New Comic Book Theme!
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With size I think you mean "filesize"...
I said to you before, for 720p no more than 256kb, and for 1080p no more than 512kb.
Very nice update. I'll modify your theme to show console logos instead system logos on top right for my personal use.
Unfortunately I can't help you with controllers, I'm still working in my theme and I still have a lot of work to do with it, and also with the media files.
Thanks for the update.
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@TMNTturtlguy Thanks.
I'll try to look into it in the coming days!
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@darkbreaker Not at all. I'd love to be able to sort that out - I doubt that ES is any more "integrated" in Recalbox than on RetroPie (meaning, I suspect it'd be updatable, even if we do it manually).
I'm happy to try and help, though I'd strongly recommend backing up your Recalbox card first, as I don't know how customized is their version of EmulationStation.
Still, their executable should be stored in
/usr/bin
, from what I seem to observe in the package.If you can access the file system, whether via SSH or via another computer - and once again, after backing it up! - I imagine you could easily replace that executable file with, for instance, the binary at
https://github.com/pjft/EmulationStation/releases/download/v0.2-ES-OMX-Apr17/emulationstation
You will likely need to give it executable permissions by running
chmod +x /usr/bin/emulationstation
It's risky, but it's worth a shot.
Let us know how it goes. If it breaks, as we don't know what changes the RecalBox team has done to EmulationStation, just restore your backup, and everything should be back to normal.
Best of luck!
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I have tested your last theme update, now the marquees/logos are displaying on top of the cool comic style system logos on top left box...
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@Nismo hmmmm....I just rechecked on my system and the code on github and I do not have this issue, and i cannot recreate this issue either? What systems is this happening on? The only thing i did was delete the "md_marquee" from the comic_boo.xml file and insert it into the Arcade, FBA, and Mame theme.xml. The marquee should no longer appear in any other system, for example NES or Atari. Here are screen shots of the code off of github:
FBA/MAME
NES (forgive me as this is my first theme and i was learning, for some reason in the arcade/mame i have my comic style logo as "Logo" but in the consoles I have it as "logo3" I should have probably cleaned it up, but in the end what really matters is that system.png is the comic style in every system and system 3.svg is the old logo)
As you can see, marquee and system 3.svg have the same locations specified and they are not the same locations as system.png which is the comic style logo in the left box.
If you could tell me what systems you get this error and maybe a screen shot that would help. Can you also post the information from the .xml you downloaded? That will help speed up the trouble shooting.
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Game logos are displaying on top left box over nice comic style system logos for all consoles.
If you delete the marquee/logos code, the logos still displaying in the default top left corner of the screen.
You can't delete the marquees code, you always have to place marquees, if you don't want to display them, place it outside the screen, but the marquees/logos are displayed always even if the xml code doesn't exist.
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@Nismo said in New Comic Book Theme!:
but the marquees/logos are displayed always even if the xml code doesn't exist.
...really? Is that working as intended, though? I'd imagine there'd be a cleaner way to handle this in EmulationStation, if the theme does not specify a specific element. I can't see the value in ES rendering an element that has not been specified by the theme, as it will always be located in the wrong place.
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@pjft
Really, and more theme elements do the same, like metadata, if I remember well if you don't want to show some metadata, for example, times played or rank, you need to place them out of the screen to "hide" them.I don't remember what elements you need to place out of screen to hide them, but there are a few of them, but for sure marquees/game logos it's one of them.
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@Nismo Sure. I wasn't as much asking "really" in terms of asking for confirmation, as in terms of being somewhat surprised that that is deliberately the case.
I believe that that should not be the case, but rather if an element is not specified, then it shouldn't be rendered at all.
But I haven't looked into the ES theme implementation, so I don't know if it's just so painfully tied together that it would be too hard to change.
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Hi,
The current rendering of the different theme elements is rather dumb at this point.
Simply put; all elements are rendered always, and if they are unwanted, they are moved off-screen.This is an old eye-sore, and I have been looking into fixing this, but that will be a while in coming.
