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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread

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    amiberryamigaawesomewhdload
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    • N
      nemo93
      last edited by

      Many thanks @HoraceAndSpider, truly awesome and fantastic to read you here :) Unfortunately I'm not on Facebook. Yet I'll be glad to help or assist any way I could as I have some spare time these days. That's why I did my best to answer any questions about Amiberry/WHD on this forum lately. Let me know how I could help you and Midwan. I have no dev knowledge so all I could do is to test games/roms and provide feedbacks as I did already on the Amiberry's github page as well as helping others to configure their Retropie.

      @H3RBSKI: thanks to @HoraceAndSpider we could now safely share this ultimate guide here without breaking any forum rules. Everything is explained in great details and this is basically the one I've followed the first time to install and configure Retropie on my Pi3. Focus on Step 2 where it's explained how to make Amiberry to appear in EmulationStation. If you still got issue let us know.

      Can't wait to put my hands on Amiberry newest version ;)

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      • AndersHPA
        AndersHP
        last edited by

        Following this with great interest. I have an original Amiga 1200 with registered WHDLoad installed, but I'd really love to have my Amiga games available on my bartop arcade also. Especially shooters and pinball games will be awesome!

        My "Bubble Bobble" Themed Bartop Arcade
        My Gameboy

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        • P
          psyke83 Global Moderator
          last edited by psyke83

          Regarding the advice to use edit the gfx_framerate, I would suggest that it's unnecessary. A Pi 3 is capable of emulating an A600/A1200 at stock speed (it can do much better, in fact).

          If you notice odd stuttering, the problem is your TV/monitor refresh rate. 99% of Amiga systems and games are PAL, which synchronize the vblank to 50Hz, but the Pi uses 60Hz modes by default.

          The real solution is to enter the runcommand menu for the Amiga emulator, and change the screen mode to an appropriate resolution with a 50Hz refresh. This should eliminate 100% of stutter, at least on a Pi 3.

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          • HoraceAndSpiderH
            HoraceAndSpider
            last edited by

            i agree regarding gfx_framerate=0

            i dont know how the default ended up being =1 if i'm honest. I recall a user having problems with the =0 and I added the option to change this into the hostconfig line of the UAE Config Maker.

            Somehow maybe this ended up in the default settings as =1 but can easily be fixed when generating your own Config Files

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            • P
              Pyjamarama
              last edited by

              I overwriten my amiberry executable with the new onw from the git (2.5 beta https://github.com/midwan/amiberry/releases)

              I use the .uae files trick in order to select the games from inside EmulationStation.

              Well with the new executable, it takes me back to EmulationStation :(

              maxbeanzM 1 Reply Last reply Reply Quote 0
              • maxbeanzM
                maxbeanz @Pyjamarama
                last edited by maxbeanz

                @pyjamarama You also need the 'quickstart.ico' file in your data folder as noted here :-
                https://github.com/midwan/amiberry/issues/128#issue-263418477
                (It also tells you this in the 'runcommand' log).

                You can get it by clicking the green 'Clone or Download' button on the Github.

                1 Reply Last reply Reply Quote 2
                • HoraceAndSpiderH
                  HoraceAndSpider
                  last edited by HoraceAndSpider

                  Well remembered @maxbeanz !

                  You are of course welcome to use my "controller" fork of Amiberry, which will eventually be committed to the main SDL branch, but keep in mind that functions may appear that don't work 100% yet!

                  It includes "retroarch" mapping of controllers , 4 inputs and early stages of custom controller mapping (which cannot be loaded/saved ATM)

                  H 1 Reply Last reply Reply Quote 2
                  • H
                    H3RBSKI @HoraceAndSpider
                    last edited by

                    @horaceandspider said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:

                    Well remembered @maxbeanz !

                    You are of course welcome to use my "controller" fork of Amiberry, which will eventually be committed to the main SDL branch, but keep in mind that functions may appear that don't work 100% yet!

                    It includes "retroarch" mapping of controllers , 4 inputs and early stages of custom controller mapping (which cannot be loaded/saved ATM)

                    where can i get this? as really want to play some games on my arcade cab but no way to use my arcade buttons at the min:(

                    HoraceAndSpiderH 1 Reply Last reply Reply Quote 0
                    • HoraceAndSpiderH
                      HoraceAndSpider @H3RBSKI
                      last edited by HoraceAndSpider

                      @h3rbski said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:

                      where can i get this? as really want to play some games on my arcade cab but no way to use my arcade buttons at the min:(

                      https://github.com/HoraceAndTheSpider/amiberry

                      Make sure to back up your existing version though, and you will need to compile from the source.

                      Are you using a USB controller for your arcade (e.g. DragonRise) or a keyboard controller (e.g. Ipac) ?

