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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    ZDoom questions

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    zdoom doom
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    • mediamogulM
      mediamogul Global Moderator @backstander
      last edited by

      @backstander

      I was able to look all the way up and all the way down

      It's surreal to be sure. It reminds me of when you become very familiar with an area and then are able to see it from above for the first time. It's almost like you're seeing it for the first time.

      Also Doom is the grandfather of having community made maps, mods and total conversions!

      I know I'm in the minority, but until 'Brutal Doom', I just never saw anything that interested me. I think I may have run the Barney mod back in the 90s and maybe the Star Trek. Now that I'm branching out a bit, maybe I'll try 'Doom Legacy'. Would you recommend it?

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      B 1 Reply Last reply Reply Quote 1
      • B
        backstander @mediamogul
        last edited by backstander

        @mediamogul

        I think I may have run the Barney mod back in the 90s and maybe the Star Trek.

        Haha, I remember those!

        Now that I'm branching out a bit, maybe I'll try 'Doom Legacy'. Would you recommend it?

        I used Doom Legacy exclusively in 1998-2001 but then they slowed down and pretty much stopped development. They actually have started work on it again and just released a new version in December of 2016 but I haven't tried it.

        Here is a good list of Doom source ports:
        http://doom.wikia.com/wiki/Comparison_of_Doom_source_ports

        I've tried most of these on the list except Eternity, ReMooD and Zandronum. ZDoom is actually a good source port but it has recently been discontinued. GZDoom is the OpenGL fork of ZDoom but should still be in development. Doomsday is also a good source port (last updated a year ago). Skulltag is a great multiplay/deathmatch source port with built in unique game modes (like what's found in Unreal Tournament). Skulltag has also been discontinued but I believe someone has forked it and is continuing development.

        edmaul69E 1 Reply Last reply Reply Quote 0
        • edmaul69E
          edmaul69 @backstander
          last edited by

          @backstander im just curious about something. Emulators are discontinued all the time as there is no need to further advance it. What is it that zdoom needs continued/advanced for? I have not followed doom ports enough to know what still needs fixing in zdoom.

          B 1 Reply Last reply Reply Quote 0
          • B
            backstander @edmaul69
            last edited by backstander

            @edmaul69

            Emulators are discontinued all the time as there is no need to further advance it. What is it that zdoom needs continued/advanced for?

            That is a good point. ZDoom is feature rich as it stands.

            What is it that zdoom needs continued/advanced for? I have not followed doom ports enough to know what still needs fixing in zdoom.

            I'm not really sure. It has been over 10 years since I followed Doom source ports and the only reason I'm playing Doom today is because it is on the Raspberry Pi. We did have to go back a version or two because the newest version of ZDoom's source code has some odd bugs.

            Each source port will focus on improving some aspect of Doom. Chocolate Doom deliberately attempts to behave as identically as possible to the original "vanilla" Doom. I can remember ZDoom was known for its updated net code for deathmatch over the internet and LANs as well as Boom support. Doomsday and EDGE were working on the visual effects and atmosphere of the game. I always felt like Doom Legacy was the middle ground between deathmatch/net code and visual effects/atmosphere and it had OpenGL support (which ZDoom originally lacked). It also ran really fast on my 3dfx Voodoo graphics card at the time.

            1 Reply Last reply Reply Quote 0
            • M
              mahcneto
              last edited by

              @edmaul69 @mediamogul This is what I get in my log

              Parameters:
              Executing: /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/innocencex2/innocencex2.wad
              ZDoom <unknown version> - - SDL version
              Compiled on Feb 23 2017

              M_LoadDefaults: Load system defaults.
              Gameinfo scan took 0 ms
              Cannot find a game IWAD (doom.wad, doom2.wad, heretic.wad, etc.).
              Did you install ZDoom properly? You can do either of the following:

              1. Place one or more of these wads in ~/.config/zdoom/.
              2. Edit your ~/.config/zdoom/zdoom.ini and add the directories of your
                iwads to the list beneath [IWADSearch.Directories]

              So i decided to add this line in my zdoom.ini:

