Raspberry Pi 5 - official announcement
-
Anyone with a 8GB fancy a challenge and attempting the Ocarina of Time PC Port:-
https://github.com/HarbourMasters/Shipwright/issues/3870
I got right to the end and ran out of memory when compiling as I have a 4GB rather than 8GB Pi 5
-
@retropieuser555 said in Raspberry Pi 5 - official announcement:
I got right to the end and ran out of memory when compiling as I have a 4GB rather than 8GB Pi 5
Add more swap ?
-
@retropieuser555 I don't have the know how for such a task but do let me know when it's done as I'll be all over that :)
-
@mitu said in Raspberry Pi 5 - official announcement:
@retropieuser555 said in Raspberry Pi 5 - official announcement:
I got right to the end and ran out of memory when compiling as I have a 4GB rather than 8GB Pi 5
Add more swap ?
Perfect, that did the job (https://retropie.org.uk/forum/topic/35182/guide-how-to-add-ocarina-of-time-pc-port-to-retropie-pi5-64bit for help).
I just followed Ship of Harkinain's Linux build instructions and followed a guide to change the swap memory from 100mb to 1024mb.
Haven't tried mod packs yet but 60 FPS works very nicely. Also there's no way to exit without using a mouse and keyboard yet, I might add a check in the guide+start SDL buttons so we can quit out, seeing as the PC Port is designed with desktops in mind
-
This post is deleted! -
@zaphod24 said in Raspberry Pi 5 - official announcement:
@Darksavior do you have one or two controllers? I have two and the second one doesn't detect/work and the first is hit and miss whether it detects or not.. If it does not, it usually will the next reboot or power cycle.
One controller. A reboot or re-connecting the controller fixes it.
-
@Darksavior Two controllers here.. Having the second attached at boot or after doesn't matter, it's worked maybe one boot out of 50.
-
I try to reinstall RetroPie to a new sd card but something is failing, that wasn't happen before. Maybe a new Pi OS update break something?
i follow the following commands and it was possible to correct the issue with the
libc-bin
package:sudo rm /var/lib/dpkg/info/libc-bin.* sudo apt-get clean sudo apt-get update sudo apt install libc-bin
-
I am testing the latest Dolphin standalone. It doesn't run the games (.rvz), It's going back to ES. I had the same issue with the first version of dolphin-rpi5 script.
Log:
Parameters: Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty X.Org X Server 1.21.1.7 X Protocol Version 11, Revision 0 Current Operating System: Linux retropie 6.1.0-rpi8-rpi-v8 #1 SMP PREEMPT Debian 1:6.1.73-1+rpt1 (2024-01-25) aarch64 Kernel command line: reboot=w coherent_pool=1M 8250.nr_uarts=1 pci=pcie_bus_safe snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 smsc95xx.macaddr=D8:3A:DD:94:75:FD vc_mem.mem_base=0x3fc00000 vc_mem.mem_size=0x40000000 console=ttyAMA10,115200 console=tty1 root=PARTUUID=adb73ae1-02 rootfstype=ext4 fsck.repair=yes rootwait cfg80211.ieee80211_regdom=GR xorg-server 2:21.1.7-3+rpt2+deb12u5 (https://www.debian.org/support) Current version of pixman: 0.42.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Sat Feb 17 09:38:45 2024 (==) Using system config directory "/usr/share/X11/xorg.conf.d" (EE) Fatal server error: (EE) Cannot run in framebuffer mode. Please specify busIDs for all framebuffer devices (EE) (EE) Please consult the The X.Org Foundation support at http://wiki.x.org for help. (EE) Please also check the log file at "/home/pi/.local/share/xorg/Xorg.0.log" for additional information. (EE) (EE) Server terminated with error (1). Closing log file. xinit: giving up xinit: unable to connect to X server: Connection refused xinit: server error
-
@abj what was your runcommand.log that shows what the command it attempted to run? Also I think it's included in RetroPie but did you install matchbox window manager? That could be it.
Been testing GameCube again today, holy crap how did nobody ever tell me how good Kirby's Air Ride is!
-
@retropieuser555 The log i post above was the runcommand.log after the emulator didn't boot a game.
The only thing i did, it was to install the latest dolphin script. Did i had to do any extra steps? Thanks -
@abj The error you have is because you're missing the
gldriver-test
package. -
@mitu Thanks, i will try to install this package in a few hours and i will report back.
-
Just a side question using XINIT-WM, is there an advance to using matchbox manager rather than something like ratpoison?
I've edited run command to this here:-
```
if [[ "$XINIT_WM" -gt 0 ]]; then
local params=()
[[ "$XINIT_WM" -eq 1 ]] && params+=(-use_cursor no)
[[ "$XINIT_WM" -eq 2 ]] && params+=(-use_cursor yes)
cat >>"$xinitrc" <<EOF
ratpoison &
sleep 0.5
xset -dpms s off s noblank
EOFI've found doing this gets rid of the window title and border, and in doing so runs Dolphin & AetherSX2 fullscreen consistently
-
Having an issue with Mario Kart Double Dash using lr-dolphin on the Pi 5. Getting that blue screen overlay during the race that has been reported on the stand alone version of Dolphin and it looks like the fix was to switch from the Vulkan to OpenGL renderer, but that doesn't seem to be an option on the lr-dolphin version. Is there a fix for this or am I just missing something obvious?
-
@TPR not yet no. It's discussed here https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5/10
-
@retropieuser555 said in Raspberry Pi 5 - official announcement:
@TPR not yet no. It's discussed here https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5/10
Perfect. Thank you. I'll keep an eye on that. Not sure why that topic didn't come up when I searched.
-
@abj said in Raspberry Pi 5 - official announcement:
@mitu Thanks, i will try to install this package in a few hours and i will report back.
Ok, i install the package and now the emulator is working fine (maybe we must add this package in the script), many thanks!!. But i have issue with the gamepad, it doesn't work, only the keyboard is working. With other emulators i don't have issue.
-
@abj you need to either use the Dolphin GUI with a mouse and setup your controller or edit /home/pi/.Dolphin-emu/Config/GCPadNew.ini to change the controls for your controller.
Also the Hotkey to exit Dolphin is in Hotkey.ini mine is setup like this:-
General/Exit =
evdev/0/8BitDo Pro 2:SELECT
&evdev/0/8BitDo Pro 2:START
You can use the GUI to edit that as well.
Not sure I'd be able to get my head around it but I thought there's some auto mapping function now? Maybe I'm mistaken. Or we could do a similar script to mupen64plus where it maps your controller when launching
-
@retropieuser555 I never saw the GUI, only a board flash for few seconds and the game starts. I will try with the keyboard, thanks for the hint!
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.