                      At the moment only USB controller remapping would be supported , and you will need to set the path to the retroarch controllers folder in the main menu.

                      It's all very much work in progress.

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                      • H
                        H3RBSKI @HoraceAndSpider
                        last edited by

                        @horaceandspider controllers show up as drag rise, tbh i have no real idea what all that means right now as only started with retro pi last week so may just wait until it makes it into a release i can download on the pi lol thanks for the reply though

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                        • HoraceAndSpiderH
                          HoraceAndSpider
                          last edited by

                          DragonRise is the name of the USB controller. I have one myself but i have only wired in 5 buttons....

                          This means it should work for you, but today i got notified of some bugs that need fixing anway. :D

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                          • CybermenC
                            Cybermen
                            last edited by

                            Another question, is it possible to make a setting that you can leave the emulator with start + select from the gamepad? as with the other emulators?

                            HoraceAndSpiderH 1 Reply Last reply Reply Quote 0
                            • HoraceAndSpiderH
                              HoraceAndSpider @Cybermen
                              last edited by

                              @cybermen already fixed in the latest source.

                              Nice nickname btw. (Assuming you are taking it from Dr. Who)

                              CybermenC 1 Reply Last reply Reply Quote 0
                              • CybermenC
                                Cybermen @HoraceAndSpider
                                last edited by

                                @horaceandspider said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:

                                @cybermen already fixed in the latest source.

                                Nice nickname btw. (Assuming you are taking it from Dr. Who)

                                Ah okay, thanks for the info. Really? from Dr. Who? I did not know, thanks ;-)

                                HoraceAndSpiderH 1 Reply Last reply Reply Quote 0
                                • AndersHPA
                                  AndersHP
                                  last edited by

                                  Will you be writing a guide to setup keyboard mapping through USB, and how to get amiga emulation to Work with whdload, at some point?
                                  I've got no experience with amiberry.

                                  My "Bubble Bobble" Themed Bartop Arcade
                                  My Gameboy

                                  1 Reply Last reply Reply Quote 0
                                  • HoraceAndSpiderH
                                    HoraceAndSpider @Cybermen
                                    last edited by

                                    @cybermen said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:

                                    @horaceandspider said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:

                                    @cybermen already fixed in the latest source.

                                    Nice nickname btw. (Assuming you are taking it from Dr. Who)

                                    Really? from Dr. Who? I did not know, thanks ;-)

                                    well for all i know you could have just been really into a certain type of online 'chat' in the late 90s.... i which case it wouldnt be such a nice choice!

                                    @AndersHP There is already an online guide for using WHDLoad with amiberry, which @nemo93 posted above.

                                    Please note there isnt much difference between Amiberry andy UAE4Arm, and the GUI is very similar to WinUAE.

                                    Keyboard mapping is likely to have a default option, or otherwise pick up keyboard controls from RetroArch. There might be a 'fall back' text file option also, which we will detail in the readme online :)

                                    AndersHPA 1 Reply Last reply Reply Quote 0
                                    • G
                                      g0nz0uk
                                      last edited by g0nz0uk

                                      Has anyone manage to get Turrican 2 (WHDload) working well, I have some bad graphical glitches then the sound before it crashes?

                                      I read trying the NoCache tooltype or If it doesn't help then chipset -> immediate blitter. I'm not sure if these are options in Amiberry, but will check later.

                                      Edit - seems it was a known issue and there is a fix here https://github.com/midwan/amiberry/issues/103

                                      Worked!

                                      Can I ask what settings you use to get games fullscreen (4:3) or almost fullscreen and centred?

                                      1 Reply Last reply Reply Quote 0
                                      • N
                                        nemo93
                                        last edited by nemo93

                                        hi @g0nz0uk,

                                        could you please try Turrican2 with this uae file as stated in my above post? Make sure to rename file properly as well as all paths it contains in order to match your own setup. Game should run without issue, fullscreen.

                                        Yet if the screen is not 100% full this may be normal but if you want to spend time on it you could try modifying the following single parameter and adjust the value. By increasing or decreasing the value you should get better result depending on the game you run. I insist only change this parameter please. For instance on my turrican2.uae file I set this value to:

                                        gfx_height=216
                                        

                                        Keep us posted about your results. Hope this helps!

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                                        • G
                                          g0nz0uk @nemo93
                                          last edited by

                                          @nemo93

                                          Thanks for this I will try this tonight, as I mentioned I have got it working nicely now so will compare your uae.

                                          Did I read somewhere the all our working uae's will be kept somewhere and we just have to modify the pasts etc - sharing is caring :)

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                                          • G
                                            g0nz0uk @nemo93
                                            last edited by

                                            @nemo93 216 seems to work better, I just have a black bit of space at the bottom, maybe 240 or 256 will help (ran out of time).

                                            Also is there a method to bind the spacebar or return keys to buttons?

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