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    Pixel Theme

    Scheduled Pinned Locked Moved Projects and Themes
    themepixel
    690 Posts 92 Posters 903.8k Views
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    • herb_fargusH
      herb_fargus administrators @dankcushions
      last edited by

      @dankcushions they pull from the main RetroPie menu supplied by the script. That way it's universal. If you want ones specific to the pixel theme you have to point to those manually

      If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

      Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @herb_fargus
        last edited by

        @herb_fargus oh! hmm, so /RetroPie/retropiemenu/icons
        that works!

        i wonder if the theme manager should copy icons over (if they exist)? or perhaps the above folder gets overwritten by every retropie-setup update so not much point?

        herb_fargusH 1 Reply Last reply Reply Quote 0
        • herb_fargusH
          herb_fargus administrators @dankcushions
          last edited by herb_fargus

          @dankcushions yeah the pixel theme was really the only one with custom icons (and I guess kinda nbba) but the rest will just utilise the default ones so we figured we'd just code for the majority and then the more custom builds can be done manually.

          Might be possible to add additional logic specific to pixel perhaps

          If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

          Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

          1 Reply Last reply Reply Quote 0
          • RookervikR
            Rookervik Global Moderator
            last edited by

            Yeah I remember going over things with Herb on the icons. Was a neat idea, but really tedious to get custom icon packs to copy over. I made the icons for Pixel, but I don't think they typically show, since it's not a "theme" aspect, it's actually "box art" for the "games" in the RetroPie menu. Maybe in the future we can make icon packs or something. But still, users can use whatever they want. :D Just edit the gamelist.xmls, or overwrite the icons with what ever you want.

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            • R
              Redstoner
              last edited by

              Awesome theme, will definitely use this on my arcade build!
              can you also please upload the ESThemeHelper ?

              "See, if I start running slightly earlier than someone else, I seem faster." -Johan Cruyff

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              • RookervikR
                Rookervik Global Moderator
                last edited by

                I haven't re-uploaded anything since the site change. You can get the Theme Helper in my dropbox: https://dl.dropboxusercontent.com/u/60872572/EmulationStation/ES Theme Helper3.rar

                It's windows-only. If more than 2 or 3 people used it, I might use Construct 2 and make an HTML5 version of it that would work in a web browser on any system. But I think there are.... exactly 3 people that use it. LOL.

                R hiulitH 2 Replies Last reply Reply Quote 0
                • N
                  Necro
                  last edited by

                  So, I'm just adding a new system to my setup (Turbografx CD). It's not supported by default - it just falls under TG16 - but I'd still like to seperate it. While I've gotten the logo made, I'm wondering if you're hand doing each console, finding them somewhere, or using some process to get the nice defined pixel art. I'm guessing tracing and hand done, but just curious before I start digging in on making the TGCD one.

                  RookervikR 1 Reply Last reply Reply Quote 0
                  • RookervikR
                    Rookervik Global Moderator @Necro
                    last edited by

                    @Necro

                    To make the pixel art I try to find a photo of the system at a particular angle, then take it into Graphics Gale and do the outline. Then transfer it into Photoshop to color it. But you brought up a great point...

                    TG16 CD really should have it's own section. It's no different than the Sega CD. So if you'd like, I will make a section for it.

                    RookervikR 1 Reply Last reply Reply Quote 0
                    • RookervikR
                      Rookervik Global Moderator @Rookervik
                      last edited by Rookervik

                      Here's the console.png that I will add to Pixel. You can use it right away :D Make sure to rename it "console.png" since I named it "tgcd_console.png" just to keep it sorted out from other files in my dropbox.

                      TGCD Console Image: https://db.tt/SSnoScao

                      Pixel Theme update 8 (Including TGCD theme): https://db.tt/5Eqmr1oF

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                      • N
                        Necro
                        last edited by

                        You rock, thanks! Mine's close, but I'll use the official!

                        1 Reply Last reply Reply Quote 0
                        • R
                          Redstoner @Rookervik
                          last edited by

                          @Rookervik thx!
                          im gonna try and make my own theme now.

                          "See, if I start running slightly earlier than someone else, I seem faster." -Johan Cruyff

                          1 Reply Last reply Reply Quote 0
                          • mattrixkM
                            mattrixk
                            last edited by

                            @Rookervik

                            I love the look of the Pixel theme, but is there a way to get the game's metadata (game summary and number of players are the main ones I care about) in the space under the main image, instead of the console details?

                            My ES themes: MetaPixel | Spare | Io | Indent

                            RookervikR 1 Reply Last reply Reply Quote 0
                            • RookervikR
                              Rookervik Global Moderator @mattrixk
                              last edited by

                              @mattrixk Yep, code it! It's pretty easy!* I meant to do it months ago but... yeah.

