Updated EmulationStation for Windows
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@ectoone That was the date that I setup the continuous release. The auto build process doesn't update the description, but the actual downloads should be for the latest version.
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Thank you for your work, it's really nice to have all these updates for EmulationStation.
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@jdrassa Heya, regarding the crash bug on the windows build. I was about to report it on GitHub, but the same day it got fixed and was removed from the issue tracker, so i kinda forgot...
And when i click on the "XX commits to a7e32119966bc81493a773f7c3e59db76df83ade since this release" link on the download page, there is no green tick on the blackscreen fix commit (which i guess was the right fix, because that's the one from that particular day).
But good to know that disabling the on-screen help fixes the issue as of now.Edit: I just updated to the latest version and the bug seems to be fixed and it feels overall faster now. So nevermind.
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Thanks for this, it helps me a lot! I have a question, is there any way to add add an intro (splashscreen) when starting ES for windows? I've been looking for this for a long time, thanks for the attention!
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@elcaverao There is not. RetroPie itself has a way to do this regardless of which frontend the user is using, so there are no current plans to implement this in EmulationStation.
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@jdrassa
Thanks for answering. -
Grid view PR for emulationstation is already approved, but not merged yet:
https://github.com/RetroPie/EmulationStation/pull/203Can't wait to have a windows build of this one, so we can start tinkering with it and doing cool stuff with themes.
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@hi-ban grid view isn't actually approved yet. That label appears simply because some requested changes were approved.
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Just build a windows one of the retropie version 2.6.3.
Source: https://github.com/RetroPie/EmulationStation(Download)
Have fun ... -
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@ruckage
sorry, I did not see that -
Is it possible to put musics in this version? Or in all Windows versions the musics do not work?
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@jdrassa
Would it be possible to add additional command line parameters into metadata of the gamelist.xml?For example an entry of my gamelist.xml:
<game> <path>./psx2game.iso</path> <name>psx2gamename</name> <image>./images/psx2game.png</image> </game>
Great would be an additional metadata like:
<game> <path>./psx2game.iso</path> <name>psx2gamename</name> <image>./images/psx2game.png</image> <additionalcommand>--cfg=CFGFile</additionalcommand> </game>
This is the corresponding entry in my es_systems.cfg:
<system>
<name>ps2</name>
<fullname>Playstation 2</fullname>
<path>~.emulationstation\roms\ps2</path>
<extension>.bin .cue .iso .mds .BIN .CUE .ISO .MDS</extension>
<command>%HOME%.emulationstation\systems\pcsx2\pcsx2.exe --fullscreen --nogui --fullboot "%ROM_RAW%"</command>
<platform>ps2</platform>
<theme>ps2</theme>
</system>Standard command is:
%HOME%.emulationstation\systems\pcsx2\pcsx2.exe --fullscreen --nogui --fullboot "%ROM_RAW%"
But some games need additional command line parameters like:
%HOME%.emulationstation\systems\pcsx2\pcsx2.exe --fullscreen --nogui --fullboot --cfg=CFGFile "%ROM_RAW%"I think this would be a useful extension for the future.
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I´ve downloaded jdrassa´s new "Continuous Build". Do I need the /plugin folder? What is he used for?
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@ango The plugins folder contains plugins used by VLC for rendering videos. I didn't really pay much attention to the actually contents when setting this up. Looking at it now, there are likely plugins in there that are not needed and could probably be removed, but without testing it out first, I can't say for certain.
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It seems that lauching .bat (example : genesis.bat %ROM%) doesn't work
It works manually from command line but from emulationstation it exit with return code 1 -
@micky72 said in Updated EmulationStation for Windows:
It seems that lauching .bat (example : genesis.bat %ROM%) doesn't work
It works manually from command line but from emulationstation it exit with return code 1Was a problem in my .bat file, forget this post :-)
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I haven't tried the Windows ES in a while but is it possible to hide the cmd window and desktop when lauching a game on retroarch?
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... That would interest me too. I have an Intel NUC with many emulators to use it on TV and the cmd wondows are disturbing.
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Hi, I have searched high and low for a solution to this. When you load up emulation station you should have 3 options - Launch portable, launch portable fullscreen and windowed. I realised the 'launch portable' option blacks everything out it the background because it closes explorer in the background when launching. Its not perfect, put as good as i can find. Hope this helps.
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