver ?
                                          It seems that some of demanding Master games, like Prince of Persia or SCR, have some stuttering in sound playback, without frame skipping.
                                          For now, i am struggling to get sound in both ways with retropie... Any hint, maybe ?

                                          F 1 Reply Last reply Reply Quote 0
                                          • F
                                            Folly @retrofan
                                            last edited by Folly

                                            @retrofan

                                            No sound, problematic.
                                            Do you have no sound on both HDMI and AV-jack with b-em ?
                                            Do you have sound in emulationstation and on what port ?

                                            As I run RetroPie on top of a Desktop-enviroment I switch my output in the Desktop.
                                            Then both work in the Desktop or when I boot emulationstation from the cli (booted into cli).
                                            If I try to change my audio device from within emulationstation then it will not work.
                                            So it can have something to do with this setting, but really not sure.

                                            See what happens if you use raspi-config for selecting the audio port, this works for me too.

                                            sudo raspi-config
                                            
                                            Lister of SmegL 1 Reply Last reply Reply Quote 0
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