Suggestions for ports #2
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I think it might be a good idea to uninstall PiKiss. No offense to jmcerrejon, as he works hard to provide updates almost on a daily if not weekly basis. Alot of his apps are quite useful too.
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@Striderx99 you can leave it. His is just a collection of scripts. So there is no harm on keeping it. If you use anything from it
I have used it before. Which is why I asked him if I could use what he did for new scripts for my repo
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I updated the script. from there, I went to the Experimental Section and re-installed StarCraft. I launched it, but there was still no sound. I think I'll ask @sleve_mcdichael for some assistance with this now.
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@Striderx99 I meant for updating to the latest repo.
Does your runcommand.log now have xinit?
Also I see that your Linux build is different then mine. Comparing your run command log to mine.
I remember when I was working on getting Diablo 2 to work I also ended up getting no sound when I did a full update.
I found out that a newer version of a dependency would break sound in wine.
I don't remember what one it was since it ended up working again. But I have not updated my build in months.
So this might be your problem.So the only thing I can say is if you have a spare sd card. Do a clean install and only install StarCraft. And DON'T update anything. And see if you get sound
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I checked runcommand.log again. Now it says this:
Parameters:
Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keepttyX.Org X Server 1.20.4
X Protocol Version 11, Revision 0
Build Operating System: Linux 5.10.17-v8+ aarch64 Raspbian
Current Operating System: Linux retropie 5.10.52-v7l+ #1441 SMP Tue Aug 3 18:11:56 BST 2021 armv7l
Kernel command line: coherent_pool=1M 8250.nr_uarts=1 snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 video=HDMI-A-1:1280x720M@60,margin_left=48,margin_right=48,margin_top=48,margin_bottom=48 smsc95xx.macaddr=DC:A6:32:03:C2:0A vc_mem.mem_base=0x3ec00000 vc_mem.mem_size=0x40000000 console=ttyS0,115200 console=tty1 root=PARTUUID=a373f3d2-02 rootfstype=ext4 elevator=deadline fsck.repair=yes rootwait loglevel=3 consoleblank=0 plymouth.enable=0
Build Date: 19 April 2021 03:23:36PM
xorg-server 2:1.20.4-1+rpt3+deb10u3 (https://www.debian.org/support)
Current version of pixman: 0.36.0
Before reporting problems, check http://wiki.x.org
to make sure that you have the latest version.
Markers: (--) probed, (**) from config file, (==) default setting,
(++) from command line, (!!) notice, (II) informational,
(WW) warning, (EE) error, (NI) not implemented, (??) unknown.
(==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Wed Oct 4 01:18:24 2023
(==) Using system config directory "/usr/share/X11/xorg.conf.d"
(II) modeset(0): Initializing kms color map for depth 24, 8 bpc.
Set mode 640x480@60Hz on HDMI-1Executing (via xinit): SDL_VIDEO_KMSDRM_CRTCID=87 SDL_VIDEO_KMSDRM_MODEID=29 /opt/retropie/ports/starcraft/starcraftr.sh
/opt/retropie/ports/starcraft/starcraft ~
ALSA lib pcm.c:2565:(snd_pcm_open_noupdate) Unknown PCM inputThat last line might be the problem. You would probably know better than me, but I'm taking a guess.
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@Striderx99 said in Suggestions for ports #2:
/opt/retropie/ports/starcraft/starcraft ~
ALSA lib pcm.c:2565:(snd_pcm_open_noupdate) Unknown PCM inputYes that would be your problem, not sure whats causing it
this is mine system version
Build Operating System: Linux 5.4.0-109-generic armv8l Raspbian
Current Operating System: Linux retropie 5.10.103-v7l+ #1529 SMP Tue Mar 8 12:24:00 GMT 2022 armv7land yours, yours is higher.
Build Operating System: Linux 5.10.17-v8+ aarch64 Raspbian
Current Operating System: Linux retropie 5.10.52-v7l+ #1441 SMP Tue Aug 3 18:11:56 BST 2021 armv7li dont know if thats why your sound is not working, but it very possible that a system update broke the sound with that version of wine, just like i had with diablo2 back last year i think.
im doing a vanilla install and then ill do a latest update with it and see what i get.
if you want you can do a new post with that error and see if anyone might be able to shed some light on it. but im deffently going with, thats the issue, but why i dont know.
