Runcommand launch images automatically chosen for ROM-specific emulatorchoices
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Sorry, man. It's not working for me.. I'm starting to feel like something's wrong with me..
The new runcommand-onstart looks like this, correct?
I'm still not understanding that some of the lines contain "mame" - shouldn't it be either mame-advmame or mame-libretro? (see here)
So, just to be sure my setup is not wrong; my 3 launching images are placed here:
/opt/retropie/configs/mame-libretro/launching.png
/opt/retropie/configs/mame-advmame/launching.png
/opt/retropie/configs/fba/launching.png -
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@meleu that's what I did.. Strange. Will do it again, but how can it wget an old version?
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@andershp said in Runcommand launch images automatically chosen for ROM-specific emulatorchoices:
how can it wget an old version?
Another possible problem can be related to that
cat
command.Well, if you can understand a github diff, look here the only line I changed to fix the code:
https://github.com/meleu/share/commit/c31f3f47ad2f790c2c5f7acb66b7db9100bd892eAnd if you're still having problems to get the current version, maybe you can edit the file yourself.
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@meleu Allright, I get the diff principle, so I'll alter it manually.
But again.... I still don't understand how the script gets to mame-libretro or mame-advmame. Looks like it only distinguishes between fba and mame..? -
@andershp said in Runcommand launch images automatically chosen for ROM-specific emulatorchoices:
I still don't understand how the script gets to mame-libretro or mame-advmame. Looks like it only distinguishes between fba and mame..?
I've just noticed you're still using the very first version of my script. I already fixed the mame names. Look the diff:
I think I know what's happening. When you use wget and there's a file with the same name of the one you're trying to download, wget creates the newer with a trailing
.1
. Then when you use thecat
trick you're not "installing" the new script.My suggestion:
rm system_specific_arcade_launching_images* sudo mv /opt/retropie/configs/all/runcommand-onstart.sh /opt/retropie/configs/all/runcommand-onstart.sh.bak wget https://raw.githubusercontent.com/meleu/share/master/system_specific_arcade_launching_images.sh cat system_specific_arcade_launching_images.sh >> /opt/retropie/configs/all/runcommand-onstart.sh
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@meleu said in Runcommand launch images automatically chosen for ROM-specific emulatorchoices:
When you use wget and there's a file with the same name of the one you're trying to download, wget creates the newer with a trailing
.1
. Then when you use thecat
trick you're not "installing" the new script.Jesus! That's obvious! I feel like a complete tool! :-D
Well, impressive that you managed to improve the script several times with me just saying "first version didn't work" :-)
I will test properly again, tonight. Got a good feeling about it this time, hehe !
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@meleu Just a suggestion.
I think it would be better to useruncommand-onxxxx.sh
just as entrypoints for calling scripts. Therefore I would modify your installer to .... ;)rm system_specific_arcade_launching_images* sudo mv /opt/retropie/configs/all/runcommand-onstart.sh /opt/retropie/configs/all/runcommand-onstart.sh.bak wget https://raw.githubusercontent.com/meleu/share/master/system_specific_arcade_launching_images.sh mkdir /home/pi/RetroPie/scripts mv system_specific_arcade_launching_images.sh /home/pi/RetroPie/scripts chmod +x /home/pi/RetroPie/scripts/system_specific_arcade_launching_images.sh echo '/home/pi/RetroPie/scripts/system_specific_arcade_launching_images.sh $1 $2 "$3"' >> /opt/retropie/configs/all/runcommand-onstart.sh
PS: I think it will also help lots of people if there would be a small "instruction" inside both
runcommand-onxxxx.sh
files!# Example runcommand-onstart.sh # --- BASENAMES --- rom="$3" es_system="$1" emulator_used="$2" # --- ROMname Manipulation --- #rom_name="$(basename "$rom")" #rom_path="$(dirname "$rom")" #rom_no_ext="${rom_name%.*}" # --- Configfile Playground --- #config_dir="/opt/retropie/configs/$es_system" #config_dir="/opt/retropie/configs/all" #config_file="$config_dir/retroarch.cfg" # --- YOUR SCRIPTS HERE --- /home/pi/RetroPie/scripts/system_specific_arcade_launching_images.sh "$es_system" "$emulator_used" "$rom"
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So, with this new runcommand-onstart file, I'm afraid, still no launch images shows :(
What can I do to help? Could it be because my games are run off USB?
