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    Top requested arcade games for overlays

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    • meleuM
      meleu @UDb23
      last edited by

      @udb23 said in Top requested arcade games for overlays:

      Some people prefer shaders, others don't use them. It would be a nice selectable option in @meleu's install script.
      @meleu: would that be difficult ?

      hey bro, sorry for the late reply.

      I'm not sure if it would be difficult. If it's just a matter of commenting/uncommenting a line it would quite easy, but I'm not sure how shaders work (never liked to use it myself).

      I've added this item as a feature request in rpie-art's issue tracker: https://github.com/meleu/rpie-art/issues/5

      If you guys can provide more info/links or any shader related info that can inspire me, please post comments on that thread and I'll take a look at some point. ;)

      I'm a little busy currently, but you, and any other guy here, are free to make feature requests for rpie-art script here: https://github.com/meleu/rpie-art/issues

      Cheers!

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      UDb23U RiverstormR 2 Replies Last reply Reply Quote 0
      • UDb23U
        UDb23 @meleu
        last edited by

        @meleu I too don't like shaders. Apparently many do actually appreciate and use them.

        AndersHPA 1 Reply Last reply Reply Quote 0
        • AndersHPA
          AndersHP @UDb23
          last edited by

          @udb23 +2 me neither

          My "Bubble Bobble" Themed Bartop Arcade
          My Gameboy

          1 Reply Last reply Reply Quote 0
          • UDb23U
            UDb23
            last edited by

            Street Fighter II & Double Dragon II launching images now available.

            RiverstormR 1 Reply Last reply Reply Quote 1
            • R
              Ryan_Stevens
              last edited by

              Pac-Man its really awesome game still when I play this game enjoying too much and also didn't clear round 1 time.

              UDb23U 1 Reply Last reply Reply Quote 0
              • UDb23U
                UDb23 @Ryan_Stevens
                last edited by

                @ryan_stevens said in Top requested arcade games for overlays:

                didn't clear round 1 time.

                To play it as it should be (like the real thing) you need an arcade stick, possibly a 4 ways.

                1 Reply Last reply Reply Quote 0
                • RiverstormR
                  Riverstorm @meleu
                  last edited by Riverstorm

                  @UDb23 & @meleu said in Top requested arcade games for overlays:

                  If you guys can provide more info/links or any shader related info that can inspire me, please post comments on that thread and I'll take a look at some point. ;)

                  I had mentioned the idea earlier to @UDb23 but on second thought maybe it doesn't make as much sense. There's many shaders for MAME and they are a matter of preference so to pigeon hole one shader probably wouldn't work. I do prefer DaveJ's "crt-pi" shader though. If you try one it's a good one.

                  Here's the RetroPie link on shaders:
                  https://github.com/RetroPie/RetroPie-Setup/wiki/Shaders-and-Smoothing

                  To set a shader:

                  • RetroPie Setup
                  • C Configuration / tools
                  • 805 configedit - Edit RetroPie/RetroArch configurations
                  • 2 Advanced Configuration
                  • 1 Configure Libretro options
                  • 12 mame-libretro/retroarch.cfg (or whatever Libretro core you're using)
                  • 2 video_shader_enable (true)
                  • 3 video_shader (/opt/retropie/emulators/retroarch/shader/crt-pi.glsl) (my preferred shader)

                  On a side note do you think there's any value to making an option to adjust input_overlay_opacity globally. I've set every overlay to .5 so it doesn't overpower/look brighter then the screen play area or do most leave it at defaults?

                  UDb23U 1 Reply Last reply Reply Quote 1
                  • RiverstormR
                    Riverstorm @UDb23
                    last edited by

                    @udb23 said in Top requested arcade games for overlays:

                    Street Fighter II & Double Dragon II launching images now available.

                    Those are nice Udb! :)

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                    • UDb23U
                      UDb23 @Riverstorm
                      last edited by

                      @riverstorm said in Top requested arcade games for overlays:

                      On a side note do you think there's any value to making an option to adjust input_overlay_opacity globally

                      I think that's an interesting suggestion; I did get a couple of requests on how to set different level of opacity. Don't know if this a customization that's requested by many.

