Updated EmulationStation for Windows
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@wwsnkneo It's probably not related to emulationstation. but you can try change the option "hide when launch game"
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@f-caruso I tried that but no good. I did it using another method. I think this is something of retroarch itself. Thanks for the fork and keep up the good work.
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Hello,
f.caruso, I have a problem using the padtokey function of your emulationstationportable. No key combination on the remote works. Basically I'm interested in closing the active window so I can close the emulators or games that are not retroarch. Is your version of emulationstation portable (with the joytokey) compatible with the latest Continuous build you publish? I have all the logs and configurations ( es_input.cfg, es_log.txt, es_log.txt.bak, es_padtokey.cfg ), but I think it would create a very long post and I don't know if it's allowed to post. If you want, I can upload the files on a drive or similar.
By the way, every day I like more as you are leaving emulationstation, thank you for your work.
Greetings,
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@lopapa Yes this exe is compatible with every version.
Also, try this version : http://fabrice.caruso.free.fr/EmulationStationPortable.zip
I recently added logs in case of errors. Also check every process are elevated the same way ( see my previous posts on the subject ). Also be sure joy2key is not running ( or mine is deactivated ) -
@f-caruso
I try with latest exe with same result. I can't see anything strange in the log. If you want, I can upload the file to a drive or wherever you tell me to.You indicate that your pad2key may be disabled. How can it be activated or deactivated? Maybe I've deactivated it and I haven't even
I don't have any gamepad control software installed.Regards
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@lopapa said in Updated EmulationStation for Windows:
You indicate that your pad2key may be disabled. How can it be activated or deactivated?
It is automatically enabled when the file es_padtokey.cfg is present in .emulationstation folder. Except, it is disabled if joy2key process is running.
I've just updated the file. Please download it again. The previous version may not work fine if your device is not xinput compatible. I also added new informations in the log file. By the way, the created log file name is 'EmulationStationPortable.log' in the exe's folder.
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@lopapa
Hello,I just tried it. I have updated to the latest version of emulationstation --> https://github.com/fabricecaruso/EmulationStation/releases/tag/continuous-master
and then I downloaded and updated the version of the portableemulationstation --> http://fabrice.caruso.free.fr/EmulationStationPortable.zip
I've started portable emulationstation. I re-configured the 8bitdo controller and did the test. The result is the same, I don't close the active window. I tried to connect the control by dinput, xinput and switch (3 of the 4 modes it has). In all three cases, the behavior is the same.
I haven't been able to see the emulationstationportable.exe log file. Only the file es_log.txt and es_log.txt.bak is generated from the .emulationstation folder. Indicate that it is generated in the same folder as the exe, I suppose you mean the exe emulationstationportable.exe?
Attached my file is_padtokey.cfg: (I have tried with and without Dolphin processes)
<?xml version="1.0" encoding="UTF-8"?>
<padToKey>
<app name="*">
<input name="hotkeyenable start" key="(%{CLOSE})"/>
<input name="hotkeyenable rightshoulder" key="(%{TAB})"/>
</app>
<app name="dolphin">
<input name="hotkeyenable start" key="(%{CLOSE})"/>
<input name="hotkeyenable rightshoulder" key="(%{TAB})"/>
</app>
<app name="Dolphin">
<input name="hotkeyenable start" key="(%{CLOSE})"/>
<input name="hotkeyenable rightshoulder" key="(%{TAB})"/>
</app>
<app name="devenv">
<input name="hotkeyenable start" key=""/>
</app>
</padToKey>Regards,
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@lopapa emulationstationportable log is located in emulationstationportable.exe folder. With the last version, the file is always created. Is Dophin run as Admin ? Certainly the cause, see my previous posts on the subjet.
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@f-caruso
Hello,I just checked and if I run emulationstationportable.exe it doesn't generate any kind of log. The normal emulationstation log is generated es_log.txt and the es_log.txt.bak. What requirements does emulationstationportable.exe need to work apart from .NET 4.0? Maybe I'm missing something, but I can't see what it could be.
I have checked that the processes run at the same level. In all cases there is no elevation. To discard, I retested running emulationstationportable.exe with elevation with the same result (all processes elevated; emulationstationportable.exe, emulationstation.exe and dolphin.exe).