              These are the directories to automatically search for IWADs.
              Each directory should be on a separate line, preceded by Path=
              [IWADSearch.Directories]
              Path=.
              Path=$DOOMWADDIR
              Path=~/.config/zdoom
              Path=/usr/local/share/doom
              Path=/usr/local/share/games/doom
              Path=/usr/share/doom
              Path=/usr/share/games/doom
              Path=/home/pi/RetroPie/roms/ports/doom/

              and whenever i try to launch it, it freezes on the "launching zdoom, press a to configure..." screen

              I'm so clueless and desperate, it's getting on my nerves :/

              mediamogulM 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator @mahcneto
                last edited by mediamogul

                @mahcneto said in ZDoom questions:

                /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/innocencex2/innocencex2.wad

                Something I see off the bat is the lack of -iwad argument before your iwad in the launch command. It should read:

                /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/innocencex2/innocencex2.wad
                

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                edmaul69E 2 Replies Last reply Reply Quote 0
                • M
                  mahcneto
                  last edited by

                  @mediamogul oh i jus copied the info in the tutorial and it had no iwad argument:

                  The nano text editor will open, where you will now add the following to the text edit field.

                  zdoom = "/opt/retropie/ports/zdoom/zdoom +set fullscreen 1 /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/darkesthour/DarkHour.wad"`
                  default="zdoom"

                  edmaul69E mediamogulM 2 Replies Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @mediamogul
                    last edited by

                    @mediamogul yup i saw that too.

                    @mahcneto The ini pwad thing you are trying never worked for me. I would remove them. If you put all your wads in your ports doom folder i will post any complete emulators.cfg for any doom game/mod for you. You just have to make sure you have all the files that are in the configs i post.

                    1 Reply Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @mahcneto
                      last edited by

                      @mahcneto read my last post. Also remove the ' that is at the end of the config.

                      1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69 @mediamogul
                        last edited by

                        @mediamogul what is the purpose of +set fullscreen 1? I get fullscreen as it is without it.

                        BuZzB 1 Reply Last reply Reply Quote 0
                        • M
                          mahcneto
                          last edited by

                          @edmaul69 just put all my iwads and pwads in the ports/doom/ folder and copied your codes from your previous post and it just load the iwad but no the pwad

                          edmaul69E 2 Replies Last reply Reply Quote 0
                          • edmaul69E
                            edmaul69 @mahcneto
                            last edited by

                            @mahcneto which one did you try?

                            1 Reply Last reply Reply Quote 0
                            • edmaul69E
                              edmaul69 @mahcneto
                              last edited by edmaul69

                              @mahcneto you need to look at my config. If i call the pwad file something different than you, then you need to make a change in the config. Also remember caps and lowercase.

                              1 Reply Last reply Reply Quote 0
                              • BuZzB
                                BuZz administrators @edmaul69
                                last edited by

                                @edmaul69 said in ZDoom questions:

                                @mediamogul what is the purpose of +set fullscreen 1? I get fullscreen as it is without it.

                                RetroPie running on X11.

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @mahcneto
                                  last edited by mediamogul

                                  @mahcneto

                                  oh i just copied the info in the tutorial and it had no iwad argument

                                  I hate that it worked against you, but it's good that any mistakes are being caught so early after being posted for everyone else who follows. Thanks for being the guinea pig here. It's corrected now.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                  edmaul69E 1 Reply Last reply Reply Quote 1
                                  • M
                                    mahcneto
                                    last edited by

                                    Got another wad and pk3 files working! So it might be an issue that certain mods just doesn't work?

                                    edmaul69E 1 Reply Last reply Reply Quote 0
                                    • edmaul69E
                                      edmaul69 @mediamogul
                                      last edited by

                                      @mediamogul in that same config you have an ' apostrophe at the end of the file.

                                      1 Reply Last reply Reply Quote 0
                                      • edmaul69E
                                        edmaul69 @mahcneto
                                        last edited by

                                        @mahcneto list what files you are having an issue with. I havent found one i have had an issue with yet. Also read the last posts i replied to you on

                                        1 Reply Last reply Reply Quote 0
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