Runcommand System Splashscreens!
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Outstanding work as usual, and it worked right away!!
With the newest version(s) or Retropie, has anyone noticed that once this feature is enabled, it can't be turned off - regardless of whether or not launch menu AND launch menu art settings are disabled within Retropie?
I'm not complaining, just wanted to share since I thought it was interesting.
I can try to delete the new image from the config folder to see if that is a catalyst.
Thanks !
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@KillerQ said in Runcommand System Splashscreens!:
With the newest version(s) or Retropie, has anyone noticed that once this feature is enabled, it can't be turned off - regardless of whether or not launch menu AND launch menu art settings are disabled within Retropie?
This is the expected behavior.
If the
launching.png
(or.jpg
) file exists, show it. If "launch menu art" is enabled AND there is a scraped image for the game being launched, the scraped image takes precedence.The surest way to disable is deleting or renaming the
launching.png
(or.jpg
) file.FYI: you can use a game specific launching image, we talked about it some posts above in this very same thread.
Cheers!
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These are GREAT!!!! Just wanted to say thanks.
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@Rookervik seen ETA PRIME youtube vid and just wanted to say thanks for what you are doing i really appricate it , "YOU ROCK"
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Didn't knew that theses screens can be changed. Nice!
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Some great Splashscreens, both in this thread and the thread for the startup screens too.
A quick question: I may have overlooked it somewhere, but couldn't seem to find the info on the Wiki: if creating a splash for Runcommand, what size should the canvas be, what resolution, and what would a good 'median' file size be? I'm going to be creating my own as I only run a few systems, but I want to keep them all uniform, so based on the same template. I'm also not fussed about the background image being whichever theme i'm using.
If anyone has the answer to those I'd appreciate it!
Dan
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@Danorak1981 said in Runcommand System Splashscreens!:
what size should the canvas be, what resolution, and what would a good 'median' file size be?
I would like to know it too but there's no final answer
In the script I've made to automatically generate launching images based on an emulationstation theme, I used the 1024x576 resolution. But I'm still not sure if it's the best option.
BTW: we are talking about the script in this thread: https://retropie.org.uk/forum/topic/7193/runcommand-launching-images-for-any-theme
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This splashscreens are so cool! But rather than keeping them in your Dropbox, would it be possible to keep them in some public archiving site? Or does it have any license or trademark issue which makes you can't distribute them onto those sites?
There is totally no offence on my above questions. I really appreciate the incredible artworks and efforts. Many many thanks!
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Hi,
Really nice concept these loadscreens however i have an issue. Not sure if this has been answered in this thread already but once i add these loadscreens i cannot enter the runcommand menu anymore before launch pressing the appropriate button. If i remove the launching.png from the folder i can again entery the runcommand menu with the appropriate button press.
Why is this? Is there a fix for this? All the setting are as instructed in the OP of this guide.
Thanks
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@Freakadude : Nevermind. I read that i just need to mash the button more quickly and often for the menu to pop up and sure enough it does.
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@Freakadude You have to wait until the image is gone, and then you have about 2 seconds to hit the button to enter the runcommand.
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@Rookervik man... You are really AWESOME
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How do I get the tg16cd image working correctly? It seems to only take the image from the pcengine folder which is set to the regular tg16.
I tried copying the pcengine folder and renaming it to tg16cd/pcecd but the system still loads the one in the pcengine folder, i'm a bit of a perfectionist so this is really bothering me lolThanks for these!
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@madmodder123
I'm not sure what you're doing (might give more information) but the directories should bepce-cd
and/ortg-cd
to match the theme's standard directories. I think this script looks at the theme's directory structure and matches with the rom's directories.
Rom directories "tg16cd" and "pcecd" won't be a match with the theme's directoriespce-cd
andtg-cd
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@backstander said in Runcommand System Splashscreens!:
I think this script looks at the theme's directory structure and matches with the rom's directories
What script? :-)
This is the @Rookervik 's pixel-friendly launching images pack topic. lol
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@meleu
I was just assuming he was talking about your script ;-)
Now after reading @madmodder123 post again, maybe he is just copying the images around lol. Either way he'll get better results if he usingpce-cd
andtg-cd
directory names. -
@Rookervik Thank you! This gives the setup a much more polished look. Great job and thanks for sharing.
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Awesome loading screens. Now I just have to get to installing them.
Thanks for the contribution! -
@backstander
I have tried all of these but it still loads up the regular tg16 image instead of the tg16cd image
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@madmodder123
I did some digging and both the Carbon and Pixel themes have a directory namedtg-cd
but this Pixel Runcommand System Splashcreens uses the directory namedtgcd
All 3 do have the correctpce-cd
directory.Let's just reinstall it!
I'd recommend that you SSH into your RPi (make sure your are connected to the internet)
https://retropie.org.uk/docs/SSH/Here is how I installed it from the command prompt:
wget https://dl.dropboxusercontent.com/u/60872572/EmulationStation/Pixel/Pixel_RunCommand_Wallpapers/launching.zip
unzip -o launching.zip -d /opt/retropie/configs/
This should fix the "tg-cd" name
you might have to delete /opt/retropie/configs/tg-cd/ first
rm -r /opt/retropie/configs/tg-cd/
mv /opt/retropie/configs/tgcd/ /opt/retropie/configs/tg-cd/
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