RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
    1.7k Posts 145 Posters 5.4m Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • fluffypillowF
      fluffypillow
      last edited by

      Also in before the thread turns into a flame war, as someone who also worked on ES2 (for a very short time), I do respect the work of you guys. There haven't been much progress on it for years before, so it's nice to see it getting some activity and even new features.

      J 1 Reply Last reply Reply Quote 2
      • fluffypillowF
        fluffypillow
        last edited by

        Ps. the issue/feature tracker is here: https://github.com/mmatyas/pegasus-frontend/issues, feel free to report issues here or there.

        1 Reply Last reply Reply Quote 0
        • J
          jdrassa @fluffypillow
          last edited by

          @fluffypillow as someone who has been contributing to ES2 lately, personally I am very excited for Pegasus. I plan to try it out soon and whenever you are ready for some contributions, I will be happy to help.

          Get latest build of EmulationStation for Windows here

          1 Reply Last reply Reply Quote 0
          • DarksaviorD
            Darksavior @fluffypillow
            last edited by Darksavior

            @fluffypillow I can't run it. Maybe I'm doing something wrong. It can't find libinput.so.10. How do I install that? I installed the gstreamer packages.
            It's a fresh install of retropie 4.2. I can't update it because it breaks my pad's driver.

            1 Reply Last reply Reply Quote 0
            • fluffypillowF
              fluffypillow
              last edited by

              @Darksavior ah, you'll also need to install libinput10. Sorry about that, I'll update the post above. There should be no other required libs, I've just tried it on a fresh RetroPie 4.2 image too.

              DarksaviorD 1 Reply Last reply Reply Quote 0
              • DarksaviorD
                Darksavior @fluffypillow
                last edited by

                @fluffypillow No worries. I know there's a ton that needs to be written, but where is pegasus looking for the game pictures? I load my games from usb, and pegasus sees the games, but no pictures. Games are in /media/usb0/, and pictures in /media/usb0/system folder/images/ and ES uses them.

                Also, my snes pad is seen as analog, and I can't bind buttons. Is it possible in this build?

                S 1 Reply Last reply Reply Quote 0
                • S
                  sselph @Darksavior
                  last edited by

                  @Darksavior It looks in ~/.emulationstation/downloaded_images/system and uses the suffix of the image to determine its type https://github.com/mmatyas/pegasus-frontend/blob/master/src/backend/Assets.cpp#L21

                  Auto-scraper: https://github.com/sselph/scraper
                  Donate to Extra-Life 2018 and help save lives: https://goo.gl/diu5oU

                  DarksaviorD 1 Reply Last reply Reply Quote 1
                  • DarksaviorD
                    Darksavior @sselph
                    last edited by Darksavior

                    @sselph Ah ok, is your scraper going to be updated to support pegasus's naming scheme?

                    S 1 Reply Last reply Reply Quote 0
                    • S
                      sselph @Darksavior
                      last edited by

                      @Darksavior looking at the code it doesn't look like the default -image suffix that my code and ES uses works. If you remove the suffix it may work.

                      FYI I haven't actually used the code just inspecting the code to figure out how I could integrate with it.

                      Auto-scraper: https://github.com/sselph/scraper
                      Donate to Extra-Life 2018 and help save lives: https://goo.gl/diu5oU

                      DarksaviorD 1 Reply Last reply Reply Quote 0
                      • DarksaviorD
                        Darksavior @sselph
                        last edited by Darksavior

                        @sselph Thanks again. I'll have to wait when you decide to change your scraper's naming scheme to be compatible. Lots of renaming if I do it manually, heh. -boxFront is for the cart, -screenshot for the left half of the screen(I used the cart pic again). -video works without renaming, yay.

                        Update: duh, I forgot my old dos renaming skills. That was easy...

                        1 Reply Last reply Reply Quote 0
                        • fluffypillowF
                          fluffypillow
                          last edited by

                          @Darksavior @sselph yes Pegasus looks for files with certain suffixes for the different asset types, see https://retropie.org.uk/forum/topic/9598/announcing-pegasus-frontend/52. At the moment the ones @sselph linked are supported, but suggestions are welcome. I can add -image too, but as most of the assets are also images, it didn't feel too informative to me :)

                          There are tools for batch renaming files, for example you can run rename 's/-image.jpg/.jpg/' * in the image directory.

                          DarksaviorD 1 Reply Last reply Reply Quote 0
                          • DarksaviorD
                            Darksavior @fluffypillow
                            last edited by Darksavior

                            @fluffypillow Yeah, I'm renaming my images in windows since I also scrape on that.

                            Crashes and freezes galore:) Looks amazing, though. A small taste of what it'll be. I know this is an alpha so I'll try not to post at github about these issues so early in dev.

