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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • GrilaG
      Grila @Grila
      last edited by

      @grila said in Announcing Pegasus Frontend:

      Hi @fluffypillow . I recently received my Retroid Pocket 2 and am in the process of setting up with Pegasus. The RP2 comes with 2 versions of RetroArch, a up to date version and an older 1.5.0 version that is specifically for playing GBA.

      My problem is that I can launch the up to date version thru Pegasus, but when I try to launch a GBA game with the 1.5.0 version of RetroArch it just exits immediately and returns me to Pegasus. (The 1.5.0 version works correctly if I load roms directly in RetroArch)

      Here's my GBA metadata file and my lastrun.log

      My guess is it has something to do with the launch parameters, but I've rooted the RP2 and double checked all the directories and they are correct.

      If you have any suggestions it would be appreciated. Thanks!

      I've found the solution for this for anyone in the future that needs it:

      collection: Nintendo GameBoy Advance
      shortname: gba
      extensions: gba, zip
      
      #For the Retroid Pocket 2 special version of RetroArch for GBA
      
      launch: am start --user 0
        -n com.gpsp/com.retroarch.browser.retroactivity.RetroActivityFuture
        -e ROM {file.path}
        -e LIBRETRO /data/user/0/com.gpsp/cores/gpsp_libretro_android.so
        -e CONFIGFILE /storage/emulated/0/Android/data/com.gpsp/files/retroarch.cfg
        --activity-clear-top
      1 Reply Last reply Reply Quote 0
      • T
        tronkyfran
        last edited by

        I've got a beginners question.
        Im surfing the pegasus wave on my new Chromecast right now, but I lost track on how to scrape and generate metadata files for a bunch of roms(roughly 3 systems and 100 roms per system). I know how to do it the "hard" way(via documentation) but dont want to get into it and realize one week later that there is an easier way. Im looking for something too easy?

        Thanks in advance!!!

        fluffypillowF 1 Reply Last reply Reply Quote 0
        • fluffypillowF
          fluffypillow @tronkyfran
          last edited by

          @tronkyfran Skyscraper has built-in Pegasus support, and the Generic Emulator output of Skraper can also be loaded (though that doesn't have the emulator launch informations).

          1 Reply Last reply Reply Quote 0
          • fluffypillowF
            fluffypillow
            last edited by

            Also a minor weekly update!

            • Fixed storage access issues on Android 10
            • Fixed games not present in metadata file collections
            • Added Arabic translation (thanks phwright!)
            • Updated the list of automatically recognized gamepads
            • Linux: Fixed out of date APT repository packages
            • Themes: Updated the Famicom Beach theme with authentic animated fire (thanks SecularSteve!)
            1 Reply Last reply Reply Quote 0
            • FlyingTomahawkF
              FlyingTomahawk
              last edited by FlyingTomahawk

              I'm a bit at a loss here and require some help regarding ScummVM and game images and metadata.
              I have setup Pegasus with Retroarch and a few standalone emulators on my old Win10 Laptop.
              laptop specs are i5-2410M, 8GB RAM, Intel HD3000 on board graphics

              I was able to setup NES, SNES, MegaDrive and so on with ease using Retroarch and Skraper.
              Now I am trying for hours to get the images to show for my ScummVM games. Screenscraper is currently down so I thought I'll add the data for those 3-4 games myself inside the metadata.pegasus.txt file.
              But for some reason that I can't seem to find or see it won't load any images nor any game info like description.
              Usually Pegasus recognizes the folder structure by itself and loads the correct images and metadata. But right now I get this

              alt text

              The games run just fine using ScummVM as standalone, not as core from Retroarch. ScummVM starts and loads the game which I choose using the following launch command inside the metadata file

              collection: ScummVM
              extension: residualvm(residualvm), scummvm(scummvm), svm, zip
              launch: C:\Users\***\Desktop\Pegasus\Emulators\scummvm\scummvm.exe -c C:\Users\***\AppData\Roaming\ScummVM\scummvm.ini {file.basename}
              

              Even if I remove anything else but the launch command code games will run. which is strange because I'm using the variable {file.basename} which would mean it takes the name without extension from file: monkey2.svm, right? Even if i remove monkey2.svm the game will launch and run just fine. So not sure where {file.basename} takes the name from. But removing {file.basename} will only launch ScummVM menu without any game loaded.

              Anything else I add into that metadata file has no visual effect on the pegasus frontend. Even if I use the assets paths directly it won't show anything.

