PS1 games that have bugs in retropie
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Final Fantasy 8 has a minor graphical glitch when entering battle. It does not affect the gameplay in any way.
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Chiisana Kyojin Microman freezes on a loading screen after selecting your characters. The rom works fine when tested on a PC.
1Xtreme runs really slow when a lot of other racers are on the screen.
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Retropie 4.2.7
Raspberry Pi 3For me, I'm having trouble with Suikoden II. There are instances in the game where it will exit back to the PSX main menu unexpectedly. And, when it does, it will only load the save file that you last saved before exiting properly (i.e. start+select). I tried other rom files of this game but it's all the same.
Other than that, the game runs smooth.
Edit: Dynasty Warriors - extremely slow gameplay.
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I literally just updated my Pi 3 and I've now got a bug with Syndicate Wars. The map used to work fine.. now it's just a black box. It's still clearly working, you can hear the 'blip' radar sound as you move about the map etc.. but the mini-map just doesn't work. The frustrating thing is that before I updated it did work.. Very odd.
Edit: Fix- Enabling advanced resolution is what is bugging the map. Keep it turned off and it works.
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Now that this topic is bumbed up and I'm playing a lot of PS1 games, here's some bugs that I have encountered:
- In Cold Blood = all of the characters move at snail's pace
- Dino Crisis 2 = characters are transparent in scripted scenes
- GT2 = Various graphical glitches when having fade out transition (Disabling interlacing from config helped a bit)
- Driver 2 = Menu is broken graphically, but can be used
- Driver = After failing a mission and selecting Try Again, screen goes black and nothing happens.
- Colin McRay Rally 2.0 = Minor graphical glitches on replays
and transitions<-- Fixed, same thing as with GT2 - Fear Effect = Somewhat jittering gameplay, propably due those unique FMV backround graphics. Or then it is supposed to be like that.
- Medievil = Unable to select between New Game and Load Game on the startup screen and the icons of those are broken.
Die Hard Trilogy 2 = Slow menu, music plays at half speed, sluggish gameplay and sound issues. (edit: putting Sound Interpolation to Simple helps a bit)<-- Stopped playing this game, as I realized what a piece of crap it is. It was fun when I was a kid thou.- Demolition Racer = Screen flashes heavily, when you pause the game.
Update:
- C-12: Final Resistance = Same sort of issue as in Die Hard Trilogy 2, sound issues at the menu.
- Kula World/Roll Away = Taking a pill in the game results broken graphical effects.
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I've gathering up a list of encounters as you can see, but have you tried those games as well, do you encounter same sort of issues ? I'm really keen to play MediEvil especially, but I can't load up the saved game due that issue I mentioned.
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MYST: System hangs and an annoying sound doesnt stop when climbing up the tower in the house at the beginning .
You would get important coordinates there so the Game is unplayable. -
Castlevania: Symphony of the Night has some graphical glitches when using enhanced graphics (double resolution and speed hack), it is purely visual though as far as I can tell.
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Yea there's quite a lot of texture edge glitches, that becomes visible on double resolution. We just gotta wait, until those new features of PCSX-ReArmed comes over to RetroArch/RetroPie. One of those is texture correction and polygon position correction.
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@dd-indeed Ohh boy that's exciting! I will be patiently waiting for that day.
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Driver and Hot Wheels Turbo Racing are only games which doesn't work well on RPi2:
Driver. Same problem like others have, can't try again first mission, game crashes and throws me into Retropie menu.
Hot Wheels. Screen will be black after intro video. It's not (kinda) freezes because FPS stays at 60 (and frames count gets bigger while black screen). Tried couple different ROMs but the problem still exists.
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Using a different Bios does help as well cause i use the SCPH101 which was for the slim PSX system.
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Some updates to my tests:
- T'ai Fu - Wrath Of The Tiger = loads the game, but fails to load the first level, the game freezes on the loading.
- Looney Tunes - Sheep Raider (Sheep, Dog 'n' Wolf) = Heavy slowdowns on large open areas and in the main hall map.
- Shipwreckers! = The ''parrot'' loading screen has glitched graphics.
- Oddworld - Abe's Exxodus = Game Saving does not create save file (needs to be confirmed by someone else, could have been about the different filesystem format I used)
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Why not post all these results into a google spreadsheet like how MAME game compatibility lists are stored. We can track Game, Bios file tested, emulator tested, comments, etc. That way it can be also added to the wiki page and more people can add to it.
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Well, it would be easiest and most common solution, I understand, that this topic becomes so scattered in terms of information over the time, so all of these should be put into some sort of document.
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Trouble is that who would be the one to maintain it ? I'm not that skilled with Excel-stuff and it would need to write those things over here anyway, before moving them to the sheet on Google.
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@dd-indeed we would all maintain it as a open community. Like the mame compatibility google sheets files. The problem lies with a need for someones to want to update their findings. Which I don't see very much on the mame ones
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Yea, that is the problem. So what should we do, just write them over here as usual ? At least we should write down the hardware we use, emulator we use, bios we use and some basic information, before writing down the game and the issue.
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So I've started a Google Spreadsheet. I think I have every game in the list. Can some of you try to edit it with items you've already tested?
https://docs.google.com/spreadsheets/d/1MF9W42jU-FYvGqmi2pnDjNIO6sgc1P-hEs2qlv2Lk00/edit?usp=sharing
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I'll try it now, thanks.
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