Suggestions for ports #2
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Here's a few more for you all
Doom 3
wget https://raw.githubusercontent.com/Exarkuniv/Doom-3-RPI/Master/dhewm3.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Dune Dynasty
wget https://raw.githubusercontent.com/Exarkuniv/dunedynasty-RPI/Master/dunedynasty.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Dune Legacy
wget https://raw.githubusercontent.com/Exarkuniv/DuneLegacy-RPI/Master/dunelegacy.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
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Here's a couple more.
Dave Gnukem
wget https://raw.githubusercontent.com/Exarkuniv/Dave-Gnukem-RPI/Master/gnukem.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
GL version of Hexen2 for Pi4
wget https://raw.githubusercontent.com/Exarkuniv/Hexen2-GL-RPi/Master/hexen2.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Hheretic for the Pi4 GL version (i think)
wget https://raw.githubusercontent.com/Exarkuniv/Hheretic-RPi/Master/hheretic.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Hhexen port GL version ( i think )
wget https://raw.githubusercontent.com/Exarkuniv/Hhexen-RPi/Master/hhexen.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
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Here's some more
Again if anyone has suggestions or there are any issues. Please let me know
Open RA
wget https://raw.githubusercontent.com/Exarkuniv/OpenCC-RPi/Master/opencc.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
OpenJK: Jedi Academy
wget https://raw.githubusercontent.com/Exarkuniv/OpenJK-JA-RPi/Master/openjk_ja.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
OpenJK Jedi Outcast
wget https://raw.githubusercontent.com/Exarkuniv/Openjk-jo-RPi/Master/openjk_jo.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
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Here is a script made by @sleve_mcdichael it is a GMLoader engine it is to run GameMaker Studio games for Android
i can say it does AM2R works quite well
wget https://raw.githubusercontent.com/s1eve-mcdichae1/GMLoader-RPi/main/gmloader.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
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@exarkuniv hey, my music script made it on the list!
First, yes, my script still works, and it is constantly updated. I just made a huge rewrite in another language, which hopefully results in less workload, especially for something like the Pi Zero where all performance increases matter.
Second, if you want, you can in addition directly link the github page: https://github.com/OfficialPhilcomm/retropie-music, which has installation instructions.
Of course I am always open to suggestions when it comes to improvements and new features.
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@philcomm i have added a link to your github.
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@exarkuniv I saw it, thank you :D
And thanks for keeping this updated, this is a cool post, I have it linked in my personal "guide to retropie"
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@exarkuniv I was thinking for a long time to make an
Ultimate guide to RetroPie
, which includes stuff like additional packages, setup/configuration to make RetroPie as clean of a setup as for example a playstation, background music, and so on.I have something like this for me privately, but not public. Would you be interested in creating such a document together?
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@philcomm thanks for linking my post.
ill take all the help to get more people to find this. :)
Sure i would love to make something with you
I was thinking something along the same line. this post was kinda a start for it.there is so much good stuff out there and alot of it get lost in the forum
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@exarkuniv said in Suggestions for ports #2:
@philcomm thanks for linking my post.
ill take all the help to get more people to find this. :)
Sure i would love to make something with you
I was thinking something along the same line. this post was kinda a start for it.there is so much good stuff out there and alot of it get lost in the forum
Nice to hear. So I was thinking about hosting a markdown document somewhere. That way we don't have to worry too much about formatting.
I think very important here is the structure. It is very easy to just put stuff in the document, but another thing to make it easily navigatable and understandable. -
@philcomm said in Suggestions for ports #2:
I think very important here is the structure. It is very easy to just put stuff in the document, but another thing to make it easily navigatable and understandable
I can't agree more
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@exarkuniv Lets get in touch sometime. https://twitter.com/dev_philcomm is I think the easiest way (if you have a twitter account)
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@philcomm sounds good to me.
ok im now following you. -
wget https://raw.githubusercontent.com/s1eve-mcdichae1/Hurrican-RPi/main/hurrican.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Hurrican - Turrican clone
A freeware jump and shoot game made by Poke53280 (Eiswuxe) and based on the Turrican series of run and gun platformers.
