Top requested arcade games for overlays
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@UDb23 said in Top requested arcade games for overlays:
Still we have to decide a standard naming for the Repo and your script.
At this point I'd suggest no quotes for overlay image filename, to avoid this kind of issues.We can't give up the
"quotes"
feature. Some ROM file names have spaces (e.g.:Mega Man 3 (U).nes
), and then the value on the right of the=
sign must be between"quotes"
(let's call it ASCII double quotes).Unfortunately I don't know how to make those keyboards avoid the weird quotes, but we need that ASCII one.
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@meleu
I think we should be okay using them as long as they are "ASCII double quotes". I believe that these ASCII quotes are only technically needed if the rom filenames have spaces or special characters in them. I think most people quote everything just to be safe lol. -
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@meleu said in Top requested arcade games for overlays:
and "scrape" images
Would love that feature; I prefer selecting "game images" for ES's Detailed view
vs general scraping tools. I'm not that "must install 4575 roms" person; I like to have my personal selection of games installed and these should have corresponding selected (or specifically created) high quality artwork. -
@meleu said in Top requested arcade games for overlays:
I think it might be best if @simbz23 makes his own repo
@backstander I aggree. I'm making a more powerfull and flexible script.Right. Makes sense.
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@backstander said in Top requested arcade games for overlays:
I think most people quote everything just to be safe
and/or because they use a script to automate some tasks (and the script doesn't need a logic to check if the full path has spaces, it just uses the quotes and go ahead) :-)
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@UDb23 said in Top requested arcade games for overlays:
@meleu said in Top requested arcade games for overlays:
and "scrape" images
Would love that feature; I prefer selecting "game images" for ES's Detailed view
vs general scraping tools. I'm not that "must install 4575 roms" person; I like to have my personal selection of games installed and these should have corresponding selected (or specifically created) high quality artwork.I also love the launching art for specific games feature. It was introduced on RetroPie because you dared to much asking for it :) but I think it's a subutilized feature.
My hope is that my script will change it and make more and more people using customized art. I see many cool art here in the forum but they are a bit scattered in several posts... If the artists start to organize their art on github repositories, the script will be able to get them. ;-)
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@meleu
A toast to your vision of the future! Hear, hear! -
If I may give a suggestion: could you split the instructions part? From 2 "rows" to 4 by splitting each row graphics in two. It's a little bit small to read in current layout.
I totally agree, I thought it was small as well, but I included it for authenticity. Issue is, if I split each box in 2, the boxes will not all be the same size, so I am gonna do some photoshopping later today and arrange/create/extend the instructions so they are bigger/easier to read, but all in one box.
@meleu @UDb23
So I am in the process of creating the repo, my first time making one, so I needed some clarification on a couple things...-
How should I avoid this issue with the bogus quotes using a mac (other than not using a mac lol), especially since the script will access my repo? I guess I could copy the quotes from existing cfgs that work when making new ones :-p
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How should I name/organize the folder structure for my repo, keeping in mind the script access?
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- How should I avoid this issue with the bogus quotes using a mac (other than not using a mac lol), especially since the script will access my repo?
Honestly I don't know. I'll leave this questions to the experienced guys (my keyboard just works).
- How should I name/organize the folder structure for my repo, keeping in mind the script access?
We discuss about it in this thread. Any questions should be asked there. But I can simplify this way:
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Each game art must have its own folder, so name the folder with the game name (spaces are allowed).
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Each folder must have an
info.txt
file with some configs in it, but I suggest you to not worry aboutinfo.txt
for now. Maybe you want to get used to github first (it has its peculiarities). When I release something usable, I'll detail theinfo.txt
format (here is draft anyway: INFO.md. But I insist, don't worry about it for now.) -
Look at the directory structure in @UDb23 repo as an example: https://github.com/UDb23/rpie-ovl/. Note: the system folders (
arcade
,atari2600
,gba
) are optional for the new script I'm working now, but certainly keep things more organized.
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@meleu Thanks for the info! I just copied the "good" quotes will use that as a template going forward
Here is my repo:
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@simbz23 please, use
system = "arcade"
in those info.txt. I'll need this on the new script. ;-) -
@meleu said in Top requested arcade games for overlays:
system = "arcade"
You got it, made the changes!
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@meleu By the way I just somehow found out that you included the option to show specific game launch images. Love it, awesome work!
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@meleu Pretty sure that the Ovl Repo & install Script project will stimulate people to create more art and put it together :-)
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@simbz23 said in Top requested arcade games for overlays:
my macbook pro keyboard or OS might be an issue! Good to know. I dunno how I am supposed to prevent that?
I'm using my old Macbook Air bought during a holiday in the US (in addition to my windows PC); it has english (QWERTY) keyboard and only one " key (to the left of return key). That key provides the correct quote sign.
And yah I dont mind, they are not mine, this guy posted it as a link with his youtube video, I will try to find his video link again to try and find a name.
Now that you got your own Repo you should add these to it also.
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@UDb23 Thanks for the heads up, and I will add any overlays I have that aren't ones that you or I made!
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