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    Raspberry Pi 5 - official announcement

    Scheduled Pinned Locked Moved General Discussion and Gaming
    rpi5raspberry pi 5
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    • windgW
      windg @Darksavior
      last edited by windg

      I have run AetherSX2 emulator in the past in Pi OS Bullseye 64 bit : https://retropie.org.uk/forum/topic/31676/aethersx2-ps2/10?_=1703147387237 but i don't remember what i did. So, i believe it will be possibly run this in the current version.

      Edit: Ok, i run it in PI OS Bookworm Desktop.
      I have to install fuse package for emulator to open. It's necessary also to install Vulkan i believe.

      instructions tested with PI Os Bookworm 64 bit in RPi4 :

      1. Download latest appimage : https://www.aethersx2.com/archive/?dir=desktop/linux
      2. chmod +x the appimage
      3. sudo apt install fuse
      4. To run the emulator ./the_appimage

      Maybe we can create a script to launch this with the help of matcbox window manager. Something similar with the standalone Duckstation from RetroPie-Extra repo.

      My English isn't at a good level.

      retropieuser555R 1 Reply Last reply Reply Quote 0
      • DirtBagXonD
        DirtBagXon @roslof
        last edited by

        @roslof said in Raspberry Pi 5 - official announcement:

        @roslof said in Raspberry Pi 5 - official announcement:

        It's possible that the new code is adding some lag, but I'll look into this more later this evening.

        @Widge I synched to the changelist that preceded the -show-fps option and I'm still reliably getting what I'd describe as garbage sound (playing random data) periodically especially when multiple TIEs are on screen, or when there are explosions, but can occur at any time. So the issue is not with the addition of -show-fps. I didn't hear this in your video, so it's confusing where this is coming from.

        FWIW, I build without network support.

        I cannot reproduce this raspy sound issue with the mechafatnick version. Both games are pretty zippy, but is "feels" like the mechafatnick version has less dips in performance. Could be placebo. But the audio with DBX's version is definitely a problem for me.

        EDIT: I should clarify that BOTH versions run SWT at 59.997 (60fps) at 1080x768 either stock or overclocked. Infrequent hitching on Hoth and the forest speeder bike scene. Only infrequent moments of slowdown overall (load transitions, cutscenes and a few hardcore scenes). A very enjoyable experience.

        So @roslof - a name from the distant past... :)

        My Supermodel repo adds minimal to the MFN repo, but anything it does is direct from main supermodel additions or SDL's icculus libraries. One notable difference is the introduction of the "allegedly" more accurate Quad audio system. This stands out from your comments and did require some TLC in the configs, so if you are just swapping configs from pre/post could be the issue. As with increased emulation accuracy, more CPU cycles required, but all of the more recent engine updates have been skipped to save the Pi resources on the arm branch.

        Haven't had any other reports of sound issues so tying this off as it's not really the right place for discussion of the issue.

        Glad the FPS counter is of use, was a 2 line change so can be retrospectively added to any of the repos easily....

        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

        roslofR M 2 Replies Last reply Reply Quote 1
        • retropieuser555R
          retropieuser555 @windg
          last edited by

          @windg from inside the desktop environment you mean? Or you were able to run it from emulationstation in Bookworm 64bit? I always get the segment fault. It's not the issue with fuse, as I've got that included and I found in ubuntu the error message when you're missing fuse says about requiring fuse to open the file. For me just now in bookworm it doesn't get as far as the fuse error message, just the segment fault

          Pi 5 4GB

          Retroflag GPI with raspberry pi zero 2 w/ wifi

          Retroachievements:- lovelessrapture

          windgW 1 Reply Last reply Reply Quote 0
          • windgW
            windg @retropieuser555
            last edited by windg

            @retropieuser555 Yes, from Desktop. I haven't try it yet from emulationstation and Pi 5. I believe it needs a window manager to run from ES.

            The first time it ask for fuse package, after i choose a game it doest run it because of the opengl ES version that pi4 is using. I think it will work in Rpi5.

            My English isn't at a good level.

            1 Reply Last reply Reply Quote 0
            • windgW
              windg
              last edited by windg

              I try it with Pi5 and with first try is crashing (segment fault) But after i add the kernel line, in the config.txt file, emulator is running. But it needs vulkan that i don't know how to install it to test games.

