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Would you like to play Nokia (J2ME) games on Retropie?

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sdlemulatorawesome
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  • B
    BloodDragoon @Hex
    last edited by 25 Sept 2017, 02:14

    @hex Medal of Honor Airborne: 2D, but as said above all games just don't boot.

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    • H
      Hex
      last edited by Hex 25 Sept 2017, 02:30

      @BloodDragoon Resolution of your game?

      Edit : I tried the 240x320 Medal of Honor Airborne and it works. Although it does gets stuck after the Operation Husky page1 comes.

      Sent from 20,000 leagues under the sea.

      Powersaver Emulation station : https://github.com/hex007/EmulationStation
      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

      B 2 Replies Last reply 25 Sept 2017, 02:34 Reply Quote 0
      • B
        BloodDragoon @Hex
        last edited by 25 Sept 2017, 02:34

        @hex 240x360.

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        • B
          BloodDragoon @Hex
          last edited by 25 Sept 2017, 02:37

          @hex Ahh yes ,blghh, that one.

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          • R
            recompile @Hex
            last edited by recompile 25 Sept 2017, 02:38

            @hex The AWT port was originally developed for Windows, after I had given up on the RetroPie port as a result of the earlier failures. It's also very likely that most users will run this on Windows.

            That particular game does work (I have the 240x320 version). I tried it on on his JRE version (1.8.0_144 64bit) on Windows 10 and it's working correctly. [Edit to add: I played through about half of the first level. So we've got a range of not working at all, hanging on the mission screen, to working fine.]

            Does anyone have a Windows 8 machine to test it out on? Running it from the command line should show some output that would provide a clue as to a solution.

            B 1 Reply Last reply 25 Sept 2017, 02:40 Reply Quote 0
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              BloodDragoon @recompile
              last edited by 25 Sept 2017, 02:40

              @recompile Okay, guide me how do i check what it outputs?

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              • H
                Hex
                last edited by Hex 25 Sept 2017, 02:43

                @BloodDragoon You are using the touchscreen one. I have another which is non touchscreen which works perfectly

                Can you post a photo of where it gets stuck?

                This works

                0_1506307570958_Screenshot from 2017-09-24 19-45-04.png

                This hangs
                0_1506307614284_Screenshot from 2017-09-24 19-45-40.png

                Sent from 20,000 leagues under the sea.

                Powersaver Emulation station : https://github.com/hex007/EmulationStation
                ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                B 2 Replies Last reply 25 Sept 2017, 02:44 Reply Quote 0
                • B
                  BloodDragoon @Hex
                  last edited by 25 Sept 2017, 02:44

                  @hex Video of problem here

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                  • B
                    BloodDragoon @Hex
                    last edited by 25 Sept 2017, 02:49

                    @hex The game doesn't look like that for me.

                    R 1 Reply Last reply 25 Sept 2017, 02:58 Reply Quote 0
                    • H
                      Hex
                      last edited by Hex 25 Sept 2017, 02:51

                      @BloodDragoon Does it even Load? The video shows that is doesnt load too.

                      I cannot test it without the game jar file and sharing that on retropie is prohibited.

                      Sent from 20,000 leagues under the sea.

                      Powersaver Emulation station : https://github.com/hex007/EmulationStation
                      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                      B 1 Reply Last reply 25 Sept 2017, 02:55 Reply Quote 0
                      • B
                        BloodDragoon @Hex
                        last edited by 25 Sept 2017, 02:55

                        @hex Do not see your mail on your Github page...

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                        • H
                          Hex
                          last edited by Hex 25 Sept 2017, 02:55

                          @BloodDragoon Got it?

                          Sent from 20,000 leagues under the sea.

                          Powersaver Emulation station : https://github.com/hex007/EmulationStation
                          ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                          B 1 Reply Last reply 25 Sept 2017, 17:03 Reply Quote 0
                          • R
                            recompile @BloodDragoon
                            last edited by 25 Sept 2017, 02:58

                            @blooddragoon said in Would you like to play Nokia (J2ME) games on Retropie?:

                            @hex The game doesn't look like that for me.

                            That's interesting. It would explain the 'null' as well as why nothing seems to load for you. You'll get a 'null' if the jar manifest can't be read, and the application will terminate.

                            Are you sure you have the j2me version of the game?

                            You can confirm that you have the j2me version by examining the jar file. The jar file is easy, just change the extension from .jar to .zip and unpack it. You see a file called MANIFEST.MF in a folder called META-INF Post the content of that file here.

                            B 1 Reply Last reply 25 Sept 2017, 16:18 Reply Quote 0
                            • B
                              BloodDragoon
                              last edited by 25 Sept 2017, 03:03

                              Yes, cannot send for whatever reason...

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                              • H
                                Hex
                                last edited by 25 Sept 2017, 03:22

                                @recompile Pressing ESC quits from game for SDL. Is this intended behaviour rather than config screen?

                                Sent from 20,000 leagues under the sea.

                                Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                R 2 Replies Last reply 25 Sept 2017, 03:31 Reply Quote 0
                                • R
                                  recompile @Hex
                                  last edited by 25 Sept 2017, 03:31

                                  @hex Yes. I didn't add the config menu to the SDL version as the options were very likely to be different. I figured that configuration would be handled on the SDL side. It's easy enough to change, of course, as you can see from the other variations.

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                                  • R
                                    recompile @Hex
                                    last edited by 25 Sept 2017, 15:43

                                    @hex Apparently, I had a GitHub account, recompileorg, which I completely forgot existed.

                                    It looks like you're starting to build a community around it, which is fantastic. I'll try to follow it as best I can.

                                    @guicrith Did you start a branch for the Android version?

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                                      BloodDragoon @recompile
                                      last edited by 25 Sept 2017, 16:18

                                      @recompile Manifest-Version: 1.0
                                      MIDlet-Vendor: Inlogic Software
                                      Ant-Version: Apache Ant 1.7.1
                                      MIDlet-Version: 1.0.0
                                      MicroEdition-Configuration: CLDC-1.1
                                      MIDlet-1: Zombie Rider, /ic.png, sk.inlogic.X
                                      Created-By: 20.45-b01 (Sun Microsystems Inc.)
                                      Nokia-MIDlet-Category: Game
                                      MIDlet-Data-Size: 5000
                                      MIDlet-Icon: /ic.png
                                      MIDlet-Name: Zombie Rider
                                      MicroEdition-Profile: MIDP-2.0

                                      1 Reply Last reply Reply Quote 0
                                      • H
                                        Hex
                                        last edited by 25 Sept 2017, 16:24

                                        @recompile This project is actively maintained https://github.com/nikita36078/J2ME-Loader hence I did not think that would be necessary.

                                        Sent from 20,000 leagues under the sea.

                                        Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                        R 1 Reply Last reply 25 Sept 2017, 16:35 Reply Quote 0
                                        • R
                                          recompile @Hex
                                          last edited by 25 Sept 2017, 16:35

                                          @hex That's why I asked @guicrith After all, there's no reason not to have more than one project. This one is a good example, as FreeJ2ME, MicroEmulator and Kemulat0r all work with a different subset of games. More open-source projects means that each project can benefit from the others.

                                          That is, guicrith's project might solve a problem with which you're struggling, and you might solve a problem they're having trouble working out.

                                          1 Reply Last reply Reply Quote 0
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