Suggestions for ports #2
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These are great, finally be able to play all the build game engine games.
Where can i download the right patch for blood though? my game is not the right version for nblood. -
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@exarkuniv Thanks allot! got it all to work now
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Hi @ExarKunIv,
I tried some more of the srips on your Repo, and wanted to give some more feedback. There is not much to say, because so far everything worked flawlessly. I tried Shadowwarrior (excellent and almost fluent in 1080p) xash32 (works well with the posted config changes in 720p) . It's so good to see HL and it's expansions Blue Shift and Opposiong Force in their old glory on the big screen! Thanks a lot!In fact I will change over all my other source ports to your scrips, as keeping them up to date is a lot easier that way. Next I'll probably try OpenJK JA and JO. Do you know the state JO is in? I have heard a lot of times that it's not very finished.
I will soon try out Hexen2. You have a GL and an RPI version, right? Does it make any difference? THe scripts are almost identical from what I gathered?
Dou you think buliding a script for re3 (Grand Theft Auto 3) is possible? It looks quite complicated though...
Also there is Exult, which was - IIRC - quite easy to install and would make a great addition...
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@ecto said in Suggestions for ports #2:
I will soon try out Hexen2. You have a GL and an RPI version, right? Does it make any difference? THe scripts are almost identical from what I gathered?
yes for the most part they are the same. just in mine im using the GL binary that is made. and the RPI version is not GL. to me they look the same but i only played a few minutes of it to make sure it works.
Dou you think buliding a script for re3 (Grand Theft Auto 3) is possible? It looks quite complicated though...
i would give it a try, but it is taken down off of github. so i will have to hunt it down. i think that Pikiss might have the binary. just not sure if it is going against rules since it has a DCMA take-down notice against it now
Also there is Exult, which was - IIRC - quite easy to install and would make a great addition
Im more then willing to take a look at it.i am working on a few more new ports so ill add it to the list
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@exarkuniv said in Suggestions for ports #2:
https://raw.githubusercontent.com/Exarkuniv/Hexen2-GL-RPi/Master/hexen2.sh
I've encountered an issue with Hexen II. I'm unable to get the CD-music playing, even after following these steps: http://uhexen2.sourceforge.net/music.html
I've placed the corresponding OGG's in /home/pi/RetroPie/roms/ports/hexen2/data1/music/ but they're not being picked-up.
Any help is much appreciated!
PS. When I type "music casb3" in the console, the track actually plays, so it's in the right place. Could this be a compiler error?
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@boolean said in Suggestions for ports #2:
S. When I type "music casb3" in the console, the track actually plays, so it's in the right place. Could this be a compiler error?
is very well can be, not sure what might be causeing it. ill see if any of the devs on the site might be able to point out the problem
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@exarkuniv I'm very curious what's causing this. Normally I'm able to resolve most issues myself, but this time it's beyond me why it isn't working. TIA!
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@boolean i just updated my script.
i have music going for mine.
i have my music as ogg. and i saw i was missing the library for ogg
and in the settings you make sure its changed to use all codecs -
@exarkuniv So I just have to fetch the updated script and rebuild it from source? That would be awesome!
EDIT: I noticed that you've updated Hexen2-RPI, but I was using Hexen2-GL-RPi (for RPi4). Would you be so kind to fix that script as well?
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@boolean yeah. i kinda forgot that i had 2. sorry.
its updated now. -
For me, the must have port would be Thimbleweek Park
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if someone where to release the source for it. we could give it a shot. but since that is a more modern game.
your best chance is to use steam link or something like that.
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@exarkuniv Thanks for updating it (and the time and effort you've put in all of this)! Have you tried it yourself after recompiling it? On my end it still doesn't play music. When set it to "all codecs" I hear a faint ticking/popping sound in the background during gameplay.
I've put the OGG files beneath in "/home/pi/RetroPie/roms/ports/hexen2/data1/music/".
casb3.ogg casb2.ogg casb1.ogg roma3.ogg roma2.ogg roma1.ogg meso3.ogg meso2.ogg meso1.ogg egyp3.ogg egyp2.ogg egyp1.ogg casa4.ogg casa3.ogg casa2.ogg casa1.ogg
PS. When I write down "music casb3.ogg" in the console, it actually plays the track, but it also did that before I've recompiled it with your altered script.
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@boolean odd.
yes i did try it before i responded back to you. i have a test card that i just wipe and start over when im working on things.i have my music in
/home/pi/RetroPie/roms/ports/hexen2/data1/music
casa4.ogg casa3.ogg casa2.ogg casa1.ogg casb3.ogg casb2.ogg casb1.ogg egyp3.ogg egyp2.ogg egyp1.ogg meso3.ogg meso2.ogg meso1.ogg roma3.ogg roma2.ogg roma1.ogg
mine is in a different order but that dont matter. and i just checked to make sure i was hearing the music right since i have not gone past the first level. but it is playing casa1.ogg on the first level.
i did find out that the portals/music is not playing, but the music from hexen2.
Not sure if you can do this, but if you have a spare card. do a clean load. update retropie and try hexen2 again with nothing else installed. maybe you have a conflict with something else.
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@exarkuniv said in Suggestions for ports #2:
i did find out that the portals/music is not playing, but the music from hexen2.
ok looking at other post, that is normal. for the first few levels of PoP it will play music from hexen 2. so no problem there
im still looking into anything for your issue. its kinda hard since its working for mine
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@boolean when you start the game. open the console and take a screenshot so i can see what yours is trying to enable.
i was playing around with the different drivers and ones that work still have the BGM. and the ones that dont have no sound at all
its just odd that its working fine on my build
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@exarkuniv The "music casa3" you see in the console is my manual input to test if the music is actually playable, so you can ignore that.
I've tried everything, but there's no BGM unless I trigger it manually each level.
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@exarkuniv I've got a spare 128GB Samsung EVO microSD laying around somewhere on which I could try a clean install. I'll report back after I've tried it, thanks!
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@boolean yeah. Your screen shot looks just like mine other then the controllers. I don't have mine set up. But everything else looks like mine.
This is now making me angry
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