              This is the error log after i try to run a game, i try also vulkan from pikiss project,but the result was the same :

              ioannes@raspberrypi:~/Downloads $ ./AetherSX2-v1.5-3606.AppImage
              Program Path: /tmp/.mount_AetherRfZMxw/usr/bin/aethersx2
              AppRoot Directory: /tmp/.mount_AetherRfZMxw/usr/bin
              DataRoot Directory: /home/ioannes/.config/aethersx2
              Resources Directory: /tmp/.mount_AetherRfZMxw/usr/bin/resources
              Loading config from /home/ioannes/.config/aethersx2/inis/PCSX2.ini.
              BIOS Directory: /home/ioannes/.config/aethersx2/../../../../media/ioannes/R3TRO/PS2 BIOS Complete (All Regions)/EU/SCPH-35004 EU 150-001228
              Snapshots Directory: /home/ioannes/.config/aethersx2/snaps
              Savestates Directory: /home/ioannes/.config/aethersx2/sstates
              MemoryCards Directory: /home/ioannes/.config/aethersx2/memcards
              Logs Directory: /home/ioannes/.config/aethersx2/logs
              Cheats Directory: /home/ioannes/.config/aethersx2/cheats
              CheatsWS Directory: /home/ioannes/.config/aethersx2/cheats_ws
              CheatsNI Directory: /home/ioannes/.config/aethersx2/cheats_ni
              Covers Directory: /home/ioannes/.config/aethersx2/covers
              Game Settings Directory: /home/ioannes/.config/aethersx2/gamesettings
              Cache Directory: /home/ioannes/.config/aethersx2/cache
              Textures Directory: /home/ioannes/.config/aethersx2/textures
              Input Profile Directory: /home/ioannes/.config/aethersx2/inputprofiles
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Case insensitive sorting unsupported in the posix collation implementation
              Numeric mode unsupported in the posix collation implementation
              Vulkan: Failed to load required instance function vkGetDeviceProcAddr
              Vulkan: Failed to load required instance function vkEnumeratePhysicalDevices
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceFeatures
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceFormatProperties
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceImageFormatProperties
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceProperties
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceQueueFamilyProperties
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceMemoryProperties
              Vulkan: Failed to load required instance function vkCreateDevice
              Vulkan: Failed to load required instance function vkEnumerateDeviceExtensionProperties
              Vulkan: Failed to load required instance function vkEnumerateDeviceLayerProperties
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceSparseImageFormatProperties
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceFeatures2
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceProperties2
              Vulkan: Failed to load required instance function vkGetPhysicalDeviceMemoryProperties2
              

              My English isn't at a good level.

              retropieuser555R 1 Reply Last reply Reply Quote 1
              • retropieuser555R
                retropieuser555 @windg
                last edited by

                @windg vulkan is installed by default

                Ah you're right, it's this 4kb vs 16kb problem. I wonder if ubuntu runs at 4kb rather than 16kb and that's why it works. Guess it being closed source software it'll be hard to know what's going on with aethersx2.

                Do you find the window isn't full screen? I find I have to enter this for a 1080p tv to go full screen in the PCSX2.ini:-

                MainWindowGeometry = AdnQywADAAAAAAAAAAAAFAAAB38AAARLAAAAAAAAABQAAAd/AAAESwAAAAAAAAAAB4AAAAAAAAAAFAAAB38AAARL
                MainWindowState = AAAA/wAAAAD9AAAAAAAABBoAAAJxAAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIAAAAAAP////8AAAAAAAAAAA==
                DisplayWindowGeometry = AdnQywADAAAAAAAAAAAAFAAAB38AAARLAAAAAAAAABQAAAd/AAAESwAAAAAAAAAAB4AAAAAAAAAAFAAAB38AAARL
                

                I'm sure someone smarter than me can figure out the Hex of this for 720p, 768p, 4k displays that people would have

                Pi 5 4GB

                Retroflag GPI with raspberry pi zero 2 w/ wifi

                Retroachievements:- lovelessrapture

                windgW 1 Reply Last reply Reply Quote 0
                • S
                  scapermoya @mitu
                  last edited by

                  @mitu That worked perfectly, thanks

                  1 Reply Last reply Reply Quote 0
                  • windgW
                    windg @retropieuser555
                    last edited by

                    @retropieuser555 i didn't check the window size, did you have success with the games?
                    The real issue is that the developer don't work on this anymore, one critical update and emulator will stop working.