                              *"easy" depends on your region and your background

                              RookervikR mattrixkM 2 Replies Last reply Reply Quote 0
                              • RookervikR
                                Rookervik Global Moderator @Rookervik
                                last edited by

                                There's currently a massive debate on what is the most important meta data to include. One persons' most-important is much different from the next persons'. The only way to make everyone happy is to put all of the meta data in that bottom right area. But that doesn't give us enough room for description.

                                I could use a different font and make it much smaller and fit everything, but that would look nasty against the pixel art. I really don't think there's a great way to add it and make people happy.

                                I say if you really want those couple of metadatas, you can use my theme helper and work the code. It's really not too bad once you understand the percents.

                                If I have 20 or 30 people ask me for the same meta data, and we all agree that's what needs to go there, then by all means, I will add it. It's just so blooming hard to make everyone happy without making someone else post irate ramblings against it. :-(

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                                • mattrixkM
                                  mattrixk @Rookervik
                                  last edited by

                                  @Rookervik I've downloaded Pixel v8 and your Helper tool, and I found this url:

                                  https://github.com/Aloshi/EmulationStation/blob/master/THEMES.md

                                  So I have enough to get me started. I don't have any dirext xml experience, but I do have HTML/CSS/PHP/JS experience, so I might be able to muddle my way through. I think I'll also get the files for the Carbon theme and compare it to Pixel. I might have the time for it this weekend (but probably won't get to it for a few weeks knowing my time management skills).

                                  The next step for me after this would be integrating it with the Child Friendly version.

                                  My ES themes: MetaPixel | Spare | Io | Indent

                                  RookervikR 1 Reply Last reply Reply Quote 0
                                  • RookervikR
                                    Rookervik Global Moderator @mattrixk
                                    last edited by

                                    @mattrixk

                                    Knowing that ES goes by a "Percentage of Screen" measurement system should help you. "0.5" is 50% across the screen, or 50% the size of the screen. Depending on which tag you're editing.

                                    So the <image> tag will have a <size> or even <maxSize> ....

                                    <size>0.5 0.25</size>

                                    would make the image 50% of the screen wide, and 25% of the screen tall. First number is X (width) and second is Y (height)

                                    Let me know if I can help more. I really intended to add the meta data myself, but found there wasn't really enough room.

                                    mattrixkM 1 Reply Last reply Reply Quote 0
                                    • mattrixkM
                                      mattrixk @Rookervik
                                      last edited by

                                      Thanks @Rookervik

                                      The space issue was one I noticed too. I was actually considering doing some rejiggering to the space everything takes up. I was going to make the border squares about half the size, and make the main (box art/screenshot) image smaller so that there was more room for the metadata.

                                      I was even thinking I might just duplicate the Carbon theme and replace the graphics, colours and fonts, and add the border box graphics to make a theme that has a layout out like Carbon, but looks just like Pixel.

                                      My ES themes: MetaPixel | Spare | Io | Indent

                                      1 Reply Last reply Reply Quote 0
                                      • hiulitH
                                        hiulit
                                        last edited by

                                        Would it be possible to pixelate the images in RetroPie settings? They doesn't fit with the rest of the art, don't you think?

                                        My little contributions to the RetroPie project:

                                        • Shell-Script-Boilerplate
                                        • Fun-Facts-Splashscreens
                                        • Limit-Last-Played-Games
                                        RookervikR 1 Reply Last reply Reply Quote 0
                                        • RookervikR
                                          Rookervik Global Moderator @hiulit
                                          last edited by

                                          @hiulit

                                          The pixel theme actually has it's own set of icons for the RetroPie menu. They can be found in "/retropie/icons" inside the theme's folder. Note: Because of how ES uses gamelists to display art, we were not able to have per-theme RetroPie system icons. You can, however, edit the retropie gamelist.xml and point each menu entry to the art in this folder.
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                                          • hiulitH
                                            hiulit
                                            last edited by hiulit

                                            Hey, sorry, is this the path ~/RetroPie-Setup/scriptmodules/supplementary/retropiemenu/gamelist.xml that I should be looking for in order to change the icons path? Because I tried change the path and restarting EmulationStation and also restarting the system and nothing changed.

                                            I've already found the path to the pixel theme icons /etc/emulationstation/themes/pixel/retropie/icons, is that right?

                                            Thanks!

                                            My little contributions to the RetroPie project:

                                            • Shell-Script-Boilerplate
                                            • Fun-Facts-Splashscreens
                                            • Limit-Last-Played-Games
                                            RookervikR 1 Reply Last reply Reply Quote 0
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