Question about PrBoom.cfg and stuff
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See, I have Doom 2 and I'm using mp3 files for music. I have written in the .cfg file the corresponding route like the readme file inside the game-music directory says
- Put here your soundtrack in MP3.
And edit the file prboom.cfg as the example :
Music
mus_e1m1 "./game-musics/FILE_NAME.mp3"
So, my directoies are as follows:
for WAD files
\RETROPIE\roms\ports\doom
for MP3 files
\RETROPIE\roms\ports\doom\game-musicsNow I've setup a custom WAD, and like the tutorial says, i've created a folder for it inside the doom folder, and it goes like this:
for the custom WAD
\RETROPIE\roms\ports\doom\fdoom
for the custom WAD MP3 files
\RETROPIE\roms\ports\doom\fdoom\game-musicsEverything works flawlessly, bu what if I want to use the mp3 files that I use for my Doom 2 port? I mean, how can I write the correct file route for \RETROPIE\roms\ports\doom\game-musics mp3 files to work in the prboom.cfg inside /fdoom directory? long story short, I don't know how to go back on directories inside the .cfg file. I'll have to start using the same mp3 files for most of my custom WADs 'cause duplicating the folders inside the subdirectories to get them to work is comsuming my free space in the SD card, which leads to my next question.
How about porting PrBoom plus? Is it possible to port it to Retropie to work on a Pi3? It works like ZDoom and this way we can get the music from the wad itself instead of getting mp3 files every time we use a WAD file of some sort.
- Put here your soundtrack in MP3.
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I didn't need to do that with mine.... It required no editing of files at all. Just have all your music (mp3 in my case as well) in the following path:
/home/pi/RetroPie/roms/ports/doom/whatevermusicfiles.mp3
PrBoom will simply work out of the box that way. If you've gone in and made all kinds of cfg file changes, added new folders, etc.. it might be best to just uninstall it, erase the entire folder, then reinstall it from scratch again and just put the mp3 files back.
If you got those Roland SC-55 Music packs from:
http://sc55.duke4.net/games.php#doom
You'll want to at least rename the mp3 files to remove the leadingde_
bits. The filename should look likee1m1.mp3
. Hope that helps! -
@hansolo77 @mahcneto i had that set and i too can say correcting the names work. The doom 2 music files work in both final doom games without any extra work too
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It worked! Thanks! a lot!
How about PrBoom plus tho? Seems way better than regular PrBoom
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hmm, all of a sudden the way @hansolo77 says doesn't work, i just get sounds. is there any trick to setup a custom route in the prboom.cfg to reuse mp3 files from a previous folder in the file route in order to get them work? I know it sounds like, kind of silly, but by just put a custom file route in the .cfg file, like "/home/retroPie/ etc etc " doesn't work.
I'm talking for Custom WAD files, in case you don't know, they have to be on a sub folder inside the Doom directory, preferably.
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I've not used custom WADs, so I'm not sure on that one.
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@edmaul69 have you tried Custom WADs and music?
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@mahcneto
I think for the music to work with the custom WAD fdoom, you'd need to also have a copy of the music in~/RetroPie/roms/ports/doom/fdoom
.
You should be able to make symbolic links to the MP3 (so you don't have to copy them to your custom WAD directory which will save space).Try something like this:
ln -s ~/RetroPie/roms/ports/doom/*.mp3 ~/RetroPie/roms/ports/doom/fdoom/
Let me know if this works because I am theorizing :-)
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