Any way to use hotkeys (or other 'combo' presses) as virtual buttons?
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Love my original NES Advantage controller and all, but like the NES joypad, but it has only 8 keys, not 12 or more like on more modern controllers.
Normally i do not need the shoulders or L/R triggers, but occasionally... (in gameAndWatch core, you need to turn ON/OFF the games via the L shoulder for example). OCASSIONALLY, i need to hit a key i don't have on my controller.
So for example, I have configured my hotkeys globally to do eg. Vol up down by way of hotkey (SELECT) + UP/DOWN on my joystick, but could I not ALSO simulate a Left Shoulder key by holding hotkey (SELECT) + A for example?
It seems plausible enough, but there are no hotkey actions defined for keypresses, just system level actions (volume up, reset, menu, save, load etc... would be nice to have access to trigger seldom needed 'buttons' as well).
Until then, is there a work around that would let me throw a 'L shoulder' key event without sacrificing my other buttons?
(another way to have asked this would have been: is there a way to press 2 keys to simulate a different key? e.g.. press A+B together = an X key?)
thank you in advance for any help.
Tom. -
is there a way to press 2 keys to simulate a different key? e.g.. press A+B together = an X key?
The only way to get the type of global functionality you're looking for is with external controller mapping software. I favor xboxdrv and have put together a guide here relating directly to RetroPie, but there are a few other solutions also, such as Linux Joystick Mapper.
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