i am confused why people cant use a keyboard and controller at the same time in retroarch
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i am confused why people are having troubles using the keyboard and controller at the same time in retroarch. i can control player 1 on both the keyboard and controller at the same time and i can also use the keyboard in things like msx without setting
input_libretro_device_p2 =3
i have never set up the keyboard as a controller either. i am not sure what people have in their individual retroarch.cfg files to get auto config to work but i have the remapping set like this and both keyboard and controller work together just fine for me.
input_remapping_directory = "/opt/retropie/configs/all/retroarch-joypads/"
i do not have it set to include this. i keep this hashtagged out
#include "/opt/retropie/configs/all/retroarch.cfg"
i will note that i am on retropie 4.0 beta if that means anything. just thought i would try to figure out why people post problems with using the keyboard as player 1 or why they cant use it as a keyboard in things like msx? i will note for anyone reading this that wants to know this that i add this as well to all my retroarch.cfg files to have both d-pad and analog work as the dpad. except in emulators that use both d-pad and analog seperately (ie. n64, psx, psp, etc..) DO NOT add this to /opt/retropie/configs/all/retroarch.cfg
input_player1_up_axis = "-1" input_player1_down_axis = "+1" input_player1_left_axis = "-0" input_player1_right_axis = "+0" input_player2_up_axis = "-1" input_player2_down_axis = "+1" input_player2_left_axis = "-0" input_player2_right_axis = "+0"
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well going from 4.0 beta 2 to 4.0.1 something has changed. i still can use both keyboard and controller as player 1 but in msx i no longer have the keyboard function as a keyboard even except when i set:
input_libretro_device_p2 = "3"
like others stated
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