What games are you playing this week? 2017-02-20
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@pjft said in What games are you playing this week? 2017-02-20:
Sadly, on my Mac I only have Gimp, and God knows I am useless with it.
If you need a good design program for Mac, but don't want to pay out the butt for Photoshop, i recommend Pixelmator or Affinity Photo. Much easier to use than GIMP
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Thanks @Capeman for the tips. These seem to be quite professional-looking tools - I'll certainly keep them on my shortlist for the future.
At the moment, though, anything you'd recommend for pixel-based tasks like Paint.Net, but on a Mac? A Mac is not my long-term platform of choice (the only laptop I have at the moment is my work laptop, hence the Mac requests), so I'm not at the moment looking to invest in paid software for a platform that is quite transient for me, in nature.
Thanks!
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@pjft Not sure on that one, I'm a professional designer by day so I rarely need to dabble in free/opensource graphics software. But pixelmator's entry cost of $30 for a lifetime license is a pretty sweet deal. Affinity is definitely more power packed at $50 lifetime, neither break the bank to much and both compete with photoshop on almost every level.
OR you could always just get one month of Adobe photoshop photographers edition for $10 and cancel it before it renews. (adobe suite is monthly).
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Of course - I wasn't looking for cheating the system! Just looking for any software that may be best suited for simple pixel work, including layers, but nothing overly complex :)
I'll look into pixelmator - it looks amazing, but being Mac only means I am tied to my work laptop, as I doubt I'll buy a Mac for personal use, so I'm hesitant.
Thanks for the tips, though - it's always good to know what professionals actually use to get their work done, so that I can consider looking into the same or similar tools :)
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Ok, so final derailing. Using the 0-100-960-2x overlay seems to work quite well on a 1080p screen as there's no scaling. I suspect that's what was causing the color bleeding artifacts but I have no evidence other than it seems gone.
I couldn't get the emulator to store the custom color palette preferences, need to check if it was a one off.
Hope this helps. It's not as elegant as the shader, but as it is I'd probably rate it a 7/10. With some more fine tuning maybe I can get it to be an 8/10. :)
I saw a slightly different screenshot with slightly different colors somewhere else. Will see if using that palette changes things for the better.
Let me know your thoughts and how it goes for you.
Answer to the topic subject: most of last week and this week I've been tinkering. Unfortunately haven't played much.
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@dankcushions Ok, so it still doesn't solve my artifacts, so I'm kind of stumped.
You'll see, it doesn't look quite bad on darker pixels, but on the same colored pixels it's quite ugly.
Maybe the solution is to do it at a different color altogether? Any ideas?
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@pjft said in What games are you playing this week? 2017-02-20:
@dankcushions Ok, so it still doesn't solve my artifacts, so I'm kind of stumped.
You'll see, it doesn't look quite bad on darker pixels, but on the same colored pixels it's quite ugly.
Maybe the solution is to do it at a different color altogether? Any ideas?
not sure :( might be worth asking on the libretro forums as they talk about this sort of thing a lot. i think it might be some sort of problem with alpha but who knows.
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Not a bother - just checking. It might be my TV.
I'll try a different color.
Enough derailing on what we're playing this week, though. :) Thanks!
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I wish that Doki Doki Panic game can run on Retorn as well.
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@capeman Question, do you run this with lr-Stella or the stand alone core? I can only run it from the stand alone core.
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