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@Zigurana That's good enough for me. :)
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@Nismo Can you post a photo? I am not understanding what you mean by game logos? Do you have game logos listed as marquees in your gamelist?
I only have marquees for the arcade cabinet systems, so to try to recreate your issue i added marquees to my NES folder and added them to some of my NES games in my gameslist. I kept the theme as it is posted on github without the marquees in the video view. Everything on my end works as expected. No marquees showing up, no logos showing in the incorrect location, so i am unable to recreate what is happening to you. I absolutely believe you that there is an issue, i just can't seem to recreate it, and without being able to recreate it, i can't fix it!
I am also not clear on why a marquee must be included? I do not believe this to be true because if you look at a theme such as carbon, back before the video updates were added, marquee was not included in any of the views. I have an old copy of basic carbon saved and just checked to verify.
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@TMNTturtlguy From skimming through the code (which means I may likely be factually wrong), it may seem that Marquees are only rendered in the Video view of a theme.
I don't have marquees other than for arcade games, so I can't replicate it on my end if I try (unless I obviously use that gamelist in another system that supports .zip roms :) ).
But according to @Zigurana's confirmation - and, from my quick look at the code as well - it does seem that all elements for a specific view are always rendered, regardless of whether they are present in the theme. So, in the Video view, it seems that the fact that you remove a marquee does not in any way change things - you may have to explicitly place it outside of the 0-1 range, or make it size 0. Unsure what's the best practice, I'd defer to @Zigurana , @Nismo or any other person more knowledgeable about themes.
Sorry I can't detail further.
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Here you have a photo, to replicate it place 1 video and 1 logo for a console game:
Also the game box it's not centered...
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@Nismo Thank you! I was able to recreate the issue and i have come up with a fix. I have placed the marquee back in the main comic_book.xml with a size 0 0 and off the screen. I have kept the marquee in the individual system theme with the proper location. Now the theme.xml will override the comic_book.xml for arcade cabinet systems and there should not be conflicts with other home console systems.
Update Link v2.2
On another note, i do like your idea of having the game logo in the right hand box, unfortunately i don't have game logos for most of my games, and definitely not saved as marquee in my gamelist. I suspect a lot of users do not have this either. Great idea though, i do really think it will look nice.
The box art - this is a puzzeling issue for me. I noticed it on my game boy md_image scraped art. Here is what I have, most of my scraped art is a 3 or 4 image compilation from the universal xml scraper. I did this well before my knowledge of how to put together themes, and before video previews, so it looked really nice on the standard theme options. Now, i would like to show them like yours, but i have to re-scrape them for a lot of games/systems. The <maxSize> boundaries are set to the size of the gray box that the art goes into, so my 3 image art fits perfectly into the space, but my single image does display like yours. I am wondering if there is an alignment issue with the <maxSize> function. Does that function allow you to center the image in the maxSize or does it align it to the right? I have provided images of my issues as well. This did not happen with <size> They were always centered with <size> @pjft, since you are good at reading the code, would you mind looking into this to see if you can verify what might be happening? That would be great.
Lastly, i need to do some research on how to take screenshots from my pi! I know there is a way, just need to figure it out so i can stop these terrible phone pictures!
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@pjft Thanks, i was able to recreate the issue and fix it. I think that it should be easily removed from the video view at some point, but at least the work around is easy. I just had not clue it was an issue. Like you, i only have marquee for actual marquees from standup arcade cabinets, so it doesn't affect me. I do like how @Nismo game logo art would show up in that box though, that is a very nice touch to the theme! Unfortunately that would be a lot of work for most users to scrape game logos and update properly in their .xml files.
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It's easy to add logos for console games and to update your gamelist. Take a look at my oldroom theme thread, you can find there logos and how to update your gamelist.
I still need to upload lot of system media, for sure..
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@TMNTturtlguy I would probably expect @Nismo to have some insight into how to center the image there. Maybe there's an alignment parameter?
I am happy to take a look at the image code tomorrow when I'm not on my phone, but I don't think it should be the case. I believe even carbon or the simple theme use max size for the images and they are centered.
Could you share the code for that image in the thread? Maybe it's something others would be able to spot?
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