                    My English isn't at a good level.

                    retropieuser555R 1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @mitu
                      last edited by

                      Hm, seems the core is requesting an OpenGL core context (3.3), but that's not available on the Pi. I'll take a look, maybe the Pi5 is mis-detected and the core doesn't get built with support for the GLES3 context (like it's doing on the Pi4).

                      @roslof I can't reproduce the error, even with a new install of the lr-mupen64plus-next.
                      Your log shows the error for lr-mupen64plus, however lr-mupen64plus is not available for 64bit ARM - are you running a 32bit system (with the 64bit kernel) ? It doesn't seems so, from the log you posted earlier. Can you try with the lr-mupen64plus-next core again and make sure you have either gl or glcore as Retroarch's video driver ?

                      roslofR 1 Reply Last reply Reply Quote 0
                      • retropieuser555R
                        retropieuser555 @windg
                        last edited by

                        @windg said in Raspberry Pi 5 - official announcement:

                        @retropieuser555 i didn't check the window size, did you have success with the games?
                        The real issue is that the developer don't work on this anymore, one critical update and emulator will stop working.

                        Yeah the games work fine. So load up the aethersx2 app without a rom, tell it where your ps2 bios is stored (can see you've done that based on your error above earlier).

                        Then select settings > Graphics and set renderer to Vulkan. Then you should be all set to try some games

                        Pi 5 4GB

                        Retroflag GPI with raspberry pi zero 2 w/ wifi

                        Retroachievements:- lovelessrapture

                        1 Reply Last reply Reply Quote 1
                        • C
                          costin
                          last edited by

                          I've just installed RetroPie manually following the docs and advice in this thread (installed bookworm lite 64, ran retropie setup script from github, added kernel=kernel8.img to config.txt). It went ok but I couldn't configure it to run emulationstation on boot. Turns out that the retropie script detects "x11" platform and not "rpi", so it just creates a .desktop file. scriptmodules/system.sh detects the following:

                          __platform_flags=([0]="" [1]="64bit" [2]="gl" [3]="vulkan" [4]="x11")

                          C 1 Reply Last reply Reply Quote 0
                          • C
                            costin @costin
                            last edited by costin

                            It seems the script tries to detect the platform based on the "Hardware" line in /proc/cpuinfo, but that line doesn't appear on my system. This page claims that the Hardware line isn't available (anymore?) and userspace code should use other ways to detect SoC.

                            Edit: my /proc/cpuinfo is here.

                            windgW mituM 2 Replies Last reply Reply Quote 0
                            • roslofR
                              roslof @mitu
                              last edited by

                              @mitu said in Raspberry Pi 5 - official announcement:

                              Your log shows the error for lr-mupen64plus, however lr-mupen64plus is not available for 64bit ARM - are you running a 32bit system (with the 64bit kernel) ? It doesn't seems so, from the log you posted earlier. Can you try with the lr-mupen64plus-next core again and make sure you have either gl or glcore as Retroarch's video driver ?

                              Hmm. Yes, very odd that lr-mupen64plus was installed (12/16). At this time, I no longer see it in retropie_setup's "main" section, so that's correct and the script is there, so that is proper. I nuked it from emulators.cfg and removed the folder completely so as not to distract...

                              For the record, uname -a yields

                              Linux retropie5 6.1.0-rpi7-rpi-v8 #1 SMP PREEMPT Debian 1:6.1.63-1+rpt1 (2023-11-24) aarch64 GNU/Linux
                              

                              For lr-mupen64plus-next, I'm still puzzled where the glcore logging is coming from.

                              Primary retroarch.cfg:

                              video_driver = "gl"
                              

                              I also temporarily renamed retroarch.cfg so it rebuilt a fresh one and same issue occurs.

                              I checked for overrides in configs/n64/retroarch.cfg for video_driver and scanned the n64 directory and couldn't find anything of interest.

