RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Retropie Metadata Editor

    Scheduled Pinned Locked Moved Ideas and Development
    scraper retropitool cover meta
    182 Posts 49 Posters 123.9k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N
      Nismo @amadeus
      last edited by Nismo

      @amadeus I really don't know, I saw a lot of libretro on the wiki that doesn't show zip file support but I added the "zip" extension to es_system.cfg and zip files works for me.

      This in most emulators that you can't see zip support.

      amadeusA 1 Reply Last reply Reply Quote 0
      • amadeusA
        amadeus @Nismo
        last edited by

        @Nismo
        Ok, so i will add .zip and .7z as default supported extension to every system.

        1 Reply Last reply Reply Quote 1
        • amadeusA
          amadeus @amadeus
          last edited by

          Today release: Retropie Metadata Editor v0.1.8.0

          CHANGELOG:

          • Fix an error with the folder name of Atari 7800
          • Added support for PC
          • Added support for PlayStation 1 (PSX)
          • Added support for Daphne
          • .zip and .7z extensions are now suported by every system
          N 1 Reply Last reply Reply Quote 4
          • N
            Nismo @amadeus
            last edited by

            @amadeus Very nice update, thank you very much.

            I still hope to see video and marquees tags support in the future...

            Anyway great job.

            1 Reply Last reply Reply Quote 1
            • G
              GrislyGrizzly
              last edited by GrislyGrizzly

              Help! This morning I got an error prompt:

              *"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

              Unexpected end of file has occurred. The following elements are not closed: desc, game, gameList. Line 2887, position 477."*

              The RME stops scanning at the Mega Drive stage. Before it happened, I was editing Mega Drive games, until I pressed Save and got an unexpected error (I forget the exact wording), so I don't know if there's a connection. I restarted my laptop, Retropie and the RME and ever since I've got the error quoted above. I even tried rolling back RME versions to no avail. All my custom Mega Drive metatags have also disappeared. No other platforms were effected though.

              amadeusA 1 Reply Last reply Reply Quote 0
              • amadeusA
                amadeus @GrislyGrizzly
                last edited by amadeus

                @GrislyGrizzly
                Have you tried to repair your gamelist.xml manually with notepad or another xml/text editor?

                G 1 Reply Last reply Reply Quote 0
                • G
                  GrislyGrizzly @amadeus
                  last edited by

                  @amadeus Thanks again for the swift help! I don't know what happened but the <desc> field on one of the ROMs I previously scraped with Emulation Station didn't close, so I've lost all data for ROMs that came after that one, but fortunately most of what I lost this morning has been recovered. I appreciate your program, as always!

                  amadeusA 1 Reply Last reply Reply Quote 0
                  • amadeusA
                    amadeus @GrislyGrizzly
                    last edited by

                    @GrislyGrizzly
                    The cause for the problem occurred with your RME instance probably in a network "hickup".
                    At the moment the best way to avoid data loss ist to backup the config share of retropie before work with RME. thats why i mark RME still as BETA... :-)

                    Maybe in future it is a good way to avoid this, that RME leech a lokal workcopy of the gamelist.xml files and copy them back to Retropie if the work is done...

                    L 1 Reply Last reply Reply Quote 0
                    • L
                      LiqwdE @amadeus
                      last edited by

                      @amadeus

                      Awesome work and updates my programming friend.

                      Had a thought, nothing ... important, not sure how much work would be involved, but considering you already have exporting gamelist supporting.

                      How much work to have your program backup all the metadata? Incase we goof something or want to transfer all the work to a 2nd or 3rd pi?

                      amadeusA 1 Reply Last reply Reply Quote 0
                      • amadeusA
                        amadeus @LiqwdE
                        last edited by

                        @LiqwdE
                        For sure it would be easy to backup the metadata.
                        It would be more complicated to restore it to a(nother) retropie, because the restore must be matched with the existing Roms.
                        I think for this usecase a better way is to use Win32 Disk Imager to copy the whole SD Card (include the metadata)

                        L 1 Reply Last reply Reply Quote 0
                        • L
                          LiqwdE @amadeus
                          last edited by LiqwdE

                          @amadeus

                          Yeah, just had to learn more linux. My img file was to big for my 2nd sd card. 64gb is not 64gb, but the sectors between companies vary. I had to shave 500mb to copy it.

                          Wish I could dump my nes, snes, mega drive metadata to my 32gb pi's I made my family.
                          Didn't want to edit 6 rigs lol. I have a solid 64gb to copy and paste. Guess I'll have to make a 32gb. At least it's only twice lol

                          Edit: Ok, the editor is not recognizing the Daphne games. I'm guessing cause of file format. The games are actually Folders. lair.daphne for dragons lairs, inside the folder contains the files movie, audio, and dat (tells whens to play what) Any ideas?

                          amadeusA 1 Reply Last reply Reply Quote 0
                          • amadeusA
                            amadeus @LiqwdE
                            last edited by

                            @LiqwdE
                            RME looks for files with extension .daphne - not for folders.
                            Are Daphne games EVER in folders? Is there no way to do it with files (maybe like .sh on Ports or .bat for PC)
                            If so, i have to implement some more lines of code for full Daphne support.

                            L 1 Reply Last reply Reply Quote 0
                            • L
                              LiqwdE @amadeus
                              last edited by

                              @amadeus

                              Daphne is ALWAYS in folders. Name of folder is lair.daphne so it's not a file, it's still a folder. The .daphne let's the emulator know that all files are present

                              amadeusA 1 Reply Last reply Reply Quote 0
                              • amadeusA
                                amadeus @LiqwdE
                                last edited by

                                @LiqwdE
                                Pls can you contact me via E-Mail? You can find my address in my profil!

                                L 1 Reply Last reply Reply Quote 0
                                • daeksD
                                  daeks
                                  last edited by daeks

                                  Is it possible to add support full qualified paths in the xml file? As soon as the "path" contains something like "/home/pi/RetroPie/roms/xxx" the editor is not showing any metadata.

                                  amadeusA 1 Reply Last reply Reply Quote 0
                                  • L
                                    LiqwdE @amadeus
                                    last edited by

                                    @amadeus
                                    Didn't see you email.
                                    Mine is zephyrusd@gmail.com

                                    1 Reply Last reply Reply Quote 0
                                    • amadeusA
                                      amadeus @daeks
                                      last edited by

                                      @daeks
                                      Of which XML file you talking about?

                                      daeksD 1 Reply Last reply Reply Quote 0
                                      • daeksD
                                        daeks @amadeus
                                        last edited by daeks

                                        @amadeus I have created gamelist.xml files with screenscraper.fr tool and it put full qualified rom paths for rom file into the XML. As soon as I replace that with a point it works fine again.

                                        1 Reply Last reply Reply Quote 0
                                        • RoxsteadyR
                                          Roxsteady
                                          last edited by

                                          Brother. This is incredible. People like you are making development much easier. kudos my friend.

                                          1 Reply Last reply Reply Quote 0
                                          • daeksD
                                            daeks
                                            last edited by

                                            Another request: Is it possible to add a functionallity to find duplicates? It would be great to sort by metadata name to identify double entries.

                                            amadeusA 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.