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@andershp said in Runcommand launch images automatically chosen for ROM-specific emulatorchoices:
Could it be because my games are run off USB?
Ouch!!! You can't create symbolic links on FAT partitions!
EDIT: yes. That's the cause.
Can you please launch an arcade game and then check what's in the/dev/shm/runcommand.log
(post it on pastebin)? -
Absolutely, good sir. Here's one for fba and one for mame2003:
Should I also mention that I moved my artwork from roms/arcade/images to the default emulationstation/downloaded_images? Don't know if that's relevant.
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@andershp That's relevant!
If this fileformat is ext3/4 then this script should work!
Change path in line 9 and test it!@meleu I think define a new parameter with path were the images are stored!
[ -z "$4" ] && local arcade_imgs_dir="$HOME/RetroPie/roms/arcade/images" || local arcade_imgs_dir="$4"
I assume that the script should work even with changed pathes ;)
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I feel like in a RPG. Each step taken results in a new little bit of information. :D
I'm currently enjoying the brazilian carnival. Will be able to take a look at it next week. ;)
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Sorry man, I wasn't planning the move of files until lately, but the USB thing I did actually mention earlier...
Enjoy yourself, sounds awesome!
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Hey @meleu hope you had a blast in Brazil?
Just wanted to check up on the status of this little script? I'm still really interested in getting it up and running, especially since I have the feeling that you've almost got it?
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@andershp said in Runcommand launch images automatically chosen for ROM-specific emulatorchoices:
Should I also mention that I moved my artwork from roms/arcade/images to the default emulationstation/downloaded_images? Don't know if that's relevant.
Tell me the full path of that "default emulationstation/downloaded_images".
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@meleu the full paths to the three system-launch images is listed here, and the full path to the artwork for the games I will give you tonight.
Though I don't understand why this is important. This folder only contains video previews, logos (wheelart) and boxart. Not launching images. If I remember correctly.
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Allright the games art (videos, wheellogo and boxart) is found at /opt/retropie/configs/all/emulationstation/downloaded_images/arcade
As stated above, the 3 launching images are not here though. I don't really know the default place for game-specific launching images, is this not the roms folder?
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@andershp yes that is where the scraper puts them by default...
however other scrapers will put them in an "images" folder in the rom (arcade) folderThus .../arcade/images/ (or in linux ./images)
each type of media is tagged depending on what type it is
-marquee marquees
-image flyers/boxart
-video videosYou can put the media anywhere you want..but you have to edit the gamelist.xml to point to the correct path (easy to do with a find and replace)
okay you are talking about a default image then...
I was gonna say I have all my roms (mame2000, mame 2003, mame2010, Final Burn Alpha, Advmame and Daphne) all in the "arcade" folder and I use the flyer (or screenshot to use as my launch image.
A default image would make is easier though....there is a script that will do that..however the theme has to have launching images to go with it..err i think
Easier for me to just use the flyer/boxart/screenshot as a launch image I guess shrugs
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@akafox I don't understand your post, TBH :)
We're discussing a little script that uses launchimages dependable on what emulator the ROM is using. This is a spinoff thought from the thread MAME vs FBA, where we set up an Arcade folder that runs MAME2003, FBA and ADVMAME games using the best core for the individual game.
However, geek as I am, I thought it would be really cool if I still knew which emulator was running when I launched the game. So instead of having a generic "Arcade" launch image, I wanted to use the different MAME / FBA launch images, and @meleu got it working in his setup. But because I run games off USB, it still doesn't work for me.
And since I'm no coder, I just live with the ugly runcommand window for now...
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