RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Would you like to play Nokia (J2ME) games on Retropie?

    Scheduled Pinned Locked Moved Ideas and Development
    sdlemulatorawesome
    304 Posts 22 Posters 146.0k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • recompileR
      recompile @Hex
      last edited by

      @hex said in Would you like to play Nokia (J2ME) games on Retropie?:

      Gamepad support
      Joystick support (optional; Long term)

      These are the same thing to me. (I use the terms joystick and gamepad interchangeably) As you're differentiating between them, when I say "joystick" I'm thinking of a gamepad.

      I'd like to also add m3g support. That'll be a while.

      1 Reply Last reply Reply Quote 0
      • HexH
        Hex
        last edited by Hex

        Yea for me Game pad is SNES controller (Dpad ABXY LR). Joystick are the two analog sticks on Xbox controller

        what is m3g?

        Sent from 20,000 leagues under the sea.

        Powersaver Emulation station : https://github.com/hex007/EmulationStation
        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

        recompileR 1 Reply Last reply Reply Quote 0
        • recompileR
          recompile @Hex
          last edited by

          @hex m3g is the Mobile 3D Graphics API from JSR 184. Some later games used this, like The Sims 3 and X-Men Origins: Wolverine.

          1 Reply Last reply Reply Quote 0
          • A
            Allanbuzzy
            last edited by

            Would the N-Gage use the same architecture as J2ME? I saw a video that showed a N-Gage game playing on a Nokia N70 using emulation.

            "What do you play games on?"
            "A LEGO brick."
            "LEGO What?

            Stuart2773S recompileR 2 Replies Last reply Reply Quote 0
            • Stuart2773S
              Stuart2773 @Allanbuzzy
              last edited by Stuart2773

              @allanbuzzy

              from what i can remember from owning an n70, n95 & ngage back in the day, im sure they were symbian based,

              cant wait to try this when its ready, so glad i kept a backup of all the java/ngage games i must have in the region of about 1000 for various mobile devices.

              1 Reply Last reply Reply Quote 0
              • N.A.R.E.K.96N
                N.A.R.E.K.96
                last edited by

                I would like to play old cell phone games and also game for Nokia N-Gage they were great!

                1 Reply Last reply Reply Quote 0
                • HexH
                  Hex
                  last edited by

                  J2ME is not symbian emulator. So no you cannot play symbian games.

                  @recompile I have different pixel interpolation methods while scaling. Would you be interested in testing those out? We can expose this in config if necessary.

                  // Change this line. Valid values :  "nearest", "linear", "best"
                  SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "nearest");
                  // Linear is pixelated, no interpolation
                  // Linear is Bilinear interpolation
                  // Best is anisotropic interpolation
                  

                  Sent from 20,000 leagues under the sea.

                  Powersaver Emulation station : https://github.com/hex007/EmulationStation
                  ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                  recompileR 1 Reply Last reply Reply Quote 0
                  • recompileR
                    recompile @Allanbuzzy
                    last edited by

                    @allanbuzzy said in Would you like to play Nokia (J2ME) games on Retropie?:

                    Would the N-Gage use the same architecture as J2ME?

                    The N-Gage could run j2me games, but the few N-Gage specific games I have are all Symbian native. From what I remember, however, there weren't too many exclusive games released for the short-lived console. Asphalt Urban GT and Splinter Cell: Chaos Theory, for example, saw both j2me and Symbian releases, though the j2me releases often supported higher resolutions than the 176x208 you got on the N-Gage.

                    For j2me games made for Nokia phones or the N-Gage, I've already added full support for the Nokia UI API.

                    A 1 Reply Last reply Reply Quote 0
                    • A
                      Allanbuzzy @recompile
                      last edited by

                      @recompile said in Would you like to play Nokia (J2ME) games on Retropie?:

                      @allanbuzzy said in Would you like to play Nokia (J2ME) games on Retropie?:

                      Would the N-Gage use the same architecture as J2ME?

                      The N-Gage could run j2me games, but the few N-Gage specific games I have are all Symbian native. From what I remember, however, there weren't too many exclusive games released for the short-lived console. Asphalt Urban GT and Splinter Cell: Chaos Theory, for example, saw both j2me and Symbian releases, though the j2me releases often supported higher resolutions than the 176x208 you got on the N-Gage.

