Suggestions for ports #3 - Pi5 edition
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Has anyone figured out a way to be able to load a game in the AetherSX2 "Software Renderer" and not get this error?
The reason why I ask is that a game like Gauntlet Dark Legacy seems to run much better with the software renderer.
And yes, I can load up the game with Vulkan as the default and then switch to the software renderer....
But then the problem is if I exit out of the game, the next time it loads up, I get that error, and I have to go connect my USB keyboard to get rid of it, and if I switch back to Vulkan before I exit out, the game crashes.
So has anyone figured out how to start a game in the software renderer without getting that error?
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I'll try to reproduce this error
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@DTEAM thanks!
It's weird that it seems to work just fine choosing "Switch to Software Renderer" in the pause game menu, but if you select software renderer in the game or global settings, you get an error when you boot up the game, and it kicks you back to hardware renderer unless you switch again in the pause menu.
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UPDATE
I have started looking into getting the games that did not work, working.
Right now i have gotten Abuse to work on the Pi5
its a start-
[Y] -
abuse.sh
- Classic action game - Works on both Pi4 and Pi5 now -
[Y] -
aethersx2
Ps2 emulator - has had a few small edits to it. -
[Y] -
lr-openlara
tomb raider engine- now builds and installs on pi5 also
if anyone wants to take a crack at finding a better way to clean up the Abuse script go for it.
i needed to use 2 different builds to make it work on each board.i will be using the same method with all the others if i can get them working
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Good to see to tackle the issues one-by-one.
FTR I have the
gmloader
scriptmodule ready for RPI5, I am running a few last tests and when I am satisfied I will file a PR. -
@Lolonois cool. That was one on my list.
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@ExarKunIv I have broken out a separate thread, it is quite a change and I don't want to have the discussion mixed with your progress in this thread: https://retropie.org.uk/forum/topic/36501/run-spelunky-and-other-android-game-maker-games-on-pi5-arm64
PS: Have a look at your commit bfe5d28. It downloads the same file again and again.
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@Lolonois said in Suggestions for ports #3 - Pi5 edition:
It downloads the same file again and again.
When you first run it or when you run it again after you have it installed
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@ExarKunIv said in Suggestions for ports #3 - Pi5 edition:
UPDATE
- [Y] -
aethersx2
Ps2 emulator - has had a few small edits to it.
If I already have Aethersx2 up and running on my Pi 5 (and it's actually working really well!) is there any reason to add these updates?
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@DTEAM Did you ever try to figure this one out? I've done some digging and all I found was this:
https://forum.armbian.com/topic/28345-aethersx2-opengl-is-not-supported-only-opengl-30-was-found/
Seems like whatever we need might be found in whatever "libgl4es" but I can't get it to install.
There are some PS2 games that work GREAT in "Software Renderer" mode, which you can switch into once you load the game, but there doesn't seem to be a way to start that game in software renderer mode without getting that error.
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I've added a script for lr-wasm4 into the RetroPie Extras. Can you take a look and give it a test for me please:-
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@TPR if it's not broken don't fix it. So no don't do anything to yours
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@TPR no I have not even looked into it. But since you have. We can give it a shot
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@ExarKunIv said in Suggestions for ports #3 - Pi5 edition:
@TPR if it's not broken don't fix it. So no don't do anything to yours
My thoughts exactly!
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@ExarKunIv said in Suggestions for ports #3 - Pi5 edition:
@TPR no I have not even looked into it. But since you have. We can give it a shot
Great! Thank you!
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@retropieuser555 said in Suggestions for ports #3 - Pi5 edition:
lr-wasm4
- [Y] -
lr-wasm4
- low-level fantasy game console - works on the Pi5, (have not tested on pi4 yet
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@ExarKunIv said in Suggestions for ports #3 - Pi5 edition:
It downloads the same file again and again.
When you first run it or when you run it again after you have it installed
Whenever you run the gmloader scriptmodule (configure) again.
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@Lolonois ok, thats a easy fix, we just need to add a
if
function.
that can be done once we get the Pi5 version up and going -
@TPR said in Suggestions for ports #3 - Pi5 edition:
https://forum.armbian.com/topic/28345-aethersx2-opengl-is-not-supported-only-opengl-30-was-found/
i was able to install this, but when i change it to OpenGL a error pops up saying cant run, only opengl3.1 is found. so im not sure what it should do if anything on what we run
as far as i know "libgl4es" is for openGL and will have nothing to do with the software driver
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@ExarKunIv That's the same error I get. It's weird that you can switch to the software rendered when inside of a game but you can't load a game using the software renderer.
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