              My file structure is like this (example with monkey island 2)

              Pegases/Roms/scummvm/Monkey Island 2/monkey2.svm
              Pegases/Roms/scummvm/Monkey Island 2/MONKEY2.000
              Pegases/Roms/scummvm/Monkey Island 2/MONKEY2.001
              Pegases/Roms/scummvm/Monkey Island 2/MT32_CONTROL.ROM
              Pegases/Roms/scummvm/Monkey Island 2/MT32_PCM.ROM
              Pegasus/Roms/scummvm/metadata.pegasus.txt
              Pegasus/Roms/scummvm/media/box2dfront/monkey2.png
              Pegasus/Roms/scummvm/media/screenshots/monkey2.jpg
              Pegasus/Roms/scummvm/media/videos/monkey2.mp4
              Pegasus/Roms/scummvm/media/wheels/monkey2.png

              Any metadata info I add to the metadata.pegasus file doesn't seem to have any effect except for the launch code.
              Adding metadata like this won't show at all in the front-end

              game: Monkey Island 2: LeChuck's Revenge
              file: monkey2.svm
              developer: LucasArts
              publisher: LucasArts
              genre: Adventure
              description:
                Guybrush Threepwood, the mighty pirate who can hold his breath for ten minutes, could have lived quietly and happily with his sweetheart Elaine, the governor of Melee Island. But the restless pirate spirit won't let Guybrush in peace. Things don't go very well with Elaine, and Guybrush (now with a beard) embarks on a new adventure: searching for the legendary treasure of Big Whoop. However, the evil ghost pirate LeChuck hasn't left the stage yet. His subordinates are trying to bring him back from the dead one more time. Will Guybrush be able to defeat his archenemy again?
              release: 1992-01-01
              players: 1
              

              Is there something I missed regarding paths or setup for ScummVM? Any help is appreciated. Thanks

              1 Reply Last reply Reply Quote 0
              • FlyingTomahawkF
                FlyingTomahawk
                last edited by FlyingTomahawk

                Sometimes a short break can do wonders.
                With a fresh mindset I tackled this once more and I found the mistake. And what a small mistake it was, I could kick myself so hard now. To setup ScummVM for Pegasus I took the retropie ScummVM docs as reference and there it says the following...

                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/Day of the Tentacle.svm
                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/MONSTER.SOU
                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/TENTACLE.000
                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/TENTACLE.001
                

                Having the svm file within the same folder as the game files was the problem for me. I had to move the svm file outside the game folder. Taking that example from above the correct solution for my case is this folder structure

                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm
                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/MONSTER.SOU
                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/TENTACLE.000
                /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/TENTACLE.001
                

                Now finally all images, screenshots and metadata is showing up correctly and the games still launch fine as they should. Meaning it recognizes the metadata.pegasus file. Thanks and sorry for the fuss.

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                • ExarKunIvE
                  ExarKunIv
                  last edited by ExarKunIv

                  @fluffypillow love your work on this.

                  UPDATE nevermind i got it going now.

                  i have been looking, i do see awhile back that you took care of the logfile that runs when you start game, but mine is still doing it.

                  is there something i need to add somewhere. i have looked all over and i cant find anything

                  RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                  RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                  Maintainer of RetroPie-Extra .

                  1 Reply Last reply Reply Quote 0
                  • fluffypillowF
                    fluffypillow
                    last edited by

                    March update, alpha14-133

                    It's been a while! Lately I've been a bit busy with work, so there were a lots of small, irregular updates -- with time however these started piling up, so this might be a good time for a changelog:

                    • Added support for accessing the battery information of the device: https://pegasus-frontend.org/docs/themes/api/#device
                      • Note that this heavily depends on what the device support and reports -- some values may be simply not present on all platforms
                    • Themes can now access all extra fields defined in metadata files
                      • Theme devs: Games and collections now have an extra field, a regular JS object with the values under their their properties as a list of text
                    • Added support for title screen assets
                      • They can be added to games like the rest of the assets, with the name titlescreen
                      • They are also imported automatically from Skraper and LaunchBox sources
                    • Improved handling of symlinks and Windows shortcuts (.lnk files)
                    • Steam: Added support for importing Steam game info from LaunchBox
                    • LaunchBox: Added support for platform sort names
                    • LaunchBox: Fixed support of certain asset file names
                    • LaunchBox: Added support for more asset types
                    • macOS: Fixed disappearing system menu bar in windowed mode
                    • Fixed a possible crash caused by games with no files
                    • Fixed nonexisting games still appearing in certain cases
                    • Fixed favorites and play times not appearing correctly in certain cases
                    • The default theme now tries to show the collection's default assets in case of missing game images
                    • Minor optimizations
                    • Documentation updates, especially the Getting started page
                    DarksaviorD 1 Reply Last reply Reply Quote 0
                    • DarksaviorD
                      Darksavior @fluffypillow
                      last edited by

                      @fluffypillow Do you happen to know the ideal way to get pegasus working on a mac mini m1 (arm64)? Maybe the emulationstation content might be readable if I can alter the folder pegasus is looking for, but then there's the actual games to load from retroarch which requires retropie to do it.

                      fluffypillowF 1 Reply Last reply Reply Quote 0
                      • fluffypillowF
                        fluffypillow @Darksavior
                        last edited by

                        @darksavior I'm afraid I'm not familiar with the Mac, sorry :( If it helps, ES system files are expected to be at $HOME/.emulationstation or /etc/emulationstation/, though if I remember correctly, Mac support for ES was implemented in just one of the forks.

