RetroPie-Extra Repository
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@zerojay Do you have any hints on configuring Heboris? I can only get it to run in a tiny corner in the top left of the screen and with partial sound.
When I go into the ingame menus and change sound from MIDI to MP3 as you advise, and hit A to save and exit, it doesn't save - if I then go back into the menu it's on MIDI again.
There's nothing on the port's GitHub page that's any help with either of these things, nor anything useful in HEBORIS.INI.
(Also, Hurrican boots but doesn't display. I can hear the music playing but I just get a black screen.)
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@zerojay Is there a trick to getting Zelda Navi's Quest to run? It starts and doesn't return any errors, but the "Press a button to configure" stays put on the screen. After about 10 seconds the "Vincent Jouillat Presents" screen adds itself to lower left corner and locks the system up entirely.
Edit : Nevermind, I didn't realize it was waiting for me to hit Enter on a keyboard. :P
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RoTT port with Joypad support works Great! It even plays the x14 Level Mods someone found on an 0ld CD ISO...
I have Zero issues using Joypad controls, however I still need a Keyboard to call the Main Menu. So a keyboard is always needed to Start play. Any way around this?
I recall a similar scenario a while ago for zdoom where it involved changing a few files before compile... Need to do the same here? -
Hi. I tried installing lr-applewin and this is the error i got...
Log started at: Fri 5 Apr 08:12:40 PDT 2024
RetroPie-Setup version: 4.7.1 (5b137bf4)
System: rpi4 (armv7l) - Raspbian GNU/Linux 10 (buster) - Linux retropie 5.10.103-v7l+ #1529 SMP Tue Mar 8 12:24:00 GMT 2022 armv7l GNU/Linux= = = = = = = = = = = = = = = = = = = = =
Installing dependencies for 'lr-applewin' : Apple2e emulator: AppleWin (current) port for libretro
= = = = = = = = = = = = = = = = = = = = =/home/pi/RetroPie-Setup/tmp/build/lr-applewin /home/pi
= = = = = = = = = = = = = = = = = = = = =
Getting sources for 'lr-applewin' : Apple2e emulator: AppleWin (current) port for libretro
= = = = = = = = = = = = = = = = = = = = =Already on 'master'
Your branch is up to date with 'origin/master'.
Already up to date.
HEAD is now in branch 'master' at commit '129077f9870426d1b7b3a8239d8b5a50bee017b4'
git clone --recursive --depth 1 --branch master "" ""
fatal: repository '' does not exist
HEAD is now in branch 'master' at commit '5b137bf44727cfa71ad2845cf792ce2a73383c10'
sed: can't read /home/pi/RetroPie-Setup/tmp/build/lr-applewin/source/frontends/common2/gnuframe.cpp: No such file or directory
/home/pi
Error running 'git clone --recursive --depth 1 --branch master ' - returned 128Log ended at: Fri 5 Apr 08:12:42 PDT 2024
Total running time: 0 hours, 0 mins, 2 secsHelp! :D
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@duglor not sure whats going on there. but im guessing that it has to do with the RetroPie version you are running
they change how the helper scripts work and the
lr-applewin
script was made with that in mind.if you dont want to update the main RetroPie setup to the latest. you will have to edit the install script and change a line
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@ExarKunIv said in RetroPie-Extra Repository:
@duglor not sure whats going on there. but im guessing that it has to do with the RetroPie version you are running
they change how the helper scripts work and the
lr-applewin
script was made with that in mind.if you dont want to update the main RetroPie setup to the latest. you will have to edit the install script and change a line
I will gladly edit the install script and change a line or I would be in your debt if you would, but again, of course I will.
@ExarKunIv
you can reply here or take the chat to my username here @gmail.com :) I'm really wanting to use applewin in retropie 4.7.1 !I would need to change - https://github.com/Exarkuniv/RetroPie-Extra/blob/master/scriptmodules/libretrocores/lr-applewin.sh - which lines to what? Should I use a text editor or should i use something else?
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M mitu referenced this topic on
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PS2 (Aethersx2) not starting on Retropie (RaspberryPi 5)
Hello!
Installed Retropie-extras, vulkan drivers, added kernel8.img and got proper BIOS with PS2 games in .iso format.I'm using Full desktop Raspberry OS, from which I use alt+f1 key kombination to start emulationstation from terminal. This way everythng has worked do far with all the other emulators.
But PS2 just doesn't open and shows that errors are logged at runcommand.log.
This is what runcommand.log shows:rm: cannot remove '/opt/retropie/configs/ps2/Config/cache/vulkan_pipelines.bin': No such file or directory Parameters: Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty (EE) Fatal server error: (EE) Server is already active for display 0 If this server is no longer running, remove /tmp/.X0-lock and start again. (EE) (EE) Please consult the The X.Org Foundation support at http://wiki.x.org for help. (EE) X connection to :0 broken (explicit kill or server shutdown).
Any ideas?
Thank you! :) -
@Peeteris yes the problem is you are using a desktop. 90% of all my scripts are going to have issues with that since they use XINIT to fake a dasktop to run.
so you will have to go in
/opt/retropie/configs/ps2
and edit theemulators.cfg
and removeXINIT;
from the command linethat should do it.
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@ExarKunIv Thank you for the anwer!
