Agree it's a shame there is no save state support on this core. The standalone blueMSX does support it too. I had a look at the code to see if I could implement it, but it's no small task unfortunately. Hopefully some day it gets added.
@Capeman save states can be dangerous if there is a in game save. I've had it where the game thought I was using a different memory card and could no longer save to the main game because the memory card from the save state did not match the real one.
They are great if you're just trying to pass a part, but not as a save to come back to.
I cant get multidisk games to automount at all. Any idea what i do wrong? Tried all different namings, and both amiberry and uae4arm. Same with all disks in a zip file. It still asks for disk2. Tried multiple games.