                        DarksaviorD 1 Reply Last reply Reply Quote 1
                        • DarksaviorD
                          Darksavior @fluffypillow
                          last edited by

                          @fluffypillow No worries, just thought you might know a way. I'll use the standalone retroarch for now.

                          1 Reply Last reply Reply Quote 0
                          • jacklongfordJ
                            jacklongford
                            last edited by jacklongford

                            @fluffypillow

                            I'm new to Pegasus and have been looking at videos of it on YouTube. It looks fantastic and great work so far :)

                            At the moment, it seems too difficult for me to set up. I know other front ends allow you to just simply select your roms folder (without having to create a metadata.pegasus.txt) and then there's options to use an in-app scraper to download artwork.

                            Will these options eventually be available in Pegasus? And if so, is there a road map of features you want to incorporate?

                            Thanks!

                            H fluffypillowF 2 Replies Last reply Reply Quote 0
                            • H
                              h2805270 @jacklongford
                              last edited by

                              @jacklongford
                              Are you using Windows, or Linux?

                              jacklongfordJ 1 Reply Last reply Reply Quote 0
                              • jacklongfordJ
                                jacklongford @h2805270
                                last edited by

                                @h2805270 Android (Nvidia Shield)

                                H 1 Reply Last reply Reply Quote 0
                                • H
                                  h2805270 @jacklongford
                                  last edited by

                                  @jacklongford
                                  That's a tricky one.
                                  I've got no experience with TV Boxes. Ask someone on the Discord if you haven't yet:
                                  https://discord.com/invite/KTtzP6y

                                  1 Reply Last reply Reply Quote 0
                                  • fluffypillowF
                                    fluffypillow @jacklongford
                                    last edited by

                                    @jacklongford Hi! Well, Pegasus tries to be just the frontend. It doesn't have a built-in scraper, but tries to be compatible with the output of others; you can try using Skyscraper, Skraper.net, LaunchBox as well as all the EmulationStation supporting scrapers. In the case of Android though, I do know the selection is a bit lacking, so eventually there might be a cross platform way for scraping, but there's no fixed roadmap for that at the moment.

                                    For Android in particular, the guides written for the Retroid Pocket 2 might come handy, eg. https://basvroegop.nl/pegasus, as that also runs a version of Android.

                                    jacklongfordJ 1 Reply Last reply Reply Quote 0
                                    • jacklongfordJ
                                      jacklongford @fluffypillow
                                      last edited by

                                      @fluffypillow Thanks for your reply, I think I will have to stay with my current frontend since it's got scraping built in.

                                      1 Reply Last reply Reply Quote 0
                                      • S
                                        Stef17
                                        last edited by

                                        After the installation, you can either call pegasus-fe manually, or edit /opt/retropie/configs/all/autostart.sh to launch Pegasus on boot (instead of eg. ES2).

                                        I installed it through Raspberry Pi 4 from experimental packages, then Pegasus FE. But it says could not install it. It is not available?

                                        Yes, Retropie is updated etc, wifi is on.

                                        Any solution?

                                        1 Reply Last reply Reply Quote 0
                                        • mituM
                                          mitu Global Moderator
                                          last edited by

                                          @stef17 said in Announcing Pegasus Frontend:

                                          I installed it through Raspberry Pi 4 from experimental packages, then Pegasus FE. But it says could not install it. It is not available?

                                          Installation from the setup script should work - what version of RetroPie are you using ?

                                          S 1 Reply Last reply Reply Quote 0
                                          • S
                                            Stef17 @mitu
                                            last edited by

                                            @mitu said in Announcing Pegasus Frontend:

                                            @stef17 said in Announcing Pegasus Frontend:

                                            I installed it through Raspberry Pi 4 from experimental packages, then Pegasus FE. But it says could not install it. It is not available?

                                            Installation from the setup script should work - what version of RetroPie are you using ?

                                            version 4.7
                                            System: rpi4 (armv71)
                                            running on Rasbian GMU/Linux 10 (buster)

                                            mituM 1 Reply Last reply Reply Quote 0
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