MKDD Tint Issue RPI5
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To save your games with hotkeys (save and load options) and also inside the game with the slot A or B.
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Now it's ok, I had a permission issue with the main folder DolphinConfig5.0 and the script. I created the main folder before the instalation with no restriction and now it works fine. I don't know why the script did that.
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@DTEAM said in MKDD Tint Issue RPI5:
Now it's ok, I had a permission issue with the main folder DolphinConfig5.0 and the script. I created the main folder before the instalation with no restriction and now it works fine. I don't know why the script did that.
Oh. Cool. Good to know. I got distracted so I wasn't able to test that.
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I just wanted to advise that I have updated the dolphin-rpi build to correct a segmentation fault that occurs when opening Wii .rvz files. I also implemented a speedhack for the Last Story (https://github.com/mimimi085181/dolphin) that allows EFBToTextureEnable to be turned on without causing rendering issues and which should approximately double the framerate.
@DTEAM I will try to update the install script so that it grants full permissions to the save and config folders during install.
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@gvx64 is the speedhack Last Story specific? Or works on other titles as well?
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@retropieuser555 Right now, it's Last Story-specific. I hardcoded the hack in a conditional statement that looks for the presence of "SLS" in the game id (The Last Story's game id).
The hack fixes the invisible clothing problem when the EFBToTextureEnable setting is turned on when playing the Last Story where all you can see are floating heads of characters (the speedup comes from being able to leave EFBToTextureEnable turned on without having rendering problems). Let me know if you come across other games that have graphical glitches due to EFBToTextureEnable = true. If you see this problem come up in other games, and it turns out that this hack can fix it, I can create a more general solution such as an option for the game-specific ini file that can activate the hack.
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@retropieuser555 said in MKDD Tint Issue RPI5:
@TPR regarding automapping you can attempt my script but I can't test it with many controllers as I only own 8bitdo ones so YMMV
https://github.com/RetroPie/RetroPie-Setup/pull/3969
Although if you make a profile for your controller how you like it, the script will realise it exists and just use that one, rather than overwriting it, so you could set all your controllers up as profiles then whichever you have connected would be used for that session, similar to mupen64plus
I'm just finally getting back around to this now. Where do I need to put that dolphin.sh at and how do I make this work? I dropped it into:
RetroPie-Setup/scriptmodules/emulators/dolphin/dolphin.shBut I don't see where this tool shows up in my RetroPie-Setup.
Also, which one of these commits should I be using?
https://github.com/RetroPie/RetroPie-Setup/pull/3969/commits -
@retropieuser555 said in MKDD Tint Issue RPI5:
@TPR regarding automapping you can attempt my script but I can't test it with many controllers as I only own 8bitdo ones so YMMV
https://github.com/RetroPie/RetroPie-Setup/pull/3969
Although if you make a profile for your controller how you like it, the script will realise it exists and just use that one, rather than overwriting it, so you could set all your controllers up as profiles then whichever you have connected would be used for that session, similar to mupen64plus
OK so update... I grabbed all three of those dolphin.sh files and put them in the appropriate folders and then I re-installed dolphin and now every time I load, I get the following error:
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@retropieuser555 Any ideas what I might be doing wrong here?
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So I finally bought Double Dash because I wanted to try it out on my Pi4 using dolphin-rpi. At first the game speed was really poor (~60% fullspeed). That said, I found this hack that gets Double Dash playing at fullspeed by cutting the framerate from 60fps to 30 and activating the game's internal frameskipping:
I added the following commands to the GM4.ini file in ~/DolphinConfig5.0/GameSettings:
[Core] EnableCheats = True [ActionReplay_Enabled] $Force 30FPS [ActionReplay] $Force 30FPS 0448C388 00000002
(source: https://www.reddit.com/r/gpdxd/comments/flq57f/near_fullspeed_double_dash_with_30fps_code/)
Note that my Pi4 is overclocked 2350MHz/940MHz. The games runs a bit choppy at around 23-28fps but the game speed seems to basically be fullspeed. It's very playable on the Pi4 with this hack.
I am not sure how helpful this hack will be for Pi5 users at is sounds like Double Dash runs at fullspeed regardless and I am not sure if this hack will help with multiplayer. That said, I mainly wanted to share this for any Pi4 users out there. It definitely made a huge difference for me playing this game.
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