                      For j2me games made for Nokia phones or the N-Gage, I've already added full support for the Nokia UI API.

                      So N-Gage is supported? Awesome, that's good.

                      "What do you play games on?"
                      "A LEGO brick."
                      "LEGO What?

                      recompileR 1 Reply Last reply Reply Quote 0
                      • HexH
                        Hex
                        last edited by

                        @Allanbuzzy I dont think he is saying that. Symbian deppends on Nokia UI, J2ME depends on Nokia UI. @recompile has added full support for Nokia UI.

                        Sent from 20,000 leagues under the sea.

                        Powersaver Emulation station : https://github.com/hex007/EmulationStation
                        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                        1 Reply Last reply Reply Quote 0
                        • recompileR
                          recompile @Hex
                          last edited by

                          @hex Sure. I can pass it to C as an additional parameter. From the command line, I'll accept: jar | jar width height | jar filter | jar width height filter but always pass C width height filter

                          Defaults are 240 320 nearest, but C doesn't need to know that.
                          http://drichardson-shared.s3.amazonaws.com/freej2me-rpi.jar

                          1 Reply Last reply Reply Quote 0
                          • recompileR
                            recompile @Allanbuzzy
                            last edited by

                            @allanbuzzy said in Would you like to play Nokia (J2ME) games on Retropie?:

                            So N-Gage is supported? Awesome, that's good.

                            Let me try that again. The N-Gage could run j2me and Symbian games. This project will only support j2me games. Symbian games will not work. Nokia had their own special api for games, which is fully supported, so j2me games written for the N-Gage will work. Again, Symbian games written for the N-Gage will not work.

                            1 Reply Last reply Reply Quote 0
                            • HexH
                              Hex
                              last edited by

                              @recompile I have updated the C source to add support for interpolation/filter type .

                              J doenst need to pass default (nearest) if not user specified. I can handle that in C

                              Sent from 20,000 leagues under the sea.

                              Powersaver Emulation station : https://github.com/hex007/EmulationStation
                              ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                              recompileR 1 Reply Last reply Reply Quote 0
                              • recompileR
                                recompile @Hex
                                last edited by

                                @hex said in Would you like to play Nokia (J2ME) games on Retropie?:

                                J doenst need to pass default (nearest) if not user specified. I can handle that in C

                                I know, but it's simpler for me to always pass something than to only pass it sometimes. I figured it would be simpler for you, as you can always expect 3 arguments. I like simple.

                                1 Reply Last reply Reply Quote 0
                                • HexH
                                  Hex
                                  last edited by Hex

                                  @recompile Will you be available for an hour or so for Gamepad testing?

                                  Do I need to support multiple gamepads or a single gamepad would suffice.

                                  Sent from 20,000 leagues under the sea.

                                  Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                  ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                  recompileR 1 Reply Last reply Reply Quote 0
                                  • recompileR
                                    recompile @Hex
                                    last edited by

                                    @hex One should be enough. I don't know of any two-player simultaneous games for old cellphones.

                                    I'll be around for testing.

                                    1 Reply Last reply Reply Quote 0
                                    • HexH
                                      Hex
                                      last edited by

                                      @recompile I have added gamepad support. Can you test it.

                                      Analog Joystick data is ignored.

                                      Sent from 20,000 leagues under the sea.

                                      Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                      recompileR 1 Reply Last reply Reply Quote 0
                                      • A
                                        Allanbuzzy
                                        last edited by

                                        I would've liked the idea of N-Gage emulation, but oh well I hope someone writes a Symbian emulator.

                                        "What do you play games on?"
                                        "A LEGO brick."
                                        "LEGO What?

                                        1 Reply Last reply Reply Quote 0
                                        • recompileR
                                          recompile @Hex
                                          last edited by

                                          @hex I'm not getting anything from either gamepad.

                                          1 Reply Last reply Reply Quote 0
                                          • HexH
                                            Hex
                                            last edited by

                                            @recompile I got a gamepad from a friend for testing. I think I am missing something in initialization. I will let you know once I start getting it working.

                                            Sent from 20,000 leagues under the sea.

                                            Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                            ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.