lr-pcsx-rearmed: runcommand.sh: line 804: 5728 Segmentation fault (since 3.8)
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@dankcushions thanks for your help. i have games i ripped for ps2 hard drive installation years ago.
i tried to reinstall like @RetroResolution mentioned, and everything is working again. i think there may be something up with retropie installation first go round. as it wasnt outputting/writing into configuration files. -
@skrapps914 Glad that resolved the problem for you.
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@RetroResolution thanks again!
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Yesterday i fix this segmentation fault error, it's was merged by twinaphex on GitHub
I fix it with Kekun. Take care to configure your pad correctly (standard/analog). The emulator don't crash anymore. -
@alexis-puska that's excellent, thanks for all your efforts on this.
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@alexis-puska thanks :-)
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@alexis-puska tested and works! great job, merci beaucoup :D
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@dankcushions has this version been pushed to the main release branch? (e.g. can I update lr-pcsx-rearmed from binary, or source, and obtain the latest version). No problem if not, I can always build from the parent repo.
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@RetroResolution said in lr-pcsx-rearmed: runcommand.sh: line 804: 5728 Segmentation fault (since 3.8):
@dankcushions has this version been pushed to the main release branch? (e.g. can I update lr-pcsx-rearmed from binary, or source, and obtain the latest version). No problem if not, I can always build from the parent repo.
yep! via source will definitely get you the new version.
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@dankcushions Merci, No problems, we have solde this issues by revert the header of a callback fonction. i have hade a pad_index parameters, and this parameter was not correctly passe in the function call. We hade this parameters in the PadData structure, and init this structure in the callback, passed by a pointer, with this fix, not anymore a crazy value and the segmentation fault.
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Thanks for fixing this - I have rebuilt the binaries just now also.
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@dankcushions great thanks
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@BuZz That was fast, cheers!
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