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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Apple2e: AppleWin Libretro

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    apple 2
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    • ExarKunIvE
      ExarKunIv @Lolonois
      last edited by

      @Lolonois I'll let you know first thing Monday.

      I leave my pi at work, since I'm still building my system and that's where I have most of my time. Lol

      Glad this is getting more momentum.

      LolonoisL 1 Reply Last reply Reply Quote 0
      • LolonoisL
        Lolonois @ExarKunIv
        last edited by

        @ExarKunIv sure thing. No hassle, as you can find time. I picked the wrong word, "briefly" was my intention.

        FollyF ExarKunIvE 2 Replies Last reply Reply Quote 0
        • FollyF
          Folly @Lolonois
          last edited by Folly

          @Lolonois

          I just tried my binary and it works on Lode Runner (4am crack).dsk.
          For now I had to remove this line in /opt/retropie/configs/apple2/retroarch.cfg :
          input_game_focus_toggle_key = "2"
          As I can't use my "keyboard joystick" and somehow I can't toggle game-focus with a key if above line is set.

          I always use a hotkey enable key so hotkeys are not in the way.
          So I now can use down, left and right but up locks the movements. I can't go up the stairs in loderunner yet.

          @ExarKunIv
          Seems you have the same issue with the joystick not working if the game_focus is on.

          I will do some more investigation if I can.
          Btw. I am on vacation so if I don't answer you know the reason.

          ExarKunIvE 1 Reply Last reply Reply Quote 0
          • ExarKunIvE
            ExarKunIv @Folly
            last edited by

            @Folly no rush. We figured out he bigger problem with it not running the games.

            Now that's out of the way we can find tune it.

            Enjoy your vacation

            FollyF 1 Reply Last reply Reply Quote 0
            • FollyF
              Folly @ExarKunIv
              last edited by Folly

              @ExarKunIv

              Enjoy your vacation

              Thanks ;-)

              We figured out he bigger problem with it not running the games.

              So you have it working now too ?
              ( Oh yea, I forgot you can't test it right now )

              I tried some other games, but they didn't work.
              Not sure why but perhaps .2mg files are not supported, will have a second look.
              ( indeed .2mg is not supported, these are the supported extensions : .po .dsk .nib .PO .DSK .NIB .zip )

              ExarKunIvE 2 Replies Last reply Reply Quote 0
              • ExarKunIvE
                ExarKunIv @Folly
                last edited by

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • ExarKunIvE
                  ExarKunIv @Folly
                  last edited by

                  @Folly said in Apple2e: AppleWin Libretro:

                  So you have it working now too ?
                  ( Oh yea, I forgot you can't test it right now )
                  Lol

                  I can't test the new script.
                  But I did have it working with my test build yesterday. Which is when I confirmed that the issue is upstream.

                  So for me it was close enough to say we got that figured out.

                  FollyF 1 Reply Last reply Reply Quote 0
                  • FollyF
                    Folly @ExarKunIv
                    last edited by

                    @Lolonois @ExarKunIv

                    For testing I now have this in the apple2 retroarch.cfg

                    input_auto_game_focus = "0"
                    input_game_focus_toggle = "scroll_lock"
                    input_game_focus_toggle_axis = "nul"
                    input_game_focus_toggle_btn = "nul"
                    input_game_focus_toggle_mbtn = "nul"
                    

                    input_auto_game_focus = "0" (or nothing in retroarch.cfg) will NOT set the game focus on at startup.
                    input_auto_game_focus = "2" will set the game focus on at startup.

                    When game focus is on and using the keyboard as joystick it will disable the joystick.
                    So for me it's better to disable game focus at startup and enable it when I have to.
                    A good game example, not needing game-focus, is : test-drive.

                    I added the toggle lines so I can change the toggle button as my mac doesn't have "scroll_lock" I can change it now into "shift", for example.
                    If not added in the apple2 retroarch.cfg the game focus toggle button is always "scroll_lock".
                    A good example, needing toggling game focus, is : bruce_lee.
                    without game focus : setting the joystick keys
                    with game focus : starting player 1
                    without game focus : playing the game

                    1 Reply Last reply Reply Quote 0
                    • ExarKunIvE
                      ExarKunIv @Lolonois
                      last edited by

                      @Lolonois Thank you for looking into this. i installed with the updated script and it starts perfectly.

                      @Lolonois, @Folly
                      i think we should change the input_auto_game_focus to 0

                      just so people are not surprised when they get locked out from exiting the game if they dont have a controller programed with button 3

                      like people that might be just using a keyboard.

                      what you guys think? or pick a different key/button

                      we can always add more detail in the help about the game focus

                      FollyF 1 Reply Last reply Reply Quote 0
                      • FollyF
                        Folly @ExarKunIv
                        last edited by Folly

                        @ExarKunIv said in Apple2e: AppleWin Libretro:

                        what you guys think?

                        I agree.
                        People can always use game-focus just like with other cores.
                        A good thing, with this core, is that it will remind you of the game-focus option at the startup.

                        I would like to have the toggle lines in there too so people don't have to search for the config toggle lines because you can't find them in the normal all/retroarch.cfg.

