Flat Theme
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@lilbud so is that a yes when it become stable because I would love to use this theme with motionblue which has support for video btw lilbud you are awesome
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@FlyingTomahawk I think this will work for you
sudo apt-get install libpng12-dev
git clone https://github.com/AndrewFromMelbourne/raspi2png.gitcd raspi2png
makeThen it can be called from an ssh session with:
raspi2png -
@Nismo How would I add video support to the theme?
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@lilbud Read first post here: https://retropie.org.uk/forum/topic/5823/looking-for-testers-for-es-video-preview-on-raspberry-pi/2?page=1
And don't forget that any "extra" tagged images would be on top of video.
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Thinking of adding a dark theme.
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@lilbud please, do it! :-)
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@meleu Done and done
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@lilbud I was testing my tool to generate launching images with the flat theme and noticed that sega32x is using the Nintendo logo. Check it out: https://github.com/lilbud/es-theme-flat/blob/master/sega32x/theme.xml#L20
edit: same with the flat-dark theme, look: https://github.com/lilbud/es-theme-flat-dark/blob/master/sega32x/theme.xml#L20
edit 2: I've made PRs fixing them.
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@meleu Thanks, when I made the theme, I made one system, (NES), and copied that to each of the 60 theme folders. So there could be some logos that are not in the right place.
How did the images turn out?
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@lilbud Pretty similar to those generated for the material theme. But I noticed that you used a background color for nes different from the color for other Nintendo systems. I'm not sure if it's intentional, but the generated image for nes isn't that cool...
The color for Nintendo systems is
ba0001
(as we can see here), but NES is usingf20000
(as we can see here).The generated images for gb, gbc, gba and snes are the same:
The generated image for nes:
Is it really the desired color for NES?
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@meleu I guess I never changed the color code
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Is that the loading screen once you start the rom?
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@FlyingTomahawk said in Flat Theme:
Is that the loading screen once you start the rom?
Look this thread to know what it's all about: https://retropie.org.uk/forum/topic/7193/runcommand-launching-images-for-any-theme
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@lilbud Now a curiosity...
My script gets the font to add the "NOW LOADING" and "PRESS A BUTTON" text from the
<textlist>
of detailed view, following an hierarchy like this:<theme> <view name=detailed> <textlist name=*ANYTHING*> <fontPath>FONT_NAME.TTF</fontPath>
Your flat.xml file has two entries for this data: here at line 56 and here at line 163. I'm not an expert about ES themes and I don't know if this is a redundancy, but this duplicity was confusing my script.
Thanks to this fact, I fixed my script and made it a little stronger. :-)
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@lilbud man you are awesome the dark theme is amazing and I am patiently (NOT PATIENTLY) waiting for video support and well this will be the best theme ever hard to go to images after you been using video snaps otherwise lilbud sweet theme
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@greekmanx @lilbud I second video support. 😀
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@Rion @greekmanx I can't get video to show up, I set all of the tags, but still nothing.
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@meleu The gamelist has 2 entries, 1 for each view, since each has a different template
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@lilbud can you post your video code and we could try to help you?
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@lilbud Do you have your sound turned up? I had the issue where I thought videos weren't working, but it turned out they were playing, but were just behind my background image.
You'll need to remove
extra="true"
from<image name="background" extra="true">
in order for the background image to go behind the videos.
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