• Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
RetroPie forum home
  • Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Multidisk MSX games and M3U files

Scheduled Pinned Locked Moved Help and Support
retropie 4.3.9bluemsxmultidisk
6 Posts 4 Posters 3.3k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M
    mitaholo
    last edited by 31 Jan 2018, 22:19

    I'm having trouble getting M3U files for multidisk MSX games to work with BlueMSX. I've tried M3U files with just the game disk file names, complete directory paths, with and without quotations, M3Us and game files in the same and different directories, and even removing all spaces and special character from the paths but nothing works.

    When opening a M3U file in EmulationStation BlueMSX only loads the "MSX BASIC version 3.0" screen and doesn't even give the disk swap option in the menu. Everything works normally when opening the disk files themselves, but the emulator doesn't seem to understand my M3Us at all. I even copy pasted the foobar-example from https://github.com/libretro/docs/blob/master/docs/library/bluemsx.md but that doesn't work any better.

    For example I have these files in the /home/pi/RetroPie/roms/msx directory:

    • SD Snatcher (Japan).m3u
    • SD Snatcher (Japan) [Disk 1].dsk
    • SD Snatcher (Japan) [Disk 2].dsk
    • SD Snatcher (Japan) [Disk 3].dsk

    And the SD Snatcher (Japan).m3u contains the following:

    SD Snatcher (Japan) [Disk 1].dsk
    SD Snatcher (Japan) [Disk 2].dsk
    SD Snatcher (Japan) [Disk 3].dsk
    

    According to everything I've read this should work, but doesn't. What am I doing wrong?

    1 Reply Last reply Reply Quote 0
    • M
      msheehan79
      last edited by 1 Feb 2018, 01:12

      @mitaholo said in Multidisk MSX games and M3U files:

      SD Snatcher (Japan) [Disk 1].dsk
      SD Snatcher (Japan) [Disk 2].dsk
      SD Snatcher (Japan) [Disk 3].dsk

      Your m3u file looks good to me. The first thing I would check is to make sure you have the latest version of the lr-blueMSX core installed via the RetroPie-Setup script, as I had added .m3u support to this core a couple months ago so if you haven't updated in a while it may not have the support for this file.

      Also make sure you choose to update from source as updating from binary is not always a guarantee that you'll get the latest features, depending on when the binaries were last built.

      Also FWIW, on my setup I host the .dsk files for multidisk games in a different directory and only put the .m3u playlist file in the /home/pi/RetroPie/roms/msx directory; this keeps the EmulationStation folder clean so it's only one entry per game.

      So my dsk files are hosted on /home/pi/RetroPie/roms/msx2-multidisk/ and the .m3u file looks like this:

      ../msx2-multidisk/Black Cyclon (1993)(Parallax)(Disk 1 of 2).dsk
      ../msx2-multidisk/Black Cyclon (1993)(Parallax)(Disk 2 of 2).dsk
      M 1 Reply Last reply 1 Feb 2018, 22:46 Reply Quote 1
      • M
        mitaholo @msheehan79
        last edited by 1 Feb 2018, 22:46

        @msheehan79
        Updating from the source did the trick, thank you! I update all the packages about once a week, but it seems the changes had not yet made it into the binary release.

        Am I missing something or is there really no way to save your progress in lr-bluemsx? No save state support and I see no way to simulate saving on cassette. Makes playing the many RPGs on the system quite difficult.

        1 Reply Last reply Reply Quote 0
        • M
          msheehan79
          last edited by 2 Feb 2018, 14:21

          Glad to hear that sorted it out.

          Agree it's a shame there is no save state support on this core. The standalone blueMSX does support it too. I had a look at the code to see if I could implement it, but it's no small task unfortunately. Hopefully some day it gets added.

          1 Reply Last reply Reply Quote 0
          • 2 2Play referenced this topic on 18 Mar 2025, 16:32
          • 2
            2Play
            last edited by 18 Mar 2025, 16:37

            I was checking above posts and been testing the m3u on msx
            game loads ok with lr-bluemsx but cant load automatically next disk.
            it requires the disk swap from RA to load the needed disk

            If correct i read that later is the required step even with use of m3u.

            Please to hear any feedback

            Your friend,
            2Play!

            M 1 Reply Last reply 18 Mar 2025, 16:38 Reply Quote 0
            • M
              mitu Global Moderator @2Play
              last edited by mitu 18 Mar 2025, 16:38

              @2Play Please open a separate topic and don't necro-bump old topics.

              1 Reply Last reply Reply Quote 0
              • M mitu locked this topic on 18 Mar 2025, 16:38
              • 2 2Play referenced this topic on 18 Mar 2025, 16:53
              3 out of 6
              • First post
                3/6
                Last post

              Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

              Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.

                This community forum collects and processes your personal information.
                consent.not_received