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what OS are you running. looking at your runcommand i see
Linux 5.10.17-v8+ aarch64 Raspbian
so you are on 64bit? -
@ExarKunIv I am on 64 bit. I am using a 512 gb microSD card too. I put a slew of systems together, when I stumbled on the releases I saw here. These ports of 1st person shooters are a nice touch to the collection. I'm trying to iron out as many of the bugs as I can before I make a backup in one of my drives. StarCraft, Streets of Rage Remake, and Rise of the Triad are the last of the three that need fixing. The title screens on Duke: Carribean Vacation and Duke it Out in DC might be missing the Duke.cfg and Duke.rtf, as they don't seem to be loading the correct title screens (with their appropriate banners). I was able to get to the episodes in Vacation to appear once you choose the difficulty level. Duke it Out in DC loads the Atomic Edition base game for some odd reason.
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@Striderx99 hate to say this, but im not going to be much help for at least with your sound issue.
since the files that the script pull where made 3 years ago, im going with they where not made with 64bit in mind.which is why you are getting the
ALSA lib pcm.c:2565:(snd_pcm_open_noupdate) Unknown PCM input
errorif i where to guess, starcraft is looking for something that is not there. unfortunately i dont know how to get around it. i have not messed with 64bit at all.
sorry
i will be giving ROTT a try later. and see what i can find about that
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That's all good. I have the N64 version on there too. I'll make another post to see if anyone might have a solution. If not, I could always use the other one. In fact, I do have a Pi3b+ too, so I could always install your repo on there and try it. I'll fix the Duke Nukem games soon enough. Just one question though. Is the sorr you created version 5.1 (the one I am using) or an earlier one? I'm asking because you mentioned the bdgi 333 engine a few days ago, so I want to make sure I have it. I'll look back here in a few days to see what you can come up with in regards to Rise of the Triad. You've been a good sport and great at assisting me with these issues. Thank you for your advice. :-)
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@Striderx99 the engine will run both sorr 5.1 or 5.2
Bdgi 333 supposedly will run mods. I don't know never tried itYou just need to find either version.
I believe StarCraft will work on a pi3 b+. I don't have it installed on mine. Since I made that script after I finished setting up my system and I don't want to mess it
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@Striderx99 i have updated the scripts for ROTT
it now has a newer engine that supports higher screen resolutions
you will have to updated the scripts on your Pi and you can try it
again i don't have a 64bit system, i cant say if it will work or not for you.
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I forgot to ask you this question. If you get the expansion set CD for Brood War or any of the other sets that were created for StarCraft, would they work if you added the appropriate files from each?
As far as Streets of Rage Remake goes, how do you get the xbox mapping to work with the 8 Bit-do SFC30 Pro Controller? I'm going to attempt to follow those instructions to see how it works out. I think I might have to look for an unlocked savegame.sor file, as the one I have stored in /home/pi/RetroPie/roms/ports/sorr has only six of the characters available.
Thanks for all your help.
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@Striderx99 You can try whatever files you want to try for starcraft I have no idea what will and will not work. Not sure if the core files that makes StarCraft will work with them or not. I have not tried.
So give it a shot.
As for SORR I'll I do is switch it to game pad. I have not tried to remap them since it just works for me.
But I'm using the 5.2 version -
@ExarKunIv said in Suggestions for ports #2:
@Striderx99 i have updated the scripts for ROTT
it now has a newer engine that supports higher screen resolutions
you will have to updated the scripts on your Pi and you can try it
again i don't have a 64bit system, i cant say if it will work or not for you.
Thanks for Adding rottexpr It's Ludicrous!
Works on 64bit Buster and Bookworm, but needed to adjust depends accordingly for libfluidsynth1/2/3Needed libfluidsynth2 for Updated Buster.
Needed libfluidsynth3 for Bookworm.
Maybe you can add an OS check for the needed version.pi@pi4buster64:~ $ apt-cache policy libfluidsynth1 libfluidsynth1: Installed: (none) Candidate: (none) Version table: pi@pi4buster64:~ $ apt-cache policy libfluidsynth2 libfluidsynth2: Installed: 2.1.7-1.1 Candidate: 2.1.7-1.1 Version table: *** 2.1.7-1.1 500 500 http://deb.debian.org/debian bullseye/main arm64 Packages 100 /var/lib/dpkg/status pi@pi4buster64:~ $ apt-cache policy libfluidsynth3 N: Unable to locate package libfluidsynth3
Unfortunately I have No Joystick on rottexpr, and I'm unable to select it at all in the menu.
Even tried adding my CFG files with Joystick enabled, even unplugged my Mouse, no go.
Possibly need to adjust rottexpr Source before build for Mouse/Joystick ./src/rt_cfg.c .
Also requires /opt/retropie/configs/ports/rott/VENDOR.DOC [~/.rott/VENDOR.DOC]On another note, was able to compile NBlood from from scratch on Bookworm just fine, and Redneck Rampage now has Joystick support (did not before for me).
