Announcing Pegasus Frontend
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@fluffypillow Thanks, looking forward to it!
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@fluffypillow The 5.4 kernel was officially released. Enabling the kms driver with
dtoverlay=vc4-kms-v3d
gives me a black screen with Pegasus. ES is fine. I've tried it on my 4k tv and 1440p monitor with the same results. I don't know how to manually change Pegasus's resolution to rule out a resolution problem. -
@Darksavior Thanks for the note, I'll see if I can try out the kernel on my Pi. (I hope they don't plan to change in every release how TVs are detected though.)
In theory you can override the resolution detection using a JSON config file (which if I remember correctly we've tried with an earlier kernel update), or by setting the env vars
QT_QPA_EGLFS_WIDTH
andQT_QPA_EGLFS_HEIGHT
(in pixels). Perhaps this page might help as well: https://doc.qt.io/qt-5/embedded-linux.html#eglfs -
Has anyone else got a "ZLIB_1.2.9' not found" after the update? I am on an older pi3b
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@tekn0 Yes, the latest Pi releases are for Debian Buster (ie. RetroPie 4.6). You can also use the older, stable release from the website, which should still work with previous Debians.
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@fluffypillow Thank you. I will try those. :)
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Beautiful frontend. Building up a new low end gaming rig & wondered whether Pegasus supports platform categories in the main menu opposed to having all systems.
eg.
[MainMenu]
Arcade (containing Capcom I, Capcom II etc)
Consoles (containing Snes, Mega Drive etc)
Computers (containing Amiga, MSDos II etc)
Handhelds (containing Game Boy, Game Gear etc)Have only seen this in AttractMode & Launchbox.
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Hi guys, I've added metadata preservation to Skyscraper's Pegasus frontend module. Read more about it here: https://retropie.org.uk/forum/topic/11826/versatile-c-game-scraper-skyscraper/1498
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Thanks for this Frontend. I really like it. I just started to setup. The main theme is okay, but I added my PS2 roms and I see it's not included in the main theme.
I see there are about four other themes for Pegasus. Are there other themes for Pegasus? Are these easy to edit for someone who never code?
Also is this project still ongoing, as I don't see any updates for a while on github?
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@why Hi, you mean collections that contain other collections? That's not yet supported out of the box, but it would be possible to make a theme like that.
@muldjord Nice!
I added my PS2 roms and I see it's not included in the main theme.
Yes, there's no PS2 logo yet in the default theme, but I'd like to add one in the near future.
I see there are about four other themes for Pegasus. Are there other themes for Pegasus? Are these easy to edit for someone who never code?
Indeed a common site to browse them would be nice eventually. There aren't that many themes yet, but other than the ones I made, gameOS and gpiOS seem to be popular choices., and there's also an EmulationStation theme converter in the works. Unlike ES however, you can write (JavaScript) code to do some logic; see and example repo here.
Also is this project still ongoing, as I don't see any updates for a while on github?
Yup! Sometimes real life slows things down, but development is still going on.
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The default launch command should be okay right? It's not working.
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@ScarAce1989 You might want to put the path of
pcsx2.exe
in quotes too. -
"Weekly" update!
Development slowed down a bit due to real life and lack of time, so I'm trying to catch up now. There have been some smaller command line improvements:
- Added support for disabling the Settings menu in the main menu with
--disable-menu-settings
. Might be useful for Kiosk setups, and--kiosk
also turn this option on too. - Added support for disabling gamepad layout autodetection with
--disable-gamepad-autoconfig
. This is mainly for troubleshooting issues with custom controller hardware and such, especially on Raspberries. If you're having gamepad input detection issues, try running Pegasus with this flag and set up the layout manually.
I've been also experimenting with updating to Qt 5.15 to fix an issue on certain Linux distros, but there have been some incompatible changes on their side so this might take some time.
- Added support for disabling the Settings menu in the main menu with
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Weekly update!
I'm still experimenting with Qt 5.15 (an update that might fix various long-time issues), and looks like next week there might be a release ready for testing. Other than that, another old issue was the lack of logos in the main theme, so I added a few more:
- Added logos for Nintendo DS, 3DS, GameCube, Switch, Wii, Wii U, PlayStation 2, 3, Xbox, Xbox 360, DOS, Windows 3.1, Windows and Linux to the main theme. They are used when a collection's short name is set to
nds
,3ds
,ngc
,switch
,wii
,wiiu
,ps2
,ps3
,xbox
,x360
,dos
,win31
,windows
andlinux
, respectively - Fixed some incorrect logo colors in the main theme
- Added logos for Nintendo DS, 3DS, GameCube, Switch, Wii, Wii U, PlayStation 2, 3, Xbox, Xbox 360, DOS, Windows 3.1, Windows and Linux to the main theme. They are used when a collection's short name is set to
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@fluffypillow Btw, retropie has preliminary 64bit support now, if you want to update pegasus for that.
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Nice! I wonder how it affects performance in general.
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Weekly update!
- Fixed a crash when loading Lutris games
- Fixed networking errors with Steam and GOG videos
- Fixed a very rare possibility of game play times not saving accurate information
- Improved the program icon on Windows to support large icon size views
- Updated to Qt 5.15 on all platforms except macOS, which should fix the networking errors on Windows with WiFi connections, and bring general staility and performance improvements. It also may (or may not) fix the TV-related issues on the Pi 4, but I couldn't confirm that yet. Feedback is welcome!
System requirements changes
Due to the Qt update, the minimal required Android release is now 5.0 (Lollipop, released in 2015).
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In case this helps anyone else, I had a problem with a RPi4 on a 4K TV when trying out Pegasus.
My Pi was already setup to force a 1080p screen mode in the
/boot/config.txt
by setting -hdmi_group=1 hdmi_mode=16
But when I launched Pegasus, it was rendering as if it was a 4K resolution while still outputting as a 1080p screen, so I only saw the top left quarter of the Pegasus screen output on the TV.
I tried using setting
QT_QPA_EGLFS_WIDTH
andQT_QPA_EGLFS_HEIGHT
as mentioned above, but no joy still.I was able to fix it though by adding the config option -
hdmi_ignore_edid=0xa5000080
Then Pegasus uses the right 1080p resolution so all looks good.
PS - Really liking Pegasus with the gameOS theme!
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Interesting! Does
hdmi_ignore_edid=0xa5000080
fix your 4K issues too, @Darksavior? -
@fluffypillow It's a dirty fix. I've discussed it with you before. Since Pegasus ignores all resolutions set in config.txt, hdmi ignore is the only way for Pegasus to use 1080p60. If I don't use the hdmi ignore setting, Pegasus defaults to the maximum res a monitor/tv can use. In my case, 4k30. I'm not sure if Pegasus is fast enough for 4k60 but I bet it ignores that setting in config.txt too.
I never did figure out how to set a resolution from within Pegasus. This also doesn't fix the black screen with the new kms driver.
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