Texmaster port?
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@mediamogul for the record openblok has theming options too ;)
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I guess the final question that lies here: Will the game be added to the (experimental?) ports? What else needs to be done? If you want someone to write a small README for setup information, let me know.
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From what I've seen, Openblok graphically makes Texmaster look pretty shabby. However, I've been looking for a way to get into the world of 'Tetris: The Grand Master' for some time and this is apparently the only/best way to really do it, as it's said that the original series of arcade titles can't be emulated properly with even the most modern versions of MAME. Openblok is a beautiful looking software package with a lot of great features in it's own right though.
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@felleg thats subject to a review, whether or not source is available, if we have time to implement it and/or if someone is able to submit a clean PR to the repo for inclusion. if not zero jay hosts a repo with a bunch of alternate retropie scripts
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@herb_fargus said in Texmaster port?:
whether or not source is available
Unfortunately I'm pretty sure this is a closed source project. What are the benefits to keeping a freely distributed software project closed source anyway? CoolCV, DraStic and Texmaster are all great, but they'll also all stop working someday and it's likely that the developers will have moved on to other things.
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I don't really have time to sort this right now but for anyone that wants to take it and run with it, this is my preliminary (unfunctioning at the moment) module, because of the closed source thing, its unlikely for inclusion in the master but at the very least no harm in having a working module to simplify the install for those that want it.:
#!/usr/bin/env bash # This file is part of The RetroPie Project # # The RetroPie Project is the legal property of its developers, whose names are # too numerous to list here. Please refer to the COPYRIGHT.md file distributed with this source. # # See the LICENSE.md file at the top-level directory of this distribution and # at https://raw.githubusercontent.com/RetroPie/RetroPie-Setup/master/LICENSE.md # rp_module_id="texmaster" rp_module_desc="Texmaster: Tetris Clone" rp_module_section="exp" rp_module_flags="!x86 !mali" function depends_texmaster() { getDepends p7zip-full } function install_bin_texmaster() { wget http://mindflyer.net/tetris/texmaster/Texmaster2009-5.7z -O "$md_inst/texmaster.7z" 7za x -o"$md_inst" "texmaster.7z" tar xvfz Texmaster2009.rpi1-ARMv6.tar.gz } function configure_texmaster() { addPort "$md_id" "texmaster" "Texmaster" "pushd $md_inst; $md_inst/Texmaster2009; popd" }
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Thanks for the work you've put into starting this. I might try to cut my teeth on module creation by finishing this as I have time to experiment. It seems like the finished module for DraStic might make for a good reference to learn from as their installations seem similar on the surface.
Having played this a bit more, it really does push you to become a better player. My score has risen dramatically with each game. Something else to note for anyone interested is that while Texmaster is apparently known to be the most accurate clone of the 'Tetris: The Grand Master' series, it's main alternative, Heboris is actually available for installation on @zerojay's repo already. The main differences seem to boil down to the subtle timing of piece locking and the fact that Heboris mainly simulates TGM2, whereas Texmaster simulates most every mode from the entire TGM series.
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@mediamogul what is your score on which mode? :P
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I'm still on "Novice" mode and I'm working on speed control of the pieces, so I'm sure my score is relatively low. I'll make a note of it when I play next.
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@felleg I've followed @mediamogul instructions and see the game in the Ports section but when I try to run the game it doesn't load. Can you help me?
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@doganate Can you describe the error in more detail?
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@felleg Thanks for the response! Here is the error I'm getting,
Parameters:
Executing: /home/pi/Custom/TexMaster/Texmaster2009
/opt/retropie/supplementary/runcommand/runcommand.sh: line 1005: /home/pi/Custom/TexMaster/Texmaster2009: No such file or directory -
@doganate sorry for the lack of response, I don't login often anymore, I'll try to look into this. Seems like a simple error...
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mindflyer.net seems to be down is there anyway to still get the port of texmaster ?
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@nonex16 I could upload the version I have right now when I get home. Hopefully, someone will post a working link soon :)
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@nonex16 Hey there, sorry for the delay. Here is a re-upload of Texmaster2009-5.7z
https://www.mediafire.com/file/1bwn95k6l8wcb63/Texmaster2009-5.7z -
It took awhile, but I finally got Texmaster to run from within RetroPie/ES. This is a great port. I don't suppose anyone has figured out a way to remap ESC to a controller button or select+ combination?
@felleg I'm not sure how to pm you, but if your offer still stands I'd love to know how/where to get the changes to make Texmaster closer to TGM.
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Really, really wish I had seen this earlier. Working on a Texmaster2009 port for my repo and I'm also permanently hosting the game (in a tar.gz instead of 7z).
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Hmmm, I just seem to get a segmentation fault on launch on my pi3. Has anyone succeeded in using it on a Pi 3 to this point?
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Figured out my issue was permissions related on the data folder. Anyways, the more important stuff: I've just added Texmaster2009 to my repo: https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/ports/texmaster2009.sh
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