Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5
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@RapidEdwin08 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
@Scapps You need to use that dolphin-rpi fork based on 0lder version of dolphin for RE4 on the Pi.
See hereThat's one option, however there is an easier way using that newer version of Mesa imo. @Scapps when dolphin starts what does it say in the top left corner in yellow? It should mention mesa25.1 something. Raspberry pi OS has Mesa by default but the newer version of Mesa has the dual source blending support that are needed for a bunch of games that handle textures slightly differently
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Thanks for the response.
So, I didn't have 25.1 installed, so I got that done and the wash out is going, but now I have a ton of glitching when I move in the game: textures dropping in and out and the like. I am running it on OpenGL. If I switch to Vulkan, the wash out returns.
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@Scapps interesting, is that the case in other dual source games? Such as Double Dash or Battalion Wars? Can you post your settings for gfx.ini and dolphin.ini from the config folders? Also do you have any RE4 game specific ini settings?
Also yeah, the correct in Mesa 25.1, the dev has corrected it for OpenGL's driver, not Vulkan (yet anyway, I think they have a ticket open to work on that)
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@DTEAM said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
Follow the instruction on my last post here
If you use sudo apt install -t bookworm-backports mesa-va-drivers MESA will not be broken. With this, you don't have to play with dependancies.
Edit: For now, Bookworm Backports = mesa (25.0.4-1~bpo12+1) and not 25.1.
mesa (25.0.7-2~bpo12+1) is now available for the Bookworm stable-backport
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