Raspberry Pi 5 - official announcement
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@retropieuser555 said in Raspberry Pi 5 - official announcement:
@TPR not yet no. It's discussed here https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5/10
Perfect. Thank you. I'll keep an eye on that. Not sure why that topic didn't come up when I searched.
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@abj said in Raspberry Pi 5 - official announcement:
@mitu Thanks, i will try to install this package in a few hours and i will report back.
Ok, i install the package and now the emulator is working fine (maybe we must add this package in the script), many thanks!!. But i have issue with the gamepad, it doesn't work, only the keyboard is working. With other emulators i don't have issue.
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@abj you need to either use the Dolphin GUI with a mouse and setup your controller or edit /home/pi/.Dolphin-emu/Config/GCPadNew.ini to change the controls for your controller.
Also the Hotkey to exit Dolphin is in Hotkey.ini mine is setup like this:-
General/Exit =
evdev/0/8BitDo Pro 2:SELECT
&evdev/0/8BitDo Pro 2:START
You can use the GUI to edit that as well.
Not sure I'd be able to get my head around it but I thought there's some auto mapping function now? Maybe I'm mistaken. Or we could do a similar script to mupen64plus where it maps your controller when launching
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@retropieuser555 I never saw the GUI, only a board flash for few seconds and the game starts. I will try with the keyboard, thanks for the hint!
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@abj to get just the GUI for editing without a rom, add this line into the emulators.cfg and choose it when launching runcommand
dolphin-editor = "XINIT-WMC:/opt/retropie/emulators/dolphin/bin/dolphin-emu"
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@retropieuser555 You solved the mystery !! Now i have access to the gui and i can change all the parameters! Thank you very much.
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Any additional thoughts here? With only 1 controller attached it is recognized about 50% of the time I boot up. The second controller was recognized maybe one boot out of 200+
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@zaphod24 You'll have to reproduce the problem on the bookworm desktop and ask the devs on the raspberry pi forum. I haven't tested, though I don't think it's a RetroPie problem.
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@Darksavior I'm unsure why the desktop version would make any difference compared to the lite version. I made a post in the troubleshooting pi forum but there doesn't seem to be much interest in it
https://forums.raspberrypi.com/viewtopic.php?p=2195483#p2195483
Unsurprisingly, the same issue exists with Android 14 on the rpi5 as well.
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@zaphod24 It won't, but the only time that I needed help from pi devs, they refused to reproduce it on the RetroPie image.
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@Darksavior I used the raspbian lite image and then manually installed RetroPie. Sadly there haven't been any other replies so I would advise anyone that wants to replace their pi4 with a pi5 to get better performance with N64 emulation etc. hold off if they play any games locally 2 player.
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@zaphod24 Hey, if you wanted to play 2 player games using your Pi 5 and USB isn't working, why not just use Bluetooth gamepads?
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@PiBoyyy Certainly can, but I already have 2 8bitdo USB gamepads which worked fine on pi4
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@zaphod24 certainly seems strange. Not sure I have any USB controllers although I might try and plug in my 8bitdo Bluetooth gamepads via USB to test and see if it gives me the errors that way
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@retropieuser555 I'd appreciate knowing how that goes.. I even went as far as ordering a usb hub to try and put both gamepads on the same USB controller for the pi5 since they changed things from the pi4 and have 4 buses, one for each usb connector on the back instead of one usb2 and one usb3 for the pi4.
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@zaphod24 where did you read about the USB buses being 1 per port ?
The RP1 chip, which drives almost all I/O on the Pi5, has 2 USB buses - see https://hackaday.com/wp-content/uploads/2023/10/rp1-block-diagram.jpg or https://www.raspberrypi.com/documentation/microcontrollers/rp1.html#content. -
Because im using Pi as a desktop right now. i test my controllers (Logitech 710 & 310) with this page https://hardwaretester.com/gamepad and both are working at the same time. Maybe the issue affect two same controllers or same brand ?
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@abj I have played Saturn Bomberman 8-players on the Pi5 in both wired and hybrid (4 wired and 4 wireless PS3 pads - original and Shanwan) and all has gone well, so while it's a good hypothesis, I'm not sure about that angle.
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lsusb on pi5:
Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Bus 003 Device 002: ID 045e:028e Microsoft Corp. Xbox360 Controller
Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 002 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Bus 001 Device 002: ID 046d:c52b Logitech, Inc. Unifying Receiver
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hublsusb on pi4:
Bus 002 Device 004: ID 152d:1561 JMicron Technology Corp. / JMicron USA Technology Corp. JMS561U two ports SATA 6Gb/s bridge
Bus 002 Device 003: ID 18d1:9302 Google Inc.
Bus 002 Device 002: ID 05e3:0626 Genesys Logic, Inc. USB3.1 Hub
Bus 002 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Bus 001 Device 003: ID 05e3:0610 Genesys Logic, Inc. Hub
Bus 001 Device 002: ID 2109:3431 VIA Labs, Inc. Hub
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hubConclusion, 4 buses on pi4, 2 usb2 and 2 usb3 and 2 buses on pi4, one usb2 and one usb3. It's possible lsusb is reporting incorrectly or I am misinterpreting the results.
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@zaphod24 said in Raspberry Pi 5 - official announcement:
It's possible lsusb is reporting incorrectly or I am misinterpreting the results.
Niether - there are 2 physical connections for each pair of USB2/3 ports. But regardless, I don't think that's a problem per-se and it's not the cause of your issue. Maybe your unit has a problem ? Do any other USB peripherals exhibit the same issue (i.e. keyboard/mice) or it's just the gamepads ?
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