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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    [Solved] Switching Pocketsnes To Pisnes Controller Trouble.

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    • TheDutyPaidT
      TheDutyPaid @BuZz
      last edited by

      @BuZz Updated to 4.0 beta 2 and restarted, but still no file path to, /opt/retropie/emulators/pisnes

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      • BuZzB
        BuZz administrators
        last edited by

        Did you go to RetroPie-Setup / Packages / Optional Packages and update pisnes ?

        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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        • BuZzB
          BuZz administrators
          last edited by

          also the path will be /opt/retropie/configs/snes/snes9x.cfg now - the other path did exist BTW, but you can't access it via windows shares - would need to SSH in. once you have updated you will be able to access it - via the configs share.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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          • TheDutyPaidT
            TheDutyPaid
            last edited by

            Ok, I have now updated pisnes via RetroPie-Setup / Packages / Optional Packages and update pisnes from source

            Using Putty I get this when trying to access the file, my Linux skills are very basic.
            pi@retropie:~ $ /opt/retropie/configs/snes/snes9x.cfg
            -bash: /opt/retropie/configs/snes/snes9x.cfg: Permission denied

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            • BuZzB
              BuZz administrators
              last edited by BuZz

              you can edit it via windows share, or to edit via ssh you can use nano

              nano /opt/retropie/configs/snes/snes9x.cfg

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

              TheDutyPaidT 1 Reply Last reply Reply Quote 0
              • TheDutyPaidT
                TheDutyPaid @BuZz
                last edited by BuZz

                @BuZz We are getting there, thank you for your help and patience.

                The file shows and when opened has. and can't find reference to how to map this to a PS3 controller.

                [Keyboard]
                # Get codes from /usr/include/SDL/SDL_keysym.h
                A_1=100
                B_1=99
                X_1=115
                Y_1=120
                L_1=97
                R_1=102
                START_1=13
                SELECT_1=9
                LEFT_1=276
                RIGHT_1=275
                UP_1=273
                DOWN_1=274
                QUIT=27
                ACCEL=8
                
                [Joystick]
                # Get codes from "jstest /dev/input/js0"
                # from package "joystick"
                # Defaults to XBOX 360 controller
                A_1=1
                B_1=0
                X_1=3
                Y_1=2
                L_1=4
                R_1=5
                START_1=7
                SELECT_1=6
                QUIT=99
                ACCEL=98
                QLOAD=10
                QSAVE=9
                #Joystick axis
                JA_LR=0
                JA_UD=1
                #Joystick DPAD buttons
                LEFT_1=11
                RIGHT_1=12
                UP_1=13
                DOWN_1=14
                #player 2 button configuration
                A_2=1
                B_2=0
                X_2=3
                Y_2=2
                L_2=4
                R_2=5
                START_2=7
                SELECT_2=6
                #Joystick axis
                JA_LR_2=0
                JA_UD_2=1
                #Joystick DPAD buttons
                LEFT_2=11
                RIGHT_2=12
                UP_2=13
                DOWN_2=14
                
                
                [Graphics]
                DisplaySmoothStretch=1
                # Display Effect: 0 none, 1 scanlines, 2 phospher
                # NOTE Phospher does not run at full speed
                DisplayEffect=0
                MaintainAspectRatio=1
                DisplayBorder=0
                AutoFrameskip=1
                Frameskip=200
                Transparency=1
                CPUCycles=100
                
                [Sound]
                APUEnabled=1
                # Sound rates below as index, i.e. 7=44100 (some of these produce static)
                # 0, 8192, 11025, 16000, 22050, 29300, 32000, 44100
                SoundPlaybackRate=7
                # Enable on RPI2 for clearer sound, disable on RPI1 due to performance impact
                InterpolatedSound=0
                

                Can't find reference to how to map this to a PS3 controller.

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                • BuZzB
                  BuZz administrators
                  last edited by BuZz

                  When posting config/logs please use markdown to format them or use an external site like pastebin as detailed in https://retropie.org.uk/forum/topic/3/read-this-first

                  (I will edit your post so it is readable)

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                  • BuZzB
                    BuZz administrators
                    last edited by BuZz

                    To map it to a PS3 controller, you need the button IDs which can be found out with a tool like jstest as it mentioned in the config. TBH I think you would be best just to stick with pocketsnes which runs most stuff full speed on a RPI1. I don't have time to go into more detail I'm afraid and I don't think you will gain much from using this emulator.

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                    TheDutyPaidT 1 Reply Last reply Reply Quote 0
                    • TheDutyPaidT
                      TheDutyPaid @BuZz
                      last edited by TheDutyPaid

                      @BuZz I see

                      test
                      
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                      • TheDutyPaidT
                        TheDutyPaid
                        last edited by

                        I have run jstest and have mapped out all the buttons and sticks

                        Can I write a new entry in the config file for the PS3 in the same format of the xbox 360.

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                        • BuZzB
                          BuZz administrators
                          last edited by

                          @TheDutyPaid yep. Should be fine

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          TheDutyPaidT 1 Reply Last reply Reply Quote 1
                          • TheDutyPaidT
                            TheDutyPaid @BuZz
                            last edited by

                            This post is deleted!
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                            • TheDutyPaidT
                              TheDutyPaid
                              last edited by TheDutyPaid

                              If any one needs it, here is the full working config for PS3 which you can copy paste into the snes9x.cfg file.
                              /opt/retropie/configs/snes/snes9x.cfg
                              It will replace the 360 pad layout and there is no player 2 but you can edit the file as you wish.

                              [Keyboard]
                              # Get codes from /usr/include/SDL/SDL_keysym.h
                              A_1=100
                              B_1=99
                              X_1=115
                              Y_1=120
                              L_1=97
                              R_1=102
                              START_1=13
                              SELECT_1=9
                              LEFT_1=276
                              RIGHT_1=275
                              UP_1=273
                              DOWN_1=274
                              QUIT=27
                              ACCEL=8
                              
                              [Joystick]
                              # Get codes from "jstest /dev/input/js0"
                              # from package "joystick"
                              # Quick save is on right analogue click
                              # Save is on R2
                              # Mapped to SNES layout for PS3 controller
                              # Quit is the PS button
                              # PS3
                              A_1=13
                              B_1=14
                              X_1=12
                              Y_1=15
                              L_1=10
                              R_1=11
                              START_1=3
                              SELECT_1=0
                              QUIT=16
                              ACCEL=98
                              QLOAD=2
                              QSAVE=9
                              #Joystick axis
                              JA_LR=0
                              JA_UD=1
                              #Joystick DPAD buttons
                              LEFT_1=7
                              RIGHT_1=5
                              UP_1=4
                              DOWN_1=6
                              
                              
                              
                              [Graphics]
                              DisplaySmoothStretch=1
                              # Display Effect: 0 none, 1 scanlines, 2 phospher
                              # NOTE Phospher does not run at full speed
                              DisplayEffect=0
                              MaintainAspectRatio=1
                              DisplayBorder=0
                              AutoFrameskip=1
                              Frameskip=200
                              Transparency=1
                              CPUCycles=100
                              
                              [Sound]
                              APUEnabled=1
                              # Sound rates below as index, i.e. 7=44100 (some of these produce static)
                              # 0, 8192, 11025, 16000, 22050, 29300, 32000, 44100
                              SoundPlaybackRate=7
                              # Enable on RPI2 for clearer sound, disable on RPI1 due to performance impact
                              InterpolatedSound=0
                              

                              Thanks to BuZz getting this all working.

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