Announcing Pegasus Frontend
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@scmandias yeah the es2 theme has several moving parts, it might not be the easiest for learning. Hope I can write write more guides soon.
To put it simply, a PathView is a line with a fixed length on which a specified number of items is spread over evenly. If you want them to have varying distances, or the number of items varies often, this might not what you want. A bit outdated, but this guide has some animations showing how it works.
If the carousel style of looping is not strictly required (ie. when the last element is reached, it will scroll back to the first item), then an alternative could be a ListView. This simply puts the items right next to each other, optionally with a specified spacing. You can then play with the preferred highlight settings to position the selection.
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Weekly update! This week there have been several LaunchBox related fixes (thanks @ecleese for testing), and a few smaller updates:
- LaunchBox updates:
- Fixed handling of absolute paths when looking for games and emulators
- Fixed command line argument handling of emulators
- Fixed working directory handling when launching games
- Fixed missing assets for games with special haracters in their title
- Added video and music detection support
- Improved asset searching performance
- Fixed APT repository releases being outdated
- Started working on gamepad handling improvements (expect this to take a while)
- LaunchBox updates:
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How does launchbox support handle multi disc games? I had a quick try of the launchbox addition but was getting a lot of missing assets (probably related to one of your fixes above) but also my multi-disc games weren't being found as multi.
Launchbox support addition is no question great though. I'll probably stick with native support for now since I've put a lot of time into those collections, but I'm definitely keeping my eye on it since keeping an updated and curated collection with the current method is a bit tiring (I've been thinking about maybe building a standalone file handler but so limited time..).
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@PlayingKarrde ah wasn't aware there's multi disc support in LaunchBox, if you can provide example files (or the whole
Data
directory of LB), I'd be happy to look into it. Feel free to open issues on GitHub, also for any problems you might notice.I've been thinking about maybe building a standalone file handler
If everything ends up working correctly, I think support could be added to the metadata converter site too, eventually.
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@fluffypillow amazing work!!. I'll invite you a coffe
I'll try to add Steam games to my library, I have installed steam, but I haven't got any thumbnail and image:2019-08-14T11:55:51 [i] Steam: found data directory: `d:/steam/` 2019-08-14T11:55:51 [i] Steam: finished game searching in 4ms 2019-08-14T11:55:51 [i] Game list post-processing took 0ms 2019-08-14T11:55:51 [i] Metafiles: finished asset searching in 4ms 2019-08-14T11:55:51 [i] Games found in 1550ms 2019-08-14T11:55:51 [w] Steam: no internet connection - most game data may be missing
I'm connected to internet, (I try in two differents computer) Steam client is on, is it possible to put the media tumbnail and data manually?
Windows 10 x64 last alpha version of pegasus.Thanks a lot!
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Skyscraper 3.2.3 now released with Pegasus support builtin. Read the details here: https://retropie.org.uk/forum/topic/11826/versatile-c-game-scraper-skyscraper/1235
Have fun! :) And let me know if you have comments.
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Thanks @muldjord great work, I'll try it!
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@ConsolaViejuna are you on WiFi? There's a Windows-only bug where sometimes Pegasus thinks there's no internet connection in such cases. Will see if I can fix it. Alternatively, if you're using some firewall software, check if internet access is allowed for Pegasus there too.
@muldjord Nice work, will try it out!
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@fluffypillow thank you so much for your fast response. I'll try in anoter pc with rj-45 cable, an it's works!! I'll try to install into my Intel Atom Stick (Only Wifi), maybe check my firewall settings or transport the Json file:
{"433950":{"success":true,"data":{"type":"game","name":"Bit Blaster XL","steam_appid":433950,"required_age":0,"is_free":false,"controller_support":"full","dlc":[548700],"detailed_description":"<img src=\"https:\/\/steamcdn-a.akamaihd.net\/steam\/apps\/433950\/extras\/SteamGIFHeadersV2_devnote.jpg?t=1561414423\" >......
