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    Some 1280x1024 Overlays

    Scheduled Pinned Locked Moved Projects and Themes
    mameretroarchoverlaybezel
    52 Posts 14 Posters 18.4k Views
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    • A
      AndrewH
      last edited by

      Thanks.

      I probably should have said in the first post that I'm open to suggestions - particularly if it gives me a chance to check out games I mightn't otherwise have discovered :-)

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      • A
        AndrewH
        last edited by

        Contra

        Contra

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        • A
          AndrewH
          last edited by

          Qix

          Qix

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          • A
            AndrewH
            last edited by

            Last one for today - Pengo

            Pengo

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            • J
              jvictory
              last edited by jvictory

              Thanks. These are so awesome. Is there an easy way to convert these to 1080?

              UDb23U 1 Reply Last reply Reply Quote 0
              • UDb23U
                UDb23 @jvictory
                last edited by

                @jvictory said in Some 1280x1024 Overlays:

                Is there an easy way to convert these to 1080?

                You can find over 100 high quality 1080p overlays in the dedicated Repository.
                You can preview them searching this forum; for "new overlay".

                J 1 Reply Last reply Reply Quote 0
                • J
                  jvictory @UDb23
                  last edited by

                  @udb23 . Thanks. I saw that, but I really want Centipede in 1080 and this is not there

                  UDb23U 1 Reply Last reply Reply Quote 0
                  • UDb23U
                    UDb23 @jvictory
                    last edited by

                    @jvictory said in Some 1280x1024 Overlays:

                    Centipede in 1080

                    Noted. May work on this...

                    J 1 Reply Last reply Reply Quote 0
                    • J
                      jvictory @UDb23
                      last edited by

                      @udb23 I would greatly appreciate it . My son loves Centipede and is a huge fan of your other overlays!

                      UDb23U 2 Replies Last reply Reply Quote 0
                      • UDb23U
                        UDb23 @jvictory
                        last edited by

                        @jvictory Already found good quality image of the original bezel. Overlay is on the way ;-)

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                        • J
                          jvictory @UDb23
                          last edited by

                          @udb23 wow! Thank you so much!

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                          • AndersHPA
                            AndersHP
                            last edited by

                            Are these all installable from the rpie-art script, when games are stored on USB?

                            My "Bubble Bobble" Themed Bartop Arcade
                            My Gameboy

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                            • UDb23U
                              UDb23 @jvictory
                              last edited by

                              @jvictory said in Some 1280x1024 Overlays:

                              I would greatly appreciate it .

                              Here you go: Atari's Centipede overlay.

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                              • UDb23U
                                UDb23
                                last edited by

                                Pull request sent for:

                                CONGO BONGO
                                alt text

                                ZAXXON
                                alt text

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                                • A
                                  AndrewH
                                  last edited by

                                  @UDb23 : Merged, and thank you - they look great!

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                                  • A
                                    AndrewH
                                    last edited by

                                    @AndersHP - Donkey Kong 3...

                                    Donkey Kong 3

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                                    • AndersHPA
                                      AndersHP
                                      last edited by AndersHP

                                      @AndrewH
                                      Hmm... 1942, Aero Fighter, Armed Police Batrider and Donkey Kong 3 is quite a bit into the gaming area in both sides.

                                      Didn't test any else - are you sure these are correct for 1280x1024?

                                      Weirdly, all of @UDb23 's overlays (Congo Bongo, Gyruss, Zaxxon, Burger Time) work fine for me. (Still cannot get Donkey Kong installed via the script, though. The others work great)

                                      My "Bubble Bobble" Themed Bartop Arcade
                                      My Gameboy

                                      A 1 Reply Last reply Reply Quote 0
                                      • A
                                        AndrewH @AndersHP
                                        last edited by

                                        @andershp said in Some 1280x1024 Overlays:

                                        Hmm... 1942, Aero Fighter, Armed Police Batrider and Donkey Kong 3 is quite a bit into the gaming area in both sides.
                                        Didn't test any else - are you sure these are correct for 1280x1024?

                                        They're definitely for 1280x1024, but they're optimized to work with the latest iteration of @dankcushions' custom shader script detailed in this thread. So, if you're not using it (or if you're using an older version of the script which tended to make the viewport a bit wider, and a bit further from the original aspect ratio), you would run into that problem.

                                        Still cannot get Donkey Kong installed via the script, though.

                                        I'll take a look at this later if I get time.

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                                        • AndersHPA
                                          AndersHP
                                          last edited by AndersHP

                                          I'm using meleu's rpie-art script to install it...?
                                          The issue with the Donkey Kong overlay is the one from Udb23.

                                          Does this mean that dankcushions shader script is more accurate? And how come Udb23 overlays fit perfectly then?

                                          My "Bubble Bobble" Themed Bartop Arcade
                                          My Gameboy

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                                          • A
                                            AndrewH @AndersHP
                                            last edited by

                                            @andershp : Yes - I'm using meleu's rpie-art script too.

                                            The issue with the Donkey Kong overlay is the one from Udb23.

                                            The issue with @UDb23's Donkey Kong overlay is that the image itself is titled dkong1280_udb.png, but the info.txt file incorrectly specifies it as dkong1280_udb-ovl.png. A relatively easy fix :-)

                                            Does this mean that dankcushions shader script is more accurate? And how come Udb23 overlays fit perfectly then?

                                            In a nutshell, the goal of @dankcushions' shader script is to have integer horizontal scaling for vertical games to avoid odd artefacts.
                                            The original version of the script was developed primarily with widescreen displays in mind, and would tend to select the "next biggest" integer horizontal scaling factor, rather than the closest. This works well on widescreen displays, since it devotes more screen space to the game, but I found that in some circumstances it would give results that I felt weren't acceptable (particularly on screens that are 4:3 aspect ratio).

                                            So, the new version of the script calculates things a bit differently, and will result in a narrower viewport for some vertical games, which is closer to the 'correct' aspect ratio.

                                            I believe that @UDb23's overlays were generated with reference to the results from the original shader script, which is what I'd presume you're also using. That's why they fit perfectly for you.
                                            My overlays were generated with reference to the results from the newer version of the script. If you want them to fit, you'd need to;

                                            • Download the latest version of the script from here
                                            • Run it according to the instructions to create a new set of shader configs
                                            • Copy those new shader configs to replace the ones you have

                                            You'll then find that the new overlays will fit correctly.

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