It's still not working, and the error code now appears different:rm: cannot remove '/opt/retropie/configs/ps2/Config/cache/vulkan_pipelines.bin': No such file or directory Parameters: Executing: /opt/retropie/emulators/aethersx2/AetherSX2-v1.5-3606/usr/bin/aethersx2 -nogui "/home/USER/RetroPie/roms/ps2/Silent Hill 2 (USA) [2001].iso" qt.qpa.plugin: Could not find the Qt platform plugin "xcb,wayland" in "" This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem. Available platform plugins are: wayland, vkkhrdisplay, wayland-egl, linuxfb, vnc, minimalegl, eglfs, offscreen, xcb, minimal. /opt/retropie/supplementary/runcommand/runcommand.sh: line 1328: 2755 Aborted /opt/retropie/emulators/aethersx2/AetherSX2-v1.5-3606/usr/bin/aethersx2 -nogui "/home/USER/RetroPie/roms/ps2/Silent Hill 2 (USA) [2001].iso"
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@Peeteris im going to have to go with wayland drivers are missing,
you can try to install them withsudo apt-get install wayland
this might or might not fix the issue. i dont test my scripts with a desktop since none of the official retropie releases have it. since Xinit didnt install. i have no idea on what else is missing
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@ExarKunIv Wayland can't be installed, but I can probably enable it in the Raspi config. I guess this error is because the new Raspberry OS uses new window-stacking compositor called LABWC.
Well, I just disabled desktop environmet on start as that's an easier solution, it seems. Now PS2 is working, thank you! -
Where might i find the most recent lr-ppsspp-dev that still works with retropie 4.71?
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@duglor you will have to dig around on the past commits to find a working one and manually drop it onto your system.
I know I have had a issue with that system for awhile now.
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I guess this is the rp-extra topic...
I JUST did a manual install on bookworm 64bits. Previously I was experimenting with bookworm 32bits, and got basically the same behavior.
Pi Model or other hardware: 4B
Power Supply used: 5v 5.1a Inova charger
RetroPie Version Used (eg 3.6, 3.8.1, 4.1 - do not write latest): 4.8.9
Built From: Standard; (direct raspberry imager online install of bookworm lite 64bit)
USB Devices connected: wireless rii mini keyboard/gamepad
Controller used: rii mini keyboard/gamepad
Error messages received: Error running 'git clone --recursive --depth 1 --shallow-submodules --branch master https://gitlab.freedesktop.org/mesa/mesa/ /home/pi/RetroPie-Setup/tmp/build/mesa-pi4' - returned 128
Verbose log (if relevant): is the full error log ok?I plan to at least try and run a few ports and light pc games on this. I'm sure I'll need box86/64 and wine at the very least, but I was wondering if not installing the mesa drivers would impact what I want to run in a negative way, or even if it can improve emulation at all.
I need to understand this to make tests and preparations for a pi5 later this year, but for now the 4 is all I have. Looked into it and it seems the script isn't pulling the right version from the master branch for some reason. Not sure how to edit that, couldn't even find the actual script in the retropie setup folder. (I know it's an extra and that I could edit directly on the extra folder and reinstall it if necessary, but even looking at the github isn't helping, nothing caught my eye on the script itself)
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@Azuli you can't run box64 with out masa. We have it set to look for masa before installing
I have not tested any of my scripts on my pi4 with 64bit. I have not have the time to do a fresh install for that.
Nothing else needs masa. Only box64
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Hello everyone. Im building a new retropie, from 4.5.1 with the latest 4.8.9 on my pi3A+ and was wondering if retropie-extra works could have the install scripts to old parallel and mupenplus like the older extra did
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@Ogroto said in RetroPie-Extra Repository:
could have the install scripts to old parallel and mupenplus like the older extra did
sorry, mine does not have those.
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@Ogroto My guess is you can download the mentioned plugins from the original since it's still available and copy them manually.
I had to manually move the ikemen-go-nightly.sh to install it
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M mitu referenced this topic
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Hello everyone. My setup is running using the following specifications:
Pi Model or other hardware: 4B+ Power Supply used: Official USB-C Power Supply AC 100-240V 50/50Hz input/DC 5.1V 3A outputRetroPie Version Used: 4.8.9
Built From: Pre made SD Image on RetroPie website (retropie-buster-4.8-rpi4_400.img.gz)USB Devices connected: TTX Wireless Gaming Reciever, HP 230 Wireless Keyboard dongle, and HP Wireless Mouse (Z3700)
Controller used: Xbox 360
Files: Fallout Community Edition.sh and Fallout 2 Community Edition.sh
Emulator: fallout1-ce and fallout2-ce
Guide used: After installing from source, I referred to the package help section under the fallout1-ce emulator in the experimental section. It states that the data folder, along with the critters.dat and master.dat files should be added to the roms/ports/fallout1 folder. For Fallout 2 Community Edition (after installing from source), I referred to the package help section under the fallout2-ce emulator in the experimental section. It asks you to include the data folder, along with the critters.dat, master.dat, and patch000.dat files to the roms/ports/fallout2 folder. All of the files and folders in each game must use lowercase letters.
The first game launches fine, but the problem begins when the cutscenes start. There are spots in the introduction where you notice blocky textures around the images. It seems like a glitch. The gameplay portions don't seem to have an issue, as I was able to kill a few of the bugs you encounter in the first cave and saved it before quiting.
Fallout 2 does not work for me at all. After it gets past the loading prompt, three seconds later my television loses the signal and all I see is a steady red light coming from the RetroPie. When I attempt to hit control-alt-delete to restart the entire system, it does not work. Luckily, I have the Argon One Pi 4B v2 case, which allows you to download a script that activates the power off switch on the back when you hold it for 5 or more seconds.
I bought both Fallout and Fallout 2 from GOG four days ago to give these emulators a try. Does anyone have any ideas as to why each of these games are giving me issues? Thanks for your input.
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@Striderx99 fallout 1 had that glitch for a while now.
Nothing we can do that is something that the dev has to fix if possible.As for fallout 2 it should be working. But I have not messed with that one in a few months now.
I'll have to give it a try before I can give a better answerUPDATE
FALLOUT 2 is broken. im not getting it to work at all on my pi5.
i will have to get my pi4 out and give that a shot. i did open a issue on github
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