Another question. ¿Are there a theme that support filter favourites game using gamepad?
Best regards. -
@ConsolaViejuna Well it used to work with the default theme, but then got disabled after a larger set of changes in the theme interface. I should update it eventually. Meanwhile if I remember correctly the gameOS theme also has favorites filtering.
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excuse me sir i want to ask something about the psx configuration
ePSXe com.epsxe.ePSXe/com.dropbox.client2.android.AuthActivity
is it dropbox app activity after slash (/) not epsxe one ?
if it's dropbox app please i want to know the correct command for epsxe . what i have been trying iscollection: PSX
extension: zip
launch: am start --user 0
-a android.intent.action.VIEW
-n com.epsxe.ePSXe/com.dropbox.client2.android.AuthActivity
-d "file://{file.path}"changing file extension but still it doesn't work
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@clamcho ah that might be incorrect, yes. Checking again, unfortunately it seems ePSXe doesn't support launching with external files (
android.intent.action.VIEW
). Just in case, could you trycom.epsxe.ePSXe/.ePSXe
orcom.epsxe.ePSXe/.ePSXeTvLauncher
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Weekly update! Had to do some unexpected errands this week, so there's only a small set of LaunchBox related updates:
- LaunchBox: Added multiple files per game ("additional apps") support
- LaunchBox: Improved video file detection
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@fluffypillow i am trying what you say it works but just open the emulator not start the game .
And i want to ask something , how can i start the pegasus after boot on android ? likes launcher . i have been searching and i just found auto boot on rasph berry if my eyes not wrong . i want to use it on my android tv box . thanks for your answer.
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@clamcho yeah then it seem ePSXe doesn't support opening external files :( As an alternative you could try a different emulator, eg. RetroArch, which does support launching with files.
how can i start the pegasus after boot on android ?
While it is technically possible, it's not enabled yet because I fear it's too easy to accidentally set it as the default launcher (especially on phones). It was asked by others as well, so I think I'll add some documentation first about how to reset it to the default, then add support for it.
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@fluffypillow as for now iam using retroarch for psx , as for each other platform iam using different kind emulator that more lightly than retroarch .
maybe they want it to be the default launcher on their android tv box machine than android phone likes me, in android tv box a bit little complicated to open app because you must use remote to navigate . i hope you can give the documentation how to make default app after boot likes a launcher without using third app because i find it delay if using third app . thanks for your support .
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@fluffypillow I managed to get pegasus running on my pi4 using retropie's fkms_rpi4 branch and raspbian lite. Games loads to a black screen. ES works. I'm not a developer so I wouldn't know what to tell you to fix. I had to remove "!kms" from the script to get it to show up in retropie-setup.
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@Darksavior yeah I see that branch is quite active, I might need to do some updates as well. Pegasus seemed to work fine for me last week on Raspbian Lite (without RetroPie), but someone reported report of launching issues. Do you see something similar? Or you mean when you select a game, Pegasus closes but doesn't launch the game?
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@fluffypillow
I am using a fully updated raspbian lite. No, it's nothing like what you linked. Pegasus boots fine. Launching a game loads to a black screen. It stays that way forever.
I forgot I could check the runcommand log. Here we go:Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg "/home/pi/RetroPie/roms/snes/7th Saga, The (USA).zip" --appendconfig /dev/shm/retroarch.cfg failed to export dumb buffer: Permission denied Failed to create scanout resource failed to export dumb buffer: Permission denied Failed to create scanout resource /opt/retropie/supplementary/runcommand/runcommand.sh: line 1012: 748 Segmentation fault /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg "/home/pi/RetroPie/roms/snes/7th Saga, The (USA).zip" --appendconfig /dev/shm/retroarch.cfg
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@Darksavior hmm it seems as if RetroArch crashed, maybe it couldn't access the framebuffer for some reason? If you have some other emulators around, could you try whether the same happens for them too?
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