I am running on a Windows 10 LTSC, to discard I have also tested with a Windows 10 Professional v1903 with identical results (In both cases I have .NET 4 installed). Can the language of Windows influence? Can the location of the folder also influence? (To discard things). I used the 8bitdo SF30 Pro connected by USB, xinput and dinput for testing.
Greetings,
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@lopapa Did you really redownload/update the exe ? I tested it : the log file appears as soon as I run the exe.
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Yeah,
I use this executable: EmulationStationPortable.exe --> 24/10/2019 23:32. Size --> 799.232 bytes and CD31411C CRC
Regards,
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@f-caruso
Hi Fabrice,Judging from the screenshots, descriptions and videos online you have done a marvellous job of improving the ES experience on Windows! Thank you!! I am particularly happy that you get rid of the console window before and after game launch.
However - maybe it is just my incompetence, but - I cannot get your version running properly:
I have your just-updated continuous-build ES installed. If I run it it exits right after the start. So I copied es_settings.cfg (from my perfectly working jrassa version to the .emulationstation folder). If I run it now I have a working version, which, however looks pretty ugly. So I created a themes folder under .emulationstation and copied a few regular ES themes there (e.g. TronkyFran, Carbon, Simple). Now it gets better, however whichever theme I chose, the page of any emulator (where I can browse the games) is broken:
https://drive.google.com/open?id=1E0GbAhzTf_5Z5wmm0O4m0z2RcNKBL2HU
all text are stuffed at the top and written on one other, while screenshots, box graphics are not displayed.
The Game List View Style setting is Detailed. (The only other option is Basic - if I chose it, only the console name is displayed nothing else, so it is not good, either).
What do I miss?Thank you so much,
Joss
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@Joss I don't know I never saw something like that. I've tested all the themes you name and they are working fine with my latest build. Plus, ES starts fine without any es_settings.cfg file...
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@lopapa The exe you name is the good one... I don't know how to help you, in the code the log file is always created when the program runs.
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@f-caruso
Ok then. I will do another clean install to give it one last desperate try. What downloadable do you suggest to use?
Previously I used https://github.com/fabricecaruso/EmulationStation/releases/download/continuous-master/EmulationStation-Win32.zip
Is there a dedicated folder it should be installed to?
Thanks. -
@Joss Yes... And No. also, place your .emulationstation folder inside exe's directory, app is portable.
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Hello,
Thank you for all the attention you've given, I really, really appreciate it. Let's see if in the future I can find out what's going on.
For now, I will have to look for alternatives to close the active window.Greetings,
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I love the updates you've been making! With the changes made to folders, is it possible to add an option to show folders at the bottom of a list? And maybe an option to hide the new back entry when accessing a folder?
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@f-caruso
Hi Fabrice,The reinstall did not help, however I found the source of the issue with broken rendering: it is in the regional settings. While the original ES considers the number format, your updated version seems to ignore it (or maybe it's the other way around: uses the local number format when it should ignore it). In Hungary we use ',' as the decimal separator, and naturally this is the Windows default on my machine. Since themes operate with decimal numbers between [0..1) digits after the decimal points were ignored resulting in (0,0)-size images and (0,0) text positions.
When I temporarily I set the separator to '.', suddenly everything renders O.K. Can you please look into this minor glitch?Otherwise it works wonderfully! Thank you for all the effort you put into this vastly improved ES version!!!
Two minor problems I noticed- but I guess you are already aware of those:
- the ScreenScraper scraper gives HTTP ERROR 246 now, the GamesDB works as expected,
- when I move the highlight to the VRAM LIMIT slider by using the controller's cursor keys, the highlight keeps moving forward in the menu (I am using Logitech F310).
Thank you again!!!
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@Joss Thanks for the diagnostic. Strangely, I'm french & in french decimal use commas ',' too... I'll investigate it..
About screenscraper, they blacklisted my Fork. I contacted them & solved the problem yesterday but you need to update with the latest.
EDIT : I just changed a setting in locale management, can you take the last version & tell me if the comma problem is solved ?
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