I've seen a few versions of install scripts for this but I'm not sure if they work anymore, I think I read that the SVN repo from ZeroJay's RetroPie-Extra scripts was a dead link.
This one uses drfiemost's SDL2 fork on GitHub and runs on Pi 4, with the following caveats:
Issues:
- No "pause" or "menu" button on the gamepad. Once you begin a game, you cannot exit without a keyboard to press [Esc].
- With gamepad control enabled, game text reads, for example "
press Joypad leftJoypad rightJoypad upJoypad down to crouch
" instead of just "press Joypad down to crouch
." Issue not present with keyboard control. - Tutorial level crashes with a segfault, in the same place every time (just after the destructible wall where it shows you the smartbomb.) If you skip the tutorial then the main game seems to work okay but I haven't got very far in at all so something may still happen once you get farther in than the first half of the first level.
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@sleve_mcdichael sweet.
that was one that i was going to take a look at. since i do want to use ZeroJay's install script since i have made just a few my self ;)thanks for getting it working and posting it
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OpenMW Open Morrowind for the Pi4 (you need to install OpenMW driver first
wget https://raw.githubusercontent.com/Exarkuniv/OpenMW-RPi/Master/openmw.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
OpenMW driver
wget https://raw.githubusercontent.com/Exarkuniv/OpenMW-RPi/Master/openmwdriver.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Quakespasm
wget https://raw.githubusercontent.com/Exarkuniv/Quakespasm-RPi/Master/quakespasm.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Reflection Keen
wget https://raw.githubusercontent.com/Exarkuniv/Refkeen-RPi/Master/refkeen.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
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@exarkuniv said in Suggestions for ports #2:
@sleve_mcdichael sweet.
that was one that i was going to take a look at. [...]thanks for getting it working and posting it
Hurrican-RPi - scriptmodule update.
Edit 2021-12-12: branch
joystick_pause
has been promoted tomaster
. Start (and other) buttons now autodetected with SDL_GameController API, no more "determining button values" or manually editing source files. Just install through the scriptmodule and you should be all set! Please update your script:wget https://raw.githubusercontent.com/s1eve-mcdichae1/Hurrican-RPi/main/hurrican.sh -P /home/pi/RetroPie-Setup/scriptmodules/ports/
Updates to the repo with bug fixes and
preliminarygamepad menu support.Improvements:
- Gamepad menu support: pause and exit the game without a keyboard.
Fixed:
- Gamepad pause/menu button is hardcoded. Edit file
Hurrican/src/DX8Joystick.cpp
line172
, or use keyboard ESC key. - Incorrect display of gamepad button names in tutorial level.
- Game crashes in tutorial level (memory buffer boundary error caused by above).
--pathsave
param nonfunctional.
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@sleve_mcdichael nicely done.
great work on getting the key mapping figured out -
Well this is the last bunch of scripts i have working at the moment.
I do have a few others in the works, but i dont think they will ever get workingRigelengine for Duke Nukem 2
wget https://raw.githubusercontent.com/Exarkuniv/rigelengine-RPi/Master/rigelengine.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Rocksndiamonds
wget https://raw.githubusercontent.com/Exarkuniv/Rocksndiamonds-RPi/Master/rocksndiamonds.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Septerra Core: Legacy of the Creator
wget https://raw.githubusercontent.com/Exarkuniv/SCore-RPi/Master/score.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Vanilla Command and Conquer
wget https://raw.githubusercontent.com/Exarkuniv/Vanillacc-RPi/Master/vanillacc.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Shadow warrior
wget https://raw.githubusercontent.com/Exarkuniv/shadowwarrior-RPi/Master/shadowwarrior.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Half-Life Engine Port (thanks to @Cesarpuig for posting a better version)
wget https://raw.githubusercontent.com/Exarkuniv/xash3d-fwgs-RPi/Master/xash3d-fwgs.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
I will be working on ZeroJay's RetroPie-Extra script so i can add my scripts to it and get a few not working one in his collection working again
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These are great, finally be able to play all the build game engine games.
Where can i download the right patch for blood though? my game is not the right version for nblood.
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