x86 lr-parallel-n64 build fails
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Hardware: x86 (Dell Optiplex 7010 SFF, i7 3770, GTX 1050ti low profile)
Retropie Version 4.2.18
Built from: RetroPie-Setup (Ubuntu Budgie 17.04)Having an issue building and installing the lr-parallel-n64 package using the latest RetroPie setup script. I've previously been able to install this with no issues, but now it is broken under multiple linux distros and multiple machines.
Has anyone encountered this and found a solution? I'd use the normal mupen64 builds if it were not for the hardcoded 320x240 resolution.
Below is my log:
https://pastebin.com/CH0GfggJ***Edited to comply with Readme sticky.
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@charlie22911 one of the n64 emulators (not a libretro core) does a higher resolution. I was testing them all on perfect dark and it looked far better than all the others. I will have to check tomorrow to see which one it was. And it wasnt one of the hi res versions.
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@edmaul69 thanks for the reply, I've tried swapping emulators as well but one of them just changes the aspect ratio and the others just drop me back into emulationstation after launch. Sad face.
I've got an intel NUC sitting here that I have previously successfully built lr-parallel-n64 on, it fails now same as the others when updating packages through the retropie script. It would seem that this is a issue that may be upstream from me, can someone try a build to confirm?
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@charlie22911 I tried a build and it fails at the same step - the one in your pastebin log. It certainly looks like an upstream bug, the repository seems quite active and some recent changes might have broken the build.
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@charlie22911 it is the mupen64plus-gles2n64 that showed up in a higher resolution. So did mupen64plus-GLideN64-highres. This is on the pi3 however as i dont use a pc.
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I was updating my Retropie yesterday and hat the same error popping up for lr-parallel.
This is a x86 machine, too. -
@charlie22911 You can try now to re-compile - do a fresh git clone/pull or a re-install from source in RetroPie. It looks like the last 2 commits fixed the compilation error - at least for me it compiles now, didn't try running anything through the core in the emulator.
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