                            Scrolling with videos causes the freezes. Some videos are distorted.
                            The systems without videos seems to be fine. I'm using sselph's scraper in windows with handbrakecli.exe to auto downsize them for the pi. I won't use videos for now.

                            Loading a game is another adventure. It'll randomly boot me back to pegasus after 15+ seconds. Then, if I go load the game again, it takes me back to where I was in the game. Crashes with exit code 15.

                            I also need to use my kb since pegasus sees my snes pad's dpad as analog. The dpad won't respond. I'm sure once the ability to change controls is implemented, this will no longer be a problem.

                            I added some systems myself, but not sure how to do add the logos for those. The retropie system page has no icons.

                            1 Reply Last reply Reply Quote 0
                            • DarksaviorD
                              Darksavior
                              last edited by Darksavior

                              @sselph Sorry to bother, but is your scraper working to get logo art from screenscraper.fr? Maybe I'm doing it wrong. I can only get the logos from gdb, but they're not transparent like ss's. SS does have three different kinds of logos, so maybe I thought I'd need to type some more strings.

                              In windows, I tried scraper.exe -console_src ss -console_img l

                              1 Reply Last reply Reply Quote 0
                              • fluffypillowF
                                fluffypillow
                                last edited by

                                New sunday, new changelog; here's what happened on week 13:

                                • Fixed the game launching bug
                                • Some mouse navigation fixes
                                • Implemented scrolling details text: https://my.mixtape.moe/iwggya.webm
                                • Added initial multilanguage support:
                                  • Added Hungarian translation as an example of a fairly usual European language
                                  • Added Rovás (traditional Hungarian) as an example for a right-to-left, non-latin-alphabet-using translation
                                  • Multilanguage support is still work in progress; I'm working on the settings menu where you'll be able to change the language (it will default to the OS one)

                                screenshot

                                lilbudL DarksaviorD AndersHPA 3 Replies Last reply Reply Quote 3
                                • lilbudL
                                  lilbud @fluffypillow
                                  last edited by

                                  @fluffypillow said

                                  https://my.mixtape.moe/iwggya.webm

                                  Nice try, but I'm not listening to your mixtape :)

                                  Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                  Backlog: http://backloggery.com/lilbud

                                  1 Reply Last reply Reply Quote 2
                                  • DarksaviorD
                                    Darksavior @fluffypillow
                                    last edited by Darksavior

                                    @fluffypillow I must've spent the whole weekend trying to build this and still nowhere close. I've also never compiled in my life so it's quite the learning experience. Trying with Ubuntu, I'm following the pi cross compile tutorial you linked in your wiki with your configure settings. Qt creator doesn't seem to see qml, multimedia, quick, svg. It also says my qmake is "non-installed -prefix build - for internal development only"
                                    I'm using these 5.9 gits from http://code.qt.io/cgit/qt
                                    Installed qt5, qtdeclarative, qtgamepad, qtmultimedia, qtbase, qtsvg, few more I can't remember.

                                    If I use the main package from https://launchpad.net/~beineri/+archive/ubuntu/opt-qt59-xenial then qtcreator wont complain but it won't create a working build. Pi refuses to run it.
                                    I'll keep trying.

                                    1 Reply Last reply Reply Quote 0
                                    • fluffypillowF
                                      fluffypillow
                                      last edited by

                                      @Darksavior yeah Qt can be quite complex, and not necessarily the best first time experience :) I've never seen that error before, but you could try using this Qt build I've made. I'll also set up an automated nightly build system tomorrow, so you won't have to rebuild every time there's a change.

                                      (Also the PPA you linked provides desktop Qt, which is why it will not run on the Pi.)

                                      1 Reply Last reply Reply Quote 1
                                      • fluffypillowF
                                        fluffypillow
                                        last edited by

                                        Ok, the very latest builds are now available here, and are updated on every new commit of the master branch.

                                        1 Reply Last reply Reply Quote 2
                                        • AndersHPA
                                          AndersHP
                                          last edited by

                                          Could it be possible for Pegasus to have an overlay-option for some games, or will overlays work the way it does today?

                                          In non-coder terms, what's the current status of this project?

                                          My "Bubble Bobble" Themed Bartop Arcade
                                          My Gameboy

                                          1 Reply Last reply Reply Quote 0
                                          • AndersHPA
                                            AndersHP @fluffypillow
                                            last edited by

                                            @fluffypillow let me know if you'd like translations to danish - I'd love to contribute in some way, but I guess other languages is pretty low-priority.

                                            My "Bubble Bobble" Themed Bartop Arcade
                                            My Gameboy

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.