Shaders won't save per Gamedirectory
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Greetings everyone!,
theres a problem that drives me nuts right now:
Retroarch: 1.12.0 Raspi 4BI use Gambatte for Gameboy and Gameboy Color games and need a different shader for each Console. So i thought the setting "save shader preset by game directory" would help me but all it does is Saves a Roms.glslp in configs\all\retroarch\config\Gambatte\ wich then is again used globaly for both consoles and not per Game directory.
Is there a way i can force a shader via the retroarch.cfg in each config directory?
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@Mangaclub you can set per-system shaders via the configuration editor:
https://retropie.org.uk/docs/Configuration-Editor/
This will add a line like:
video_shader = /path/to/shader.glsl
...to your system config (example
/opt/retropie/configs/gbc/retroarch.cfg
). Alternatively, you could just add this line manually with a text editor, without using the configuration tool. -
@Mangaclub you can either use the config. editor - as @sleve_mcdichael mentioned - or save the shader preset for Content Directory in RetroArch's menu.
Make sure you don't have already a core preset saved, otherwise it won't work. -
@sleve_mcdichael
Many thanks! that helped!the whole problems started becasue i am too tidy and have my Roms organized in each console in a seperate "Roms" folder. Now this tihngs makes sense to me.
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