                      RiverstormR 1 Reply Last reply Reply Quote 0
                      • RiverstormR
                        Riverstorm @UDb23
                        last edited by Riverstorm

                        @udb23 said in Top requested arcade games for overlays:

                        @riverstorm said in Top requested arcade games for overlays:

                        On a side note do you think there's any value to making an option to adjust input_overlay_opacity globally

                        I think that's an interesting suggestion; I did get a couple of requests on how to set different level of opacity. Don't know if this a customization that's requested by many.

                        Ok, right now I do them manually and make a backup on a USB so I don' t need to do it again. Maybe if enough interest is shown a feature request down the road for those that don't like command line file tweaking.

                        UDb23U 1 Reply Last reply Reply Quote 0
                        • UDb23U
                          UDb23 @Riverstorm
                          last edited by

                          @riverstorm The idea behind @meleu's script is to allow (typically less expert) people to install overlays and other art without needing to edit or move files around manually.
                          So you're right it would be nice to be able to set custom opacity thru the same script.
                          @meleu is quite busy already but maybe he'll be able to look into this in the near future.

                          meleuM 1 Reply Last reply Reply Quote 2
                          • meleuM
                            meleu @UDb23
                            last edited by meleu

                            @udb23
                            Yep, you're right. I'm kinda busy with another project now (RetroAchievements related). But you guys are encouraged to make feature requests, and using the repo's issue tracker is the best way to do it. ;-)

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                            • UDb23U
                              UDb23 @meleu
                              last edited by

                              @meleu said in Top requested arcade games for overlays:

                              using the repo's issue tracker is the best way

                              Done.

                              RiverstormR 1 Reply Last reply Reply Quote 2
                              • RiverstormR
                                Riverstorm @UDb23
                                last edited by

                                @udb23 said in Top requested arcade games for overlays:

                                @meleu said in Top requested arcade games for overlays:

                                using the repo's issue tracker is the best way

                                Done.

                                Thanks Udb, I was going to add a feature request this morning but you beat me to it. It seems like a good fit for the script. I think the range you choose is perfect as much below .5 it gets pretty opaque.

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                                • BriganeB
                                  Brigane
                                  last edited by Brigane

                                  @UDb23 I'm sorry if this ain't the right place to be asking but I'm having a bit of a problem getting overlays to match my screen (Makibes 7 inch screen) as well as the game. Is it possible to adjust this in the config files for each overlay or is this to be adjusted in Retroarch?
                                  Edit: Also the first overlay I use keeps showing up in all the other games except when I change input_overlay_enable = "false" in Retroarch.cfg

                                  Thank you again for your amazing work!

                                  Systems: Raspberry Pi 0/2/3 Model B+
                                  Os: RetroPie 4.5
                                  Frontend: Emulationstation & Attract Mode

                                  UDb23U 2 Replies Last reply Reply Quote 0
                                  • UDb23U
                                    UDb23 @Brigane
                                    last edited by

                                    @brigane said in Top requested arcade games for overlays:

                                    Edit: Also the first overlay I use keeps showing up in all the other games except when I change input_overlay_enable = "false" in Retroarch.cfg

                                    This happened previously to other users; if I remember well it's related to the "save on exit" retroarch setting.

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                                    • UDb23U
                                      UDb23
                                      last edited by

                                      @Brigane For that issue check this.

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                                      • UDb23U
                                        UDb23 @Brigane
                                        last edited by

                                        @brigane said in Top requested arcade games for overlays:

                                        problem getting overlays to match my screen (Makibes 7 inch screen)

                                        My overlays are for 1080p; what is your display resolution ? Probably it is not 16:9.
                                        If this is the case actual artwork has to be re-created for your specific resolution; you can't fix this thru settings in cfgs.

                                        BriganeB 1 Reply Last reply Reply Quote 0
                                        • BriganeB
                                          Brigane @UDb23
                                          last edited by

                                          @udb23 the resolution is 800x480

                                          Systems: Raspberry Pi 0/2/3 Model B+
                                          Os: RetroPie 4.5
                                          Frontend: Emulationstation & Attract Mode

                                          UDb23U 1 Reply Last reply Reply Quote 0
                                          • UDb23U
                                            UDb23 @Brigane
                                            last edited by

                                            @brigane unfortunately not exactly 16:9....

                                            BriganeB 1 Reply Last reply Reply Quote 0
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