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@RapidEdwin08 said in Suggestions for ports #2:
Maybe you can add an OS check for the needed version.
maybe one day, but until RetroPie has a new release for 64bit versions, im not going to be in a rush.
but good to know that somethings do work
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@ExarKunIv What is rottexpr? Is it another version of Rise of the Triad? I might have missed it on the RetroPie-Extra repo.
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@Striderx99 yes. I did say I updated the script 2 weeks ago
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@Striderx99 said in Suggestions for ports #2:
I forgot to ask you this question. If you get the expansion set CD for Brood War or any of the other sets that were created for StarCraft, would they work if you added the appropriate files from each?
As far as Streets of Rage Remake goes, how do you get the xbox mapping to work with the 8 Bit-do SFC30 Pro Controller? I'm going to attempt to follow those instructions to see how it works out. I think I might have to look for an unlocked savegame.sor file, as the one I have stored in /home/pi/RetroPie/roms/ports/sorr has only six of the characters available.
Thanks for all your help.
The wine that is installed with apt get is quite old v4.0 i think tried starcraft with wine 6 and works fine the same goes for diablo 2 too many bugs and eventually crashing due to outdated wine,whille with wine 6 working great
for startcraft use the stratagus engine works only in Rpi3 and down. -
@ExarKunIv Hello. I just tried Serious Sam The First Encounter. It shows the loading progress at the bottom of the screen, leads into the introduction showing the Croteam logo, the Egyptian terrain, and the Serious Sam animation, but when I hit the left mouse button it only loads up this routine again. In the samtfe folder (/home/pi/RetroPie/roms/ports) I have the Bin, Controls, Data, Demos, Locales, Mods, Players, SaveGame, Scripts, Temp, and VirtualTrees folders. There is also a tfe shortcut folder that leads to /opt/retropie/ports/samtfe. Inside, I have the Bin folder that has nine files generated when I installed from source. I moved the Help and Levels folders inside here as well. This also has the six necessary .gro files, along with SE_10b.gro.
My runcommand.log shows the following:
Parameters:
Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keepttyX.Org X Server 1.20.4
X Protocol Version 11, Revision 0
Build Operating System: Linux 5.10.17-v8+ aarch64 Raspbian
Current Operating System: Linux retropie 5.10.52-v7l+ #1441 SMP Tue Aug 3 18:11:56 BST 2021 armv7l
Kernel command line: coherent_pool=1M 8250.nr_uarts=1 snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 video=HDMI-A-1:1280x720M@60,margin_left=48,margin_right=48,margin_top=48,margin_bottom=48 smsc95xx.macaddr=DC:A6:32:03:C2:0A vc_mem.mem_base=0x3ec00000 vc_mem.mem_size=0x40000000 console=ttyS0,115200 console=tty1 root=PARTUUID=a373f3d2-02 rootfstype=ext4 elevator=deadline fsck.repair=yes rootwait loglevel=3 consoleblank=0 plymouth.enable=0
Build Date: 19 April 2021 03:23:36PM
xorg-server 2:1.20.4-1+rpt3+deb10u3 (https://www.debian.org/support)
Current version of pixman: 0.36.0
Before reporting problems, check http://wiki.x.org
to make sure that you have the latest version.
Markers: (--) probed, (**) from config file, (==) default setting,
(++) from command line, (!!) notice, (II) informational,
(WW) warning, (EE) error, (NI) not implemented, (??) unknown.
(==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Wed Oct 25 00:13:24 2023
(==) Using system config directory "/usr/share/X11/xorg.conf.d"
(II) modeset(0): Initializing kms color map for depth 24, 8 bpc.
Set mode 1024x768@60Hz on HDMI-1Executing (via xinit): SDL_VIDEO_KMSDRM_CRTCID=87 SDL_VIDEO_KMSDRM_MODEID=0 /opt/retropie/ports/samtfe/samtfe.sh
STUBBED: load window icon in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 169.
STUBBED: Need SDL invisible window or something in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 330.
STUBBED: !!! FIXME: get the code back in from Ryan's original port. in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Base/Stream.cpp, line 995.
STUBBED: Report actual SDL device name? in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Sound/SoundLibrary.cpp, line 270.
STUBBED: co-opt the existing T-buffer support for multisampling? in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Graphics/SDL/SDLOpenGL.cpp, line 113.
STUBBED: this can't possibly be right, yeah? in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Base/SDL/SDLEvents.cpp, line 147.
STUBBED: SDL2 can handle these events in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/SeriousSam/SeriousSam.cpp, line 1250.I'm trying to see what I did wrong. If anyone has an idea, please let me know. Thanks.
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