                        @Lolonois @ExarKunIv
                        What do you both think ?

                        The package libslirp stays in the folder /home/pi/RetroPie-Setup/tmp/build/libslirp after install.
                        Shouldn't it be moved to the opt directory when installing ?

                        ExarKunIvE 1 Reply Last reply Reply Quote 0
                        • ExarKunIvE
                          ExarKunIv @Folly
                          last edited by

                          @Folly said in Apple2e: AppleWin Libretro:

                          I would like to have the toggle lines in there too so people don't have to search for the config toggle lines because you can't find them in the normal all/retroarch.cfg.

                          good idea.

                          1 Reply Last reply Reply Quote 0
                          • LolonoisL
                            Lolonois
                            last edited by

                            Valid aspects, you two.

                            Some changes I did:

                            1. Game focus is off by default.
                            2. Added to the Readme/Help to closely review the game focus toggle button
                            3. Removed libslirp build artefacts. At the moment they are installed at /usr/local/lib/arm-linux-gnueabihf. Maybe I change it over time, but for now (experimental scriptmodul still) I will leave it like that.
                            ExarKunIvE FollyF 2 Replies Last reply Reply Quote 2
                            • ExarKunIvE
                              ExarKunIv @Lolonois
                              last edited by

                              @Lolonois looks good to me. Thanks again for all your work on this

                              R 1 Reply Last reply Reply Quote 0
                              • FollyF
                                Folly @Lolonois
                                last edited by

                                @Lolonois

                                There are a lot of .gz zipped dsk and po files in the apple-ii-disk-collection rom pack.
                                I think we should add the .gz extension too.

                                LolonoisL 1 Reply Last reply Reply Quote 0
                                • LolonoisL
                                  Lolonois @Folly
                                  last edited by

                                  @Folly The information in the rp_help in this scriptmodule is only informational. Normative authority is es_systems.cfg: Enabling .gz can be done in the ~/.emulationstation/es_systems.cfg by the user. This core supports .gz but I can not tell for other emulators like Linapple.

                                  FollyF 1 Reply Last reply Reply Quote 0
                                  • FollyF
                                    Folly @Lolonois
                                    last edited by

                                    @Lolonois

                                    That's ok, I get it.

                                    1 Reply Last reply Reply Quote 0
                                    • R
                                      Retrodade @ExarKunIv
                                      last edited by

                                      @ExarKunIv how do i get the "working version"? i installed from extras and it's booting back so i found this thread and figured I have something a miss?

                                      thanks

                                      ExarKunIvE 1 Reply Last reply Reply Quote 0
                                      • ExarKunIvE
                                        ExarKunIv @Retrodade
                                        last edited by

                                        @Retrodade as far as i now its still working,
                                        when you start the game you need to press a and then launch it with Verbose log

                                        https://retropie.org.uk/docs/Runcommand/#launch-with-verbose-logging

                                        that way it will make a log file that you can post here and we can see what is going on

                                        also what are you running it on

                                        R 1 Reply Last reply Reply Quote 0
                                        • R
                                          Retrodade @ExarKunIv
                                          last edited by

                                          @ExarKunIv pi4

                                          Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-applewin/applewin_libretro.so --config /opt/retropie/configs/apple2/retroarch.cfg "/home/pi/RetroPie/roms/apple2/Pac-Man (Atari) (USA).dsk" --verbose --appendconfig /dev/shm/retroarch.cfg
                                          [INFO] RetroArch 1.8.5 (Git 8bcd74b)
                                          [INFO] Redirecting save file to "/home/pi/RetroPie/roms/apple2/Pac-Man (Atari) (USA).srm".
                                          [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/apple2/Pac-Man (Atari) (USA).state".
                                          [INFO] === Build =======================================
                                          [INFO] Capabilities: NEON VFPv3 VFPv4
                                          [INFO] Built: Apr 20 2020
                                          [INFO] Version: 1.8.5
                                          [INFO] Git: 8bcd74b
                                          [INFO] =================================================
                                          [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-applewin/applewin_libretro.so"
                                          [ERROR] Failed to open libretro core: "/opt/retropie/libretrocores/lr-applewin/applewin_libretro.so"
                                          Error(s): libslirp.so.0: cannot open shared object file: No such file or directory
                                          [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
                                          [INFO] Unloading game..
                                          [INFO] Unloading core..
                                          [INFO] Unloading core symbols..

                                          FollyF LolonoisL 2 Replies Last reply Reply Quote 0
                                          • FollyF
                                            Folly @Retrodade
                                            last edited by

                                            @Retrodade said in Apple2e: AppleWin Libretro:

                                            Error(s): libslirp.so.0: cannot open shared object file: No such file or directory

                                            You are missing a dependency.
                                            Try to install it manually from the cli and see if it works :

                                            sudo apt install libslirp-dev
                                            

                                            Or add it to the modulescript in lr-applewin.sh in the function depends and reinstall the core again.

                                            ExarKunIvE LolonoisL 2 Replies Last reply Reply Quote 0
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