                              Will keep looking. Since I may be the only person with this problem, I'm thinking it's likely due to transferring some configs and such from the rpi4b, but I was fairly careful with this and never really played with glcore.

                              mituM 1 Reply Last reply Reply Quote 0
                              • windgW
                                windg @costin
                                last edited by windg

                                @costin Someone else have the same issue recently. I didn't have this issue when i setup RetroPie 1 month ago, i don't know if something changes in the meantime. Here is the topic: https://retropie.org.uk/forum/topic/34901/autostart-to-es/3, it looks that you have to modify autostart.sh file, but i don't know what line, maybe @mitu can help with this.

                                My English isn't at a good level.

                                1 Reply Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @costin
                                  last edited by mitu

                                  @costin said in Raspberry Pi 5 - official announcement:

                                  t seems the script tries to detect the platform based on the "Hardware" line in /proc/cpuinfo

                                  It only looks for BCM and then it uses the Revision number to calculate the Pi model. But it seems the latest kernel removes any platform info (see https://github.com/raspberrypi/linux/issues/5783) so the detection fails.

                                  You can run the setup with

                                  sudo __platform=rpi5 ./retropie_setup.sh
                                  

                                  to skip the detection, until the platform query is fixed in RetroPie-Setup.

                                  C 1 Reply Last reply Reply Quote 1
                                  • mituM
                                    mitu Global Moderator @roslof
                                    last edited by mitu

                                    @roslof said in Raspberry Pi 5 - official announcement:

                                    Linux retropie5 6.1.0-rpi7-rpi-v8 #1 SMP PREEMPT Debian 1:6.1.63-1+rpt1 (2023-11-24) aarch64 GNU/Linux

                                    You may be experiencing the mis-detection mentioned by @costin earlier. Can you re-install the -next core by starting the setup script with the platform override I posted earlier on ?

                                    roslofR 1 Reply Last reply Reply Quote 0
                                    • R
                                      Retrodade
                                      last edited by

                                      Thank you for all your hard work and dedication!
                                      looking forward to an official release at some point.
                                      I just like to tinker on my retro-pie, like DBX says to me

                                      1 Reply Last reply Reply Quote 0
                                      • C
                                        costin @mitu
                                        last edited by

                                        Sent https://github.com/RetroPie/RetroPie-Setup/pull/3823 to fix detection in setup script.

                                        mituM 1 Reply Last reply Reply Quote 0
                                        • roslofR
                                          roslof @mitu
                                          last edited by roslof

                                          @mitu said in Raspberry Pi 5 - official announcement:

                                          You may be experiencing the mis-detection mentioned by @costin earlier. Can you re-install the -next core by starting the setup script with the platform override I posted earlier on ?

                                          Yup. You nailed it as always @mitu. I rebuilt with your recommendation sudo __platform=rpi5 ./retropie_setup.sh which yielded new RA-based errors. I needed to rebuild RetroArch and struggled a bit. I went ahead and merged in @costin 's changelist, rebuilt RetroArch and that took care of things for N64.

                                          Cheers @mitu. Thank you as always.
                                          Same to you, @costin. Perfect timing.

                                          Update: Worth noting that although the previously suggested override allowed lr-mupen64plus-next to be built, I noted performance issues. I decided to rebuild it again without the override and using costin's update to system.sh and the performance issues are gone. Early check shows I can now run Star Wars Rogue Squadron at 2X/60.00 fps.

                                          1 Reply Last reply Reply Quote 0
                                          • roslofR
                                            roslof @DirtBagXon
                                            last edited by

                                            @DirtBagXon said in Raspberry Pi 5 - official announcement:

                                            So @roslof - a name from the distant past... :)

                                            :) Good to be on the same thread with you again.

                                            ...so if you are just swapping configs from pre/post could be the issue.

                                            Right, I'm actually sharing configs with the MFN version. Sounds like that's no-bueno and easy to sort. will try this in a bit.

                                            Glad the FPS counter is of use, was a 2 line change so can be retrospectively added to any of the repos easily....

                                            A great addition. Appreciated. Need to get a Sinden now... Yay, more toys.

                                            Cheers DBX
                                            -ros

                                            1